Player Matchup

Vora
Vora
AliasX0
Vora
Level 365
Champion Stats
53W - 40L
1,652 SR
Queue Stats
490W - 463L
1,618 Elo+
Party 1
Inara
Inara
NAYO91
Inara
Level 999
Champion Stats
120W - 48L
1,805 SR
Queue Stats
528W - 449L
1,651 Elo+
Solo
Khan
Khan
Shaburase
Khan
Level 999
Champion Stats
182W - 154L
1,624 SR
Queue Stats
925W - 934L
1,627 Elo+
Solo
Dredge
Dredge
amusun100
Dredge
Level 283
Champion Stats
333W - 279L
1,584 SR
Queue Stats
465W - 416L
1,599 Elo+
Party 1
Grover
Grover
angel944
Grover
Level 804
Champion Stats
115W - 100L
1,759 SR
Queue Stats
668W - 678L
1,734 Elo+
Solo
Team Averages
Level 690
1,685 SR
1,646 Elo+

VS

Team Averages
Level 467
1,651 SR
1,690 Elo+
Ash
Ash
CaadanIsMaacan
Ash
Level 89
Champion Stats
3W - 8L
1,484 SR
Queue Stats
240W - 229L
1,641 Elo+
Solo
Imani
Imani
JackVinDriver
Imani
Level 999
Champion Stats
14W - 10L
1,725 SR
Queue Stats
2,073W - 1,820L
1,679 Elo+
Solo
Buck
Buck
LasMirandaOi
Buck
Level 66
Champion Stats
28W - 11L
1,875 SR
Queue Stats
484W - 370L
1,750 Elo+
Solo
Seris
Seris
LessScss
Seris
Level 182
Champion Stats
10W - 17L
1,477 SR
Queue Stats
671W - 639L
1,688 Elo+
Solo
Jenos
Jenos
Spiny125
Jenos
Level 999
Champion Stats
608W - 607L
1,693 SR
Queue Stats
1,873W - 1,792L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
AliasX0
Vora
59
5 / 18 / 13
3,191
188
65,854
83,172
2,025
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Inara
NAYO91
Inara
59
10 / 9 / 17
4,542
267
78,945
159,385
20,932
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Khan
57
14 / 9 / 22
5,753
338
69,707
131,555
56,600
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Dredge
amusun100
Dredge
52
15 / 10 / 8
4,293
253
112,549
67,672
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Grover
angel944
Grover
58
5 / 7 / 27
4,771
281
72,952
58,445
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
3 / 11 / 27
4,443
261
90,442
120,161
81,231
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
22 / 10 / 12
4,708
277
159,878
80,409
3,225
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

39
14 / 15 / 19
4,190
246
115,903
91,160
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Seris
LessScss
Seris
41
2 / 5 / 28
3,778
222
64,344
59,380
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Jenos
Spiny125
Jenos
59
12 / 8 / 34
4,605
271
69,662
48,897
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
8m 46s
136
Kill Participation
173
49
Kills
53
53
Deaths
49
87
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Vora
AliasX0
Vora
5
18
13
0.64
L
3
11
27
1.5
L
22
10
12
2.8
L
14
15
19
1.57
L
Seris
LessScss
Seris
2
5
28
3.2
W
Inara
NAYO91
Inara
10
9
17
2.06
W
Khan
14
9
22
2.78
L
Jenos
Spiny125
Jenos
12
8
34
3.63
W
Dredge
amusun100
Dredge
15
10
8
1.9
W
Grover
angel944
Grover
5
7
27
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

400,007
Damage
500,229
500,229
Taken
400,007
79,557
Shielding
84,456
320,861
Healing
234,393
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
AliasX0
Vora
65,854
47,977
0
10,214
83,172
2,025

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
90,442
83,252
0
1,020
120,161
81,231

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
159,878
82,718
0
1,029
80,409
3,225

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
115,903
104,351
0
10,595
91,160
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Seris
LessScss
Seris
64,344
52,954
72,697
22,374
59,380
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
NAYO91
Inara
78,945
68,727
0
19,417
159,385
20,932
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Khan
69,707
58,168
22,317
35,795
131,555
56,600

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Jenos
Spiny125
Jenos
69,662
41,758
103,753
22,925
48,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

W
Dredge
amusun100
Dredge
112,549
63,712
0
13,388
67,672
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
angel944
Grover
72,952
63,602
179,155
40,575
58,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role