Player Matchup

Tyra
Tyra
Gold IV
Blastwist
Tyra
Gold IV
Level 111
Champion Stats
15W - 17L
1,647 SR
Queue Stats
92W - 86L
1,466 Elo+
Party 2
Grover
Grover
Gold IV
MrJuuls
Grover
Gold IV
Level 72
Champion Stats
29W - 16L
1,720 SR
Queue Stats
131W - 108L
1,547 Elo+
Party 3
Khan
Khan
Gold I
Mrmaestro21
Khan
Gold I
Level 63
Champion Stats
12W - 8L
1,654 SR
Queue Stats
107W - 86L
1,566 Elo+
Party 3
Maeve
Maeve
Qualifying
davaj69davaj
Maeve
Qualifying
Level 45
Champion Stats
20W - 4L
1,631 SR
Queue Stats
23W - 16L
1,286 Elo+
Solo
Ash
Ash
Silver IV
ptouss
Ash
Silver IV
Level 28
Champion Stats
17W - 26L
1,364 SR
Queue Stats
58W - 62L
1,289 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 64
1,603 SR
1,431 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 345
1,529 SR
1,396 Elo+
VII
VII
Gold II
Kozike
VII
Gold II
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,248 Elo+
Party 1
Jenos
Jenos
Gold IV
SergeantUjo
Jenos
Gold IV
Level 997
Champion Stats
262W - 218L
1,598 SR
Queue Stats
974W - 970L
1,460 Elo+
Solo
Silver III
Thomas-DeGude
Unknown
Silver III
Level 585
Champion Stats
13W - 18L
1,547 SR
Queue Stats
681W - 664L
1,426 Elo+
Solo
Ruckus
Ruckus
Silver III
grrezm
Ruckus
Silver III
Level 53
Champion Stats
0W - 1L
1,500 SR
Queue Stats
44W - 69L
1,345 Elo+
Party 1
Makoa
Makoa
Qualifying
maximedel80
Makoa
Qualifying
Level 58
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
54
3 / 0 / 7
1,902
317
38,984
14,324
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Grover
MrJuuls
Grover
32
3 / 0 / 7
1,961
327
18,121
3,858
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

34
2 / 0 / 6
1,640
273
14,664
34,963
4,256
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

15
10 / 1 / 0
1,863
311
28,248
14,598
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Ash
ptouss
Ash
14
0 / 0 / 1
1,727
288
4,178
9,202
10,529
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
ZhinTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
KogaDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Kozike
VII
32
1 / 4 / 0
1,024
171
25,428
25,460
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

50
0 / 3 / 1
924
154
4,564
9,524
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
0 / 6 / 1
1,064
177
31,504
26,598
0

Level 3

Level 3

Level 3

Level 2

Level 4

Level 1

Ruckus
grrezm
Ruckus
42
0 / 4 / 1
1,024
171
15,449
38,113
27,328
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

54
0 / 1 / 0
734
122
0
4,500
0
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 5s
Objective Time
0s
39
Kill Participation
4
18
Kills
1
1
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyra
3
0
7
6.5
L
VII
Kozike
VII
1
4
0
0.25
W
Grover
MrJuuls
Grover
3
0
7
6.5
W
2
0
6
5
L
0
3
1
0.17
L
0
6
1
0.08
W
10
1
0
10
L
Ruckus
grrezm
Ruckus
0
4
1
0.13
L
0
1
0
0
W
Ash
ptouss
Ash
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,195
Damage
76,945
76,945
Taken
104,195
14,785
Shielding
27,328
69,649
Healing
29,363
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
38,984
22,809
0
2,670
14,324
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
VII
Kozike
VII
25,428
24,100
0
1,322
25,460
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
MrJuuls
Grover
18,121
15,321
46,907
3,672
3,858
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
14,664
13,424
2,323
10,314
34,963
4,256

Level 1

L
4,564
4,474
23,330
975
9,524
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,504
19,138
0
2,902
26,598
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
28,248
24,388
0
3,534
14,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
grrezm
Ruckus
15,449
12,749
0
834
38,113
27,328

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
0
0
0
0
4,500
0
W
Ash
ptouss
Ash
4,178
4,178
229
0
9,202
10,529

Level 1

Damage Done by Role

Damage Taken by Role