Player Matchup
VS
Match Stats
![Forged Alloy](https://static.paladins.guru/i/items/12933.jpg)
Forged Alloy
Turret
Increase the Health of all your Turrets by 560.
Level 4
![One Man's Scrap](https://static.paladins.guru/i/items/14814.jpg)
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
![Field Deploy](https://static.paladins.guru/i/items/12710.jpg)
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
![Combat Repair](https://static.paladins.guru/i/items/12853.jpg)
Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4
![Forgefire](https://static.paladins.guru/i/items/27389.jpg)
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5
![The Hunted](https://static.paladins.guru/i/items/16784.jpg)
The Hunted
Retribution
You gain 15% Lifesteal against your Retribution target.
Level 3
![Juke Boots](https://static.paladins.guru/i/items/16774.jpg)
Juke Boots
Armor
Increase your maximum Health by 100.
Level 2
![Requip](https://static.paladins.guru/i/items/16724.jpg)
Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2
![Justice Served](https://static.paladins.guru/i/items/16939.jpg)
Justice Served
Retribution
Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.
Level 3
![Discovery](https://static.paladins.guru/i/items/16914.jpg)
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
![Squadron](https://static.paladins.guru/i/items/13390.jpg)
Squadron
Illusion
Increase the Health of each of your Illusions by 500.
Level 5
![Tangible](https://static.paladins.guru/i/items/13411.jpg)
Tangible
Armor
Increase your maximum Health by 100.
Level 2
![Carry On](https://static.paladins.guru/i/items/13388.jpg)
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
![Fracture](https://static.paladins.guru/i/items/13401.jpg)
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
![Brittle](https://static.paladins.guru/i/items/15149.jpg)
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
![Life Exchange](https://static.paladins.guru/i/items/20359.jpg)
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
![Mortal Skewer](https://static.paladins.guru/i/items/23752.jpg)
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
![Cursed Weaponry](https://static.paladins.guru/i/items/23753.jpg)
Cursed Weaponry
Harpoon
Generate 1 Ammo for each enemy hit by Harpoon.
Level 1
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 100 every 1s while standing near a Shortcut.
Level 2
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 100.
Level 2
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
![Hurl](https://static.paladins.guru/i/items/23688.jpg)
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
![Deadly Flourish](https://static.paladins.guru/i/items/31050.jpg)
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 24%.
Level 3
![Rogues of a Feather](https://static.paladins.guru/i/items/31054.jpg)
Rogues of a Feather
Love
Heal for 15 after hitting an enemy with Love.
Level 1
![Both Sides Of The Coin](https://static.paladins.guru/i/items/31042.jpg)
Both Sides Of The Coin
Weapon
Heal for 45 after hitting an enemy with War.
Level 3
![The Finer Things](https://static.paladins.guru/i/items/31055.jpg)
The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5
![Swift Strikes](https://static.paladins.guru/i/items/31051.jpg)
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 15%.
Level 3
![Measured Cadence](https://static.paladins.guru/i/items/31057.jpg)
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Seek](https://static.paladins.guru/i/items/27526.jpg)
Seek
Increase the duration of Dead Ringer's reveal on destruction by 2.5s.
Level 5
![Bullet Hopper](https://static.paladins.guru/i/items/27534.jpg)
Bullet Hopper
Increase your maximum Ammo by 1.
Level 1
![Taste Maker](https://static.paladins.guru/i/items/27536.jpg)
Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2
![Paper Design](https://static.paladins.guru/i/items/27527.jpg)
Paper Design
Decrease the time between bursts of Dead Ringer's inhand fire by 16%.
Level 4
![Reinforced Standee](https://static.paladins.guru/i/items/27529.jpg)
Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3
![Improvised](https://static.paladins.guru/i/items/27508.jpg)
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
![Nether Siphon](https://static.paladins.guru/i/items/16826.jpg)
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
![Dusk-Walker](https://static.paladins.guru/i/items/16822.jpg)
Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 1.6s.
Level 2
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Hearthwarder](https://static.paladins.guru/i/items/16167.jpg)
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
![Vital Grasp](https://static.paladins.guru/i/items/16188.jpg)
Vital Grasp
Recharge
Heal for 225 after activating Recharge.
Level 3
![Eldritch Speed](https://static.paladins.guru/i/items/16166.jpg)
Eldritch Speed
Recharge
Increase your Movement Speed by 10% during Recharge and for 3s after it ends.
Level 1
![Glyph of Health](https://static.paladins.guru/i/items/16111.jpg)
Glyph of Health
Armor
Increase your maximum Health by 450.
Level 3
![Lifegiver](https://static.paladins.guru/i/items/16181.jpg)
Lifegiver
Protection
Heal the target of your Protection for 375.
Level 5
![Thanks, Grandpa](https://static.paladins.guru/i/items/20099.jpg)
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
![Heavenly Pull](https://static.paladins.guru/i/items/19177.jpg)
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5
![Lightyears](https://static.paladins.guru/i/items/19164.jpg)
Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1
![Relativity](https://static.paladins.guru/i/items/19226.jpg)
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
![Falling Star](https://static.paladins.guru/i/items/19232.jpg)
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
![Inner Peace](https://static.paladins.guru/i/items/19209.jpg)
Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2
![The Power Cosmeum](https://static.paladins.guru/i/items/19190.jpg)
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
![Open Season](https://static.paladins.guru/i/items/13243.jpg)
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.
Level 4
![Headstrong](https://static.paladins.guru/i/items/11809.jpg)
Headstrong
Armor
Increase your maximum Health by 200.
Level 4
![Octoppressor](https://static.paladins.guru/i/items/13246.jpg)
Octoppressor
Oppressor Mine
Increase the number of targets affected by Oppressor Mines by 2.
Level 2
![Amplitude](https://static.paladins.guru/i/items/13213.jpg)
Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
![Steady Aim](https://static.paladins.guru/i/items/16456.jpg)
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.