Player Matchup

Saati
Saati
DarkDragonX
Saati
Level 862
Champion Stats
1W - 2L
1,493 SR
Queue Stats
75W - 77L
1,572 Elo+
Party 2
Lillith
Lillith
IAnyThaI
Lillith
Level 999
Champion Stats
4W - 2L
1,582 SR
Queue Stats
121W - 116L
1,627 Elo+
Party 2
Jenos
Jenos
JustACasualNoob
Jenos
Level 127
Champion Stats
11W - 10L
1,571 SR
Queue Stats
290W - 260L
1,600 Elo+
Solo
Maeve
Maeve
googiis
Maeve
Level 84
Champion Stats
199W - 168L
1,578 SR
Queue Stats
336W - 349L
1,582 Elo+
Solo
Fernando
Fernando
temor_mattew44
Fernando
Level 196
Champion Stats
2W - 1L
1,613 SR
Queue Stats
36W - 36L
1,541 Elo+
Solo
Team Averages
Level 454
1,567 SR
1,585 Elo+

VS

Team Averages
Level 188
1,517 SR
1,627 Elo+
Seris
Seris
AoD Neon
Seris
Level 146
Champion Stats
24W - 26L
1,520 SR
Queue Stats
278W - 245L
1,644 Elo+
Party 1
Viktor
Viktor
BagOfMid
Viktor
Level 317
Champion Stats
8W - 8L
1,516 SR
Queue Stats
1,099W - 1,102L
1,613 Elo+
Solo
Ash
Ash
ImCreamyAlfredo_
Ash
Level 48
Champion Stats
2W - 1L
1,328 SR
Queue Stats
92W - 74L
1,628 Elo+
Party 1
Kasumi
Kasumi
Kriegshield
Kasumi
Level 371
Champion Stats
21W - 29L
1,475 SR
Queue Stats
150W - 126L
1,601 Elo+
Party 1
Io
Io
Yung_Erica
Io
Level 60
Champion Stats
17W - 6L
1,748 SR
Queue Stats
172W - 156L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
15 / 12 / 12
4,667
222
133,509
75,827
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 9% for 2.5s after Ricochet is deployed.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Lillith
IAnyThaI
Lillith
58
2 / 9 / 19
4,136
197
43,488
68,455
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
7 / 9 / 24
4,539
216
95,698
74,504
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Maeve
googiis
Maeve
33
11 / 23 / 8
4,085
195
77,770
75,857
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2.5s.

Level 5

Level 1

Fernando
57
9 / 10 / 11
5,003
238
104,543
176,816
177,699
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
AoD Neon
Seris
59
5 / 6 / 22
4,428
211
60,508
73,424
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
BagOfMid
Viktor
59
19 / 14 / 17
5,106
243
149,976
76,061
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

31
3 / 6 / 22
4,923
234
71,638
162,885
57,565
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

Kasumi
58
34 / 10 / 18
5,903
281
148,116
95,317
0
Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

22
2 / 8 / 13
5,080
242
41,221
47,321
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 1% Moonlight every 1s while not using Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 49s
Objective Time
9m 0s
118
Kill Participation
155
44
Kills
63
63
Deaths
44
74
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Seris
AoD Neon
Seris
5
6
22
2.67
W
Viktor
BagOfMid
Viktor
19
14
17
1.96
L
15
12
12
1.75
L
Lillith
IAnyThaI
Lillith
2
9
19
1.28
W
3
6
22
2.33
L
7
9
24
2.11
W
Kasumi
34
10
18
4.3
W
2
8
13
1.06
L
Maeve
googiis
Maeve
11
23
8
0.65
L
Fernando
9
10
11
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

455,008
Damage
471,459
471,459
Taken
455,008
177,699
Shielding
57,565
251,354
Healing
303,028
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
AoD Neon
Seris
60,508
50,881
89,760
29,210
73,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Viktor
BagOfMid
Viktor
149,976
96,627
0
2,473
76,061
0

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
133,509
58,879
0
3,203
75,827
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Lillith
IAnyThaI
Lillith
43,488
8,750
122,385
858
68,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
71,638
65,398
0
721
162,885
57,565
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
95,698
55,939
81,677
27,052
74,504
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kasumi
148,116
109,099
0
24,947
95,317
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
41,221
35,666
136,166
19,751
47,321
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
googiis
Maeve
77,770
72,026
0
7,065
75,857
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
104,543
69,145
0
9,114
176,816
177,699

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role