Player Matchup

Fernando
Fernando
Silver IV
AllReux
Fernando
Silver IV
Level 71
Champion Stats
1W - 2L
1,333 SR
Queue Stats
35W - 32L
1,460 Elo+
Solo
Lex
Lex
Silver I
Locbek
Lex
Silver I
Level 75
Champion Stats
1W - 3L
1,313 SR
Queue Stats
22W - 27L
1,332 Elo+
Solo
Ying
Ying
Qualifying
MrComodor0
Ying
Qualifying
Level 43
Champion Stats
1W - 1L
1,550 SR
Queue Stats
8W - 9L
1,241 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver V
RatoHipotético
Betty la Bomba
Silver V
Level 22
Champion Stats
9W - 13L
1,712 SR
Queue Stats
86W - 115L
1,395 Elo+
Solo
Inara
Inara
Gold II
amovcS2
Inara
Gold II
Level 189
Champion Stats
103W - 94L
1,616 SR
Queue Stats
153W - 141L
1,518 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,505 SR
1,389 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 300
1,531 SR
1,419 Elo+
Pip
Pip
Qualifying
LoboBR__
Pip
Qualifying
Level 18
Champion Stats
1W - 3L
1,574 SR
Queue Stats
1W - 4L
1,495 Elo+
Solo
Tiberius
Tiberius
Bronze V
Marii_tex
Tiberius
Bronze V
Level 52
Champion Stats
2W - 5L
1,445 SR
Queue Stats
3W - 10L
1,250 Elo+
Solo
Viktor
Viktor
Gold I
itsmeandres2702
Viktor
Gold I
Level 303
Champion Stats
2W - 4L
1,541 SR
Queue Stats
248W - 287L
1,511 Elo+
Solo
Moji
Moji
Gold I
prelud
Moji
Gold I
Level 999
Champion Stats
1W - 6L
1,562 SR
Queue Stats
1,125W - 1,122L
1,476 Elo+
Solo
VII
VII
Bronze I
triping
VII
Bronze I
Level 127
Champion Stats
47W - 43L
1,533 SR
Queue Stats
136W - 135L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AllReux
Fernando
35
5 / 1 / 3
1,978
283
15,528
40,756
31,266
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lex
Locbek
Lex
22
4 / 3 / 9
2,085
298
12,765
16,862
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

33
5 / 0 / 11
2,443
349
8,522
14,360
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Betty la Bomba
RatoHipotético
Betty la Bomba
25
7 / 3 / 6
2,114
302
44,482
23,921
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Inara
amovcS2
Inara
45
3 / 3 / 5
2,158
308
20,546
38,817
10,046
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
Bomb KingZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
0 / 6 / 6
1,181
169
10,392
25,164
4,053
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Tiberius
Marii_tex
Tiberius
20
1 / 7 / 2
1,311
187
27,010
28,106
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
3 / 4 / 1
1,492
213
54,894
23,354
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Moji
prelud
Moji
59
0 / 1 / 2
896
128
10,004
6,428
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

VII
35
6 / 6 / 1
1,548
221
32,416
18,791
0
Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 13s
Objective Time
28s
58
Kill Participation
22
24
Kills
10
10
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fernando
AllReux
Fernando
5
1
3
6.5
L
0
6
6
0.5
W
Lex
Locbek
Lex
4
3
9
2.83
L
Tiberius
Marii_tex
Tiberius
1
7
2
0.29
W
5
0
11
10.5
W
Betty la Bomba
RatoHipotético
Betty la Bomba
7
3
6
3.33
W
Inara
amovcS2
Inara
3
3
5
1.83
L
3
4
1
0.88
L
Moji
prelud
Moji
0
1
2
1
L
VII
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,843
Damage
134,716
134,716
Taken
101,843
41,312
Shielding
4,053
95,396
Healing
37,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AllReux
Fernando
15,528
6,142
0
4,475
40,756
31,266
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
10,392
8,725
15,464
11,750
25,164
4,053
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Lex
Locbek
Lex
12,765
11,525
0
1,287
16,862
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
Marii_tex
Tiberius
27,010
18,605
435
2,497
28,106
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
8,522
8,522
74,163
13,210
14,360
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
RatoHipotético
Betty la Bomba
44,482
28,089
0
1,500
23,921
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
amovcS2
Inara
20,546
19,108
0
761
38,817
10,046
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
54,894
34,011
0
2,614
23,354
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
prelud
Moji
10,004
10,004
0
284
6,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
VII
32,416
24,932
0
4,463
18,791
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role