Player Matchup

Willo
Willo
Darkwolfrain
Willo
Level 548
Champion Stats
113W - 99L
1,607 SR
Queue Stats
827W - 850L
1,633 Elo+
Solo
Viktor
Viktor
FAM1LY1
Viktor
Level 11
Champion Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,658 Elo+
Solo
Ying
Ying
MRxBUBBLES
Ying
Level 999
Champion Stats
28W - 43L
1,529 SR
Queue Stats
548W - 529L
1,598 Elo+
Solo
Raum
Raum
fontol
Raum
Level 30
Champion Stats
2W - 3L
1,539 SR
Queue Stats
31W - 33L
1,483 Elo+
Party 2
Talus
Talus
ismailissa123
Talus
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,587 Elo+
Party 2
Team Averages
Level 320
1,535 SR
1,592 Elo+

VS

Team Averages
Level 130
1,534 SR
1,609 Elo+
Vatu
Vatu
EugenioAF12
Vatu
Level 120
Champion Stats
5W - 2L
1,698 SR
Queue Stats
148W - 121L
1,571 Elo+
Solo
Grover
Grover
OomBaaDoom
Grover
Level 30
Champion Stats
2W - 1L
1,721 SR
Queue Stats
66W - 53L
1,634 Elo+
Solo
Raum
Raum
Red_Demon72
Raum
Level 292
Champion Stats
2W - 5L
1,412 SR
Queue Stats
67W - 54L
1,640 Elo+
Party 1
Viktor
Viktor
SoulSacrifice96
Viktor
Level 200
Champion Stats
5W - 8L
1,341 SR
Queue Stats
154W - 137L
1,545 Elo+
Party 1
Ruckus
Ruckus
bustafrmaugusta
Ruckus
Level 9
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 7 / 5
4,050
338
145,929
26,793
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Viktor
FAM1LY1
Viktor
8
5 / 10 / 4
2,079
173
64,809
32,230
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
2 / 3 / 7
2,136
178
37,208
31,931
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Raum
fontol
Raum
15
2 / 9 / 5
2,507
209
69,916
198,449
13,831
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

11
1 / 9 / 6
1,772
148
46,064
39,545
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 2 / 9
2,949
246
46,757
25,612
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 150%.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Grover
OomBaaDoom
Grover
28
2 / 3 / 26
3,884
324
51,063
44,773
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
13 / 3 / 8
3,866
322
100,292
168,014
0
Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

43
11 / 9 / 6
3,338
278
76,686
46,459
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

8
3 / 2 / 14
3,358
280
54,150
79,068
25,417
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 40s
Objective Time
9m 31s
46
Kill Participation
101
19
Kills
38
38
Deaths
19
27
Assists
63
Player
Kills
Deaths
Assists
KDA
L
9
7
5
1.64
W
9
2
9
6.75
L
Viktor
FAM1LY1
Viktor
5
10
4
0.7
L
2
3
7
1.83
W
Grover
OomBaaDoom
Grover
2
3
26
5
W
13
3
8
5.67
W
11
9
6
1.56
W
3
2
14
5
L
Raum
fontol
Raum
2
9
5
0.5
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,926
Damage
328,948
328,948
Taken
363,926
13,831
Shielding
25,417
122,729
Healing
199,277
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
145,929
61,766
0
3,051
26,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
46,757
31,622
0
8,127
25,612
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Viktor
FAM1LY1
Viktor
64,809
55,272
0
1,901
32,230
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,208
37,208
58,768
23,748
31,931
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
OomBaaDoom
Grover
51,063
42,756
97,542
36,599
44,773
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
100,292
86,903
0
37,245
168,014
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
76,686
55,830
0
1,260
46,459
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
54,150
49,818
0
18,504
79,068
25,417

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Raum
fontol
Raum
69,916
58,545
0
29,060
198,449
13,831

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
46,064
41,506
0
6,201
39,545
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role