Player Matchup

Tyra
Tyra
Platinum III
DAVIDROLDAN
Tyra
Platinum III
Level 185
Champion Stats
213W - 151L
1,778 SR
Queue Stats
416W - 370L
1,646 Elo+
Party 2
Evie
Evie
Platinum II
SRbusic
Evie
Platinum II
Level 999
Champion Stats
39W - 40L
1,543 SR
Queue Stats
761W - 746L
1,541 Elo+
Party 2
Inara
Inara
Platinum IV
caamana
Inara
Platinum IV
Level 999
Champion Stats
320W - 331L
1,597 SR
Queue Stats
712W - 707L
1,573 Elo+
Party 2
Grover
Grover
Silver II
iMathAraKing
Grover
Silver II
Level 99
Champion Stats
4W - 1L
1,480 SR
Queue Stats
71W - 66L
1,503 Elo+
Party 2
Nyx
Nyx
Platinum IV
iMathAraQueen
Nyx
Platinum IV
Level 333
Champion Stats
36W - 24L
1,622 SR
Queue Stats
193W - 203L
1,507 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 523
1,604 SR
1,554 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 464
1,635 SR
1,550 Elo+
Kasumi
Kasumi
Gold III
LegendaryJewel
Kasumi
Gold III
Level 878
Champion Stats
119W - 142L
1,605 SR
Queue Stats
384W - 416L
1,512 Elo+
Solo
Seris
Seris
Platinum III
Luna_Flame-
Seris
Platinum III
Level 168
Champion Stats
182W - 157L
1,654 SR
Queue Stats
226W - 201L
1,649 Elo+
Party 1
Fernando
Fernando
Platinum V
Uhhhhhhhhhhhh058
Fernando
Platinum V
Level 445
Champion Stats
101W - 73L
1,668 SR
Queue Stats
275W - 265L
1,555 Elo+
Party 1
Octavia
Octavia
Platinum IV
flare1235
Octavia
Platinum IV
Level 353
Champion Stats
76W - 57L
1,668 SR
Queue Stats
171W - 169L
1,535 Elo+
Party 1
Zhin
Zhin
Platinum V
jacksparrow2295
Zhin
Platinum V
Level 477
Champion Stats
268W - 252L
1,582 SR
Queue Stats
926W - 916L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
18 / 14 / 19
4,822
284
104,630
67,369
0
Quick Release

Quick Release

Nade Launcher

Generate 4 Ammo after using Nade Launcher.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Evie
SRbusic
Evie
59
17 / 11 / 17
4,574
269
99,947
55,560
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Inara
caamana
Inara
40
11 / 12 / 15
4,624
272
73,038
148,977
29,575
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
48
1 / 15 / 33
4,431
261
28,501
70,413
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
12 / 12 / 23
4,591
270
83,936
81,073
63,680
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
TorvaldTalus
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
17 / 14 / 11
1,231
72
81,543
71,740
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

27
9 / 7 / 37
5,329
313
75,755
63,535
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

52
3 / 13 / 15
4,665
274
56,596
122,744
122,823
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
flare1235
Octavia
44
13 / 14 / 19
4,761
280
96,814
60,828
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

57
22 / 11 / 17
5,326
313
112,684
71,205
0
Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
6m 54s
166
Kill Participation
163
59
Kills
64
64
Deaths
59
107
Assists
99
Player
Kills
Deaths
Assists
KDA
W
18
14
19
1.96
L
17
14
11
1.61
L
9
7
37
3.93
W
Evie
SRbusic
Evie
17
11
17
2.32
L
3
13
15
0.81
W
Inara
caamana
Inara
11
12
15
1.54
L
Octavia
flare1235
Octavia
13
14
19
1.61
W
Grover
1
15
33
1.17
W
12
12
23
1.96
L
22
11
17
2.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

390,052
Damage
423,392
423,392
Taken
390,052
93,255
Shielding
122,823
214,164
Healing
200,285
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
104,630
77,323
0
3,000
67,369
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
81,543
64,210
0
13,587
71,740
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
75,755
61,542
122,060
40,090
63,535
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
SRbusic
Evie
99,947
97,291
0
6,604
55,560
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,596
36,352
0
4,924
122,744
122,823
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
caamana
Inara
73,038
63,290
0
15,118
148,977
29,575
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
flare1235
Octavia
96,814
95,114
879
9,571
60,828
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Grover
28,501
21,970
149,575
35,874
70,413
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
83,936
48,115
0
3,993
81,073
63,680
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
112,684
97,485
164
9,010
71,205
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role