Player Matchup

Inara
Inara
Platinum III
BlackBullet6660
Inara
Platinum III
Level 999
Champion Stats
30W - 22L
1,676 SR
Queue Stats
902W - 866L
1,566 Elo+
Party 1
Zhin
Zhin
Platinum IV
Bytan1321
Zhin
Platinum IV
Level 215
Champion Stats
16W - 14L
1,495 SR
Queue Stats
81W - 84L
1,516 Elo+
Solo
Fernando
Fernando
Gold III
Elden Dark6293
Fernando
Gold III
Level 243
Champion Stats
1W - 3L
1,345 SR
Queue Stats
91W - 99L
1,518 Elo+
Solo
Cassie
Cassie
Platinum V
KeeLDarK
Cassie
Platinum V
Level 639
Champion Stats
18W - 20L
1,581 SR
Queue Stats
264W - 252L
1,506 Elo+
Party 1
Rei
Rei
Platinum I
sordinki
Rei
Platinum I
Level 927
Champion Stats
54W - 45L
1,671 SR
Queue Stats
1,515W - 1,478L
1,583 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 605
1,554 SR
1,538 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 201
1,625 SR
1,499 Elo+
Sha Lin
Sha Lin
Platinum IV
DoesntPlayTank
Sha Lin
Platinum IV
Level 20
Champion Stats
4W - 3L
1,868 SR
Queue Stats
46W - 34L
1,672 Elo+
Solo
Vora
Vora
Platinum I
Mhyral
Vora
Platinum I
Level 99
Champion Stats
7W - 11L
1,620 SR
Queue Stats
133W - 113L
1,579 Elo+
Solo
Ruckus
Ruckus
Gold III
goat543
Ruckus
Gold III
Level 211
Champion Stats
20W - 23L
1,620 SR
Queue Stats
493W - 500L
1,468 Elo+
Solo
Atlas
Atlas
Platinum IV
kaleb07
Atlas
Platinum IV
Level 204
Champion Stats
40W - 30L
1,721 SR
Queue Stats
830W - 799L
1,561 Elo+
Solo
Jenos
Jenos
Qualifying
ras9
Jenos
Qualifying
Level 470
Champion Stats
0W - 1L
1,294 SR
Queue Stats
1W - 10L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 9 / 33
6,647
289
106,461
131,524
45,382
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
55
18 / 19 / 22
2,381
104
90,753
74,966
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
58
8 / 19 / 33
6,154
268
102,237
164,665
124,181
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Cassie
KeeLDarK
Cassie
56
26 / 20 / 15
5,680
247
113,358
82,275
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
32 / 15 / 26
7,463
324
129,073
89,395
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
YingKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
20 / 24 / 20
5,714
248
155,609
79,707
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Vora
Mhyral
Vora
54
28 / 17 / 22
9,268
403
140,858
86,842
12,430
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Ruckus
goat543
Ruckus
47
14 / 16 / 32
6,015
262
117,007
142,519
86,691
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Level 1

Atlas
kaleb07
Atlas
53
13 / 23 / 28
6,027
262
81,404
176,344
4,580
Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Jenos
ras9
Jenos
52
7 / 15 / 45
6,868
299
47,947
56,470
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19m 13s
Objective Time
19m 28s
224
Kill Participation
229
95
Kills
82
82
Deaths
95
129
Assists
147
Player
Kills
Deaths
Assists
KDA
W
11
9
33
3.06
W
Zhin
18
19
22
1.53
L
20
24
20
1.25
W
Fernando
8
19
33
1.29
W
Cassie
KeeLDarK
Cassie
26
20
15
1.68
L
Vora
Mhyral
Vora
28
17
22
2.29
L
Ruckus
goat543
Ruckus
14
16
32
1.88
L
Atlas
kaleb07
Atlas
13
23
28
1.17
L
Jenos
ras9
Jenos
7
15
45
1.97
W
32
15
26
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

541,882
Damage
542,825
542,825
Taken
541,882
169,563
Shielding
103,701
292,996
Healing
230,973
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
106,461
83,791
0
26,014
131,524
45,382

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
90,753
73,074
2,596
6,983
74,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 2

L
155,609
155,609
0
2,028
79,707
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Fernando
102,237
52,010
994
6,679
164,665
124,181
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Cassie
KeeLDarK
Cassie
113,358
96,963
660
17,434
82,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
Vora
Mhyral
Vora
140,858
105,027
0
24,056
86,842
12,430

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

L
Ruckus
goat543
Ruckus
117,007
78,177
0
11,259
142,519
86,691

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Atlas
kaleb07
Atlas
81,404
81,404
0
18,808
176,344
4,580
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Jenos
ras9
Jenos
47,947
30,710
153,326
21,496
56,470
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

W
129,073
88,480
177,154
54,482
89,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role