Player Matchup

Kasumi
Kasumi
KinessaSweatrag
Kasumi
Level 183
Champion Stats
9W - 12L
1,468 SR
Queue Stats
511W - 468L
1,604 Elo+
Solo
Raum
Raum
OnlyDaddy
Raum
Level 172
Champion Stats
15W - 9L
1,665 SR
Queue Stats
412W - 399L
1,678 Elo+
Solo
Pip
Pip
Razmoon
Pip
Level 239
Champion Stats
24W - 26L
1,580 SR
Queue Stats
452W - 440L
1,560 Elo+
Party 1
Seris
Seris
Viejopenudo173
Seris
Level 42
Champion Stats
6W - 8L
1,397 SR
Queue Stats
116W - 114L
1,536 Elo+
Party 1
Koga
Koga
mi_sempai-sama
Koga
Level 999
Champion Stats
19W - 17L
1,623 SR
Queue Stats
1,237W - 1,203L
1,603 Elo+
Solo
Team Averages
Level 327
1,547 SR
1,596 Elo+

VS

Team Averages
Level 295
1,614 SR
1,617 Elo+
Dredge
Dredge
Charly2109
Dredge
Level 708
Champion Stats
14W - 19L
1,511 SR
Queue Stats
47W - 53L
1,541 Elo+
Solo
Fernando
Fernando
DylPickle920
Fernando
Level 310
Champion Stats
124W - 108L
1,634 SR
Queue Stats
462W - 429L
1,676 Elo+
Solo
Rei
Rei
Lnod
Rei
Level 78
Champion Stats
6W - 3L
1,802 SR
Queue Stats
154W - 131L
1,616 Elo+
Solo
Koga
Koga
RobinAkihitoo
Koga
Level 121
Champion Stats
1W - 2L
1,490 SR
Queue Stats
215W - 186L
1,605 Elo+
Solo
Vivian
Vivian
zzzOTAKUzzz
Vivian
Level 260
Champion Stats
10W - 9L
1,635 SR
Queue Stats
634W - 647L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
18 / 8 / 11
3,835
240
71,911
49,694
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Raum
48
6 / 12 / 21
4,397
275
89,685
277,740
12,930
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Pip
50
7 / 9 / 15
3,394
212
59,710
55,338
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

17
3 / 7 / 9
2,830
177
36,150
49,003
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
8 / 6 / 4
2,364
148
43,701
32,800
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 8%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Charly2109
Dredge
57
14 / 11 / 12
4,131
258
109,415
52,230
4,866
Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
DylPickle920
Fernando
40
5 / 6 / 14
4,790
299
110,824
121,112
83,760
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
Lnod
Rei
47
7 / 6 / 21
4,373
273
85,389
46,682
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

45
3 / 11 / 6
2,438
152
49,210
39,626
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Vivian
59
13 / 8 / 15
4,023
251
109,737
41,507
14,378
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
15m 24s
102
Kill Participation
110
42
Kills
42
42
Deaths
42
60
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Dredge
Charly2109
Dredge
14
11
12
1.82
L
Fernando
DylPickle920
Fernando
5
6
14
2
W
18
8
11
2.94
L
Rei
Lnod
Rei
7
6
21
2.92
W
Raum
6
12
21
1.38
W
Pip
7
9
15
1.61
L
3
11
6
0.55
W
3
7
9
1.07
W
8
6
4
1.67
L
Vivian
13
8
15
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,157
Damage
464,575
464,575
Taken
301,157
12,930
Shielding
103,004
235,981
Healing
161,034
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Charly2109
Dredge
109,415
85,440
0
12,816
52,230
4,866
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
DylPickle920
Fernando
110,824
76,825
0
15,725
121,112
83,760
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
71,911
52,301
0
6,655
49,694
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Rei
Lnod
Rei
85,389
75,761
98,009
30,438
46,682
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Raum
89,685
74,401
14,471
25,957
277,740
12,930

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Pip
59,710
54,233
86,992
11,919
55,338
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,210
41,866
0
813
39,626
0
W
36,150
28,293
67,852
18,614
49,003
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
43,701
39,067
0
3,521
32,800
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vivian
109,737
98,600
0
3,233
41,507
14,378
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role