Player Matchup

Ash
Ash
Diamond V
AyMecachiss
Ash
Diamond V
Level 560
Champion Stats
20W - 18L
1,657 SR
Queue Stats
1,267W - 1,218L
1,575 Elo+
Solo
Ying
Ying
Diamond IV
Mushmellow
Ying
Diamond IV
Level 734
Champion Stats
32W - 31L
1,630 SR
Queue Stats
168W - 145L
1,697 Elo+
Solo
Willo
Willo
Diamond IV
SanPgamer
Willo
Diamond IV
Level 773
Champion Stats
6W - 3L
1,704 SR
Queue Stats
673W - 643L
1,609 Elo+
Solo
Inara
Inara
Platinum I
SatiateeCascade
Inara
Platinum I
Level 663
Champion Stats
305W - 275L
1,664 SR
Queue Stats
881W - 837L
1,658 Elo+
Party 1
Rei
Rei
Diamond III
miksK4
Rei
Diamond III
Level 999
Champion Stats
26W - 29L
1,640 SR
Queue Stats
914W - 910L
1,667 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 746
1,659 SR
1,641 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 588
1,651 SR
1,618 Elo+
Corvus
Corvus
Platinum I
GeilerGoldfisch
Corvus
Platinum I
Level 464
Champion Stats
7W - 3L
1,648 SR
Queue Stats
716W - 681L
1,621 Elo+
Solo
Fernando
Fernando
Platinum III
Kenkaan
Fernando
Platinum III
Level 999
Champion Stats
10W - 8L
1,703 SR
Queue Stats
685W - 676L
1,556 Elo+
Solo
Evie
Evie
Diamond III
MrPizzaXDS
Evie
Diamond III
Level 999
Champion Stats
13W - 13L
1,593 SR
Queue Stats
499W - 474L
1,620 Elo+
Solo
Ruckus
Ruckus
Platinum II
THEmochaAGAIN
Ruckus
Platinum II
Level 152
Champion Stats
13W - 14L
1,645 SR
Queue Stats
588W - 547L
1,600 Elo+
Solo
Cassie
Cassie
Masters
WuKoTTa
Cassie
Masters
Level 327
Champion Stats
46W - 48L
1,664 SR
Queue Stats
695W - 659L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 12 / 21
4,858
256
134,452
147,561
54,279
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Level 1

59
4 / 7 / 31
4,706
248
33,835
39,855
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Willo
SanPgamer
Willo
54
16 / 11 / 14
4,673
246
123,973
61,329
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

58
15 / 5 / 22
5,465
288
115,982
173,547
28,443
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Rei
miksK4
Rei
59
14 / 10 / 25
6,030
317
92,526
56,710
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 9 / 30
4,535
239
52,858
36,464
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Kenkaan
Fernando
56
3 / 14 / 15
4,246
223
82,732
170,229
130,537
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
12 / 9 / 13
3,661
193
97,644
70,697
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

45
9 / 16 / 12
3,491
184
74,949
130,136
34,745
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Cassie
WuKoTTa
Cassie
59
17 / 13 / 14
4,623
243
170,819
93,242
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 24s
Objective Time
6m 17s
174
Kill Participation
129
61
Kills
45
45
Deaths
61
113
Assists
84
Player
Kills
Deaths
Assists
KDA
W
12
12
21
1.88
L
4
9
30
2.11
L
Fernando
Kenkaan
Fernando
3
14
15
0.75
L
12
9
13
2.06
W
4
7
31
2.79
W
Willo
SanPgamer
Willo
16
11
14
2.09
W
15
5
22
5.2
L
9
16
12
0.94
L
Cassie
WuKoTTa
Cassie
17
13
14
1.85
W
Rei
miksK4
Rei
14
10
25
2.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

500,768
Damage
479,002
479,002
Taken
500,768
82,722
Shielding
165,282
306,072
Healing
253,079
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
134,452
121,872
0
2,001
147,561
54,279
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
52,858
42,928
201,499
15,416
36,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Kenkaan
Fernando
82,732
64,723
0
10,144
170,229
130,537
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
97,644
96,454
0
8,007
70,697
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,835
33,835
177,135
18,153
39,855
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
SanPgamer
Willo
123,973
113,819
0
1,500
61,329
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
115,982
97,115
0
876
173,547
28,443
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
74,949
51,805
0
16,270
130,136
34,745
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Cassie
WuKoTTa
Cassie
170,819
135,339
0
1,743
93,242
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
miksK4
Rei
92,526
64,483
88,717
17,690
56,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role