Player Matchup

Moji
Moji
Gold III
Dynam94
Moji
Gold III
Level 68
Champion Stats
5W - 7L
1,449 SR
Queue Stats
85W - 76L
1,460 Elo+
Party 1
Barik
Barik
Gold I
FireToTheFinest
Barik
Gold I
Level 57
Champion Stats
21W - 16L
1,700 SR
Queue Stats
352W - 318L
1,558 Elo+
Solo
Corvus
Corvus
Platinum IV
Snip3rDeliri0us
Corvus
Platinum IV
Level 230
Champion Stats
22W - 16L
1,574 SR
Queue Stats
261W - 220L
1,590 Elo+
Solo
Cassie
Cassie
Platinum IV
Vora1trick
Cassie
Platinum IV
Level 134
Champion Stats
10W - 11L
1,588 SR
Queue Stats
428W - 416L
1,528 Elo+
Party 1
Azaan
Azaan
Gold II
VoraIsMyWaifu
Azaan
Gold II
Level 102
Champion Stats
9W - 12L
1,397 SR
Queue Stats
304W - 289L
1,565 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,542 SR
1,540 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,518 SR
1,560 Elo+
Ruckus
Ruckus
Platinum IV
Asta2K
Ruckus
Platinum IV
Level 77
Champion Stats
3W - 4L
1,562 SR
Queue Stats
145W - 128L
1,525 Elo+
Party 2
Tiberius
Tiberius
Gold I
Keiafiv
Tiberius
Gold I
Level 162
Champion Stats
42W - 40L
1,588 SR
Queue Stats
546W - 541L
1,476 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum V
Scannal
Mal'Damba
Platinum V
Level 138
Champion Stats
63W - 85L
1,590 SR
Queue Stats
238W - 234L
1,565 Elo+
Solo
Saati
Saati
Qualifying
Sist0s
Saati
Qualifying
Level 44
Champion Stats
0W - 1L
1,557 SR
Queue Stats
1W - 1L
1,734 Elo+
Solo
Inara
Inara
Gold II
lalallalalalall
Inara
Gold II
Level 95
Champion Stats
1W - 4L
1,290 SR
Queue Stats
144W - 132L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Dynam94
Moji
44
8 / 7 / 5
2,242
320
42,685
45,346
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

28
7 / 1 / 10
2,755
394
41,997
46,157
88,251
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

52
1 / 1 / 24
2,988
427
10,378
15,450
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Cassie
Vora1trick
Cassie
45
8 / 1 / 10
2,689
384
70,881
33,335
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

54
6 / 1 / 11
2,364
338
45,272
57,022
20,965
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 150.

Level 2

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 16% for 2s after activating Conviction.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
NyxKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
ZhinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Asta2K
Ruckus
53
2 / 5 / 8
1,604
229
64,914
59,918
6,412
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Tiberius
Keiafiv
Tiberius
33
4 / 1 / 2
1,476
211
39,504
24,703
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Mal'Damba
Scannal
Mal'Damba
41
0 / 5 / 8
1,870
267
30,347
25,983
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Saati
Sist0s
Saati
28
5 / 10 / 3
1,545
221
34,236
31,866
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
0 / 9 / 2
1,399
200
28,309
68,743
13,846
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
1m 34s
90
Kill Participation
34
30
Kills
11
11
Deaths
30
60
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Asta2K
Ruckus
2
5
8
1.2
W
Moji
Dynam94
Moji
8
7
5
1.5
W
7
1
10
12
L
Tiberius
Keiafiv
Tiberius
4
1
2
5
L
Mal'Damba
Scannal
Mal'Damba
0
5
8
0.8
L
Saati
Sist0s
Saati
5
10
3
0.65
W
1
1
24
13
W
Cassie
Vora1trick
Cassie
8
1
10
13
W
6
1
11
11.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,213
Damage
197,310
197,310
Taken
211,213
109,216
Shielding
20,258
134,912
Healing
99,865
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Asta2K
Ruckus
64,914
47,363
0
13,814
59,918
6,412

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Moji
Dynam94
Moji
42,685
40,210
353
2,457
45,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
41,997
41,997
0
3,657
46,157
88,251
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Keiafiv
Tiberius
39,504
33,511
0
7,321
24,703
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
Scannal
Mal'Damba
30,347
8,995
59,328
14,095
25,983
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Sist0s
Saati
34,236
21,469
0
829
31,866
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
10,378
10,064
107,916
6,259
15,450
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Cassie
Vora1trick
Cassie
70,881
58,013
0
2,737
33,335
0

Level 2

W
45,272
42,024
0
11,533
57,022
20,965

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,309
25,223
0
4,478
68,743
13,846

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role