Player Matchup

Barik
Barik
Diamond III
AratoxTTV
Barik
Diamond III
Level 615
Champion Stats
1W - 2L
1,889 SR
Queue Stats
140W - 120L
1,685 Elo+
Solo
Pip
Pip
Platinum I
HÄÄÐES
Pip
Platinum I
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,610 Elo+
Solo
Atlas
Atlas
Masters
Masqueradé
Atlas
Masters
Level 358
Champion Stats
6W - 3L
1,624 SR
Queue Stats
181W - 111L
1,756 Elo+
Solo
Koga
Koga
Diamond III
SKlBIDlTOlLET
Koga
Diamond III
Level 60
Champion Stats
4W - 2L
1,845 SR
Queue Stats
213W - 173L
1,700 Elo+
Solo
Saati
Saati
Diamond III
ロロロロロロロ
Saati
Diamond III
Level 233
Champion Stats
16W - 20L
1,639 SR
Queue Stats
905W - 863L
1,642 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 260
1,699 SR
1,679 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 206
1,594 SR
1,605 Elo+
Mal'Damba
Mal'Damba
Diamond II
 
Mal'Damba
Diamond II
Level 21
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cassie
Cassie
Diamond I
Branimir380
Cassie
Diamond I
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,588 Elo+
Solo
Jenos
Jenos
Diamond III
Gazé
Jenos
Diamond III
Level 99
Champion Stats
7W - 10L
1,546 SR
Queue Stats
222W - 189L
1,598 Elo+
Solo
Maeve
Maeve
Masters
SadBKNoises
Maeve
Masters
Level 71
Champion Stats
9W - 5L
1,729 SR
Queue Stats
64W - 70L
1,649 Elo+
Solo
Inara
Inara
Diamond II
adnan101
Inara
Diamond II
Level 804
Champion Stats
66W - 58L
1,693 SR
Queue Stats
483W - 447L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AratoxTTV
Barik
44
1 / 1 / 0
804
161
5,626
7,000
0
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

23
0 / 2 / 1
763
153
5,298
9,979
1,000
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
0 / 0 / 0
728
146
0
0
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

45
0 / 1 / 0
728
146
0
2,050
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

55
0 / 1 / 0
728
146
5,647
5,224
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Bans
TorvaldLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
 
Mal'Damba
7
5 / 0 / 0
1,554
311
14,449
2,611
0
Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Otherworldly

Otherworldly

Slither

Gain a 375-health Shield for 3s after Slither ends.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 12%.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Cassie
20
0 / 1 / 0
1,408
282
7,186
9,078
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Jenos
Gazé
Jenos
47
0 / 0 / 1
1,365
273
38
2,032
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

32
0 / 0 / 0
1,442
288
0
630
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Level 1

Inara
adnan101
Inara
58
0 / 0 / 1
1,750
350
2,580
2,220
782
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10s
Objective Time
4m 44s
2
Kill Participation
7
1
Kills
5
5
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
 
Mal'Damba
5
0
0
5
L
Barik
AratoxTTV
Barik
1
1
0
1
W
Cassie
0
1
0
0
W
Jenos
Gazé
Jenos
0
0
1
0.5
L
0
2
1
0.25
L
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
Inara
adnan101
Inara
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
24,253
24,253
Taken
16,571
1,000
Shielding
782
9,546
Healing
11,610
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
 
Mal'Damba
14,449
600
0
295
2,611
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
AratoxTTV
Barik
5,626
5,626
0
925
7,000
0
W
Cassie
7,186
6,736
0
2,764
9,078
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Jenos
Gazé
Jenos
38
38
4,662
1,039
2,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
5,298
5,298
4,726
3,851
9,979
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
0
0
0
0
0
0
L
0
0
0
0
2,050
0
W
0
0
0
630
630
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Inara
adnan101
Inara
2,580
1,800
0
2,220
2,220
782

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
5,647
1,892
0
44
5,224
0

Damage Done by Role

Damage Taken by Role