Player Matchup

Betty la Bomba
Betty la Bomba
Diamond V
BoxMuncher
Betty la Bomba
Diamond V
Level 38
Champion Stats
4W - 3L
1,709 SR
Queue Stats
26W - 16L
1,689 Elo+
Solo
Koga
Koga
Platinum II
EatDat
Koga
Platinum II
Level 66
Champion Stats
223W - 115L
1,719 SR
Queue Stats
311W - 252L
1,601 Elo+
Party 1
Ash
Ash
Diamond IV
GrizzleySZ
Ash
Diamond IV
Level 37
Champion Stats
2W - 1L
1,818 SR
Queue Stats
16W - 14L
1,647 Elo+
Solo
Lillith
Lillith
Platinum II
ItsmfCJ
Lillith
Platinum II
Level 223
Champion Stats
109W - 104L
1,702 SR
Queue Stats
892W - 858L
1,593 Elo+
Solo
Barik
Barik
Platinum V
Sploff
Barik
Platinum V
Level 57
Champion Stats
20W - 21L
1,511 SR
Queue Stats
326W - 330L
1,561 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 84
1,692 SR
1,618 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 36
1,669 SR
1,680 Elo+
Moji
Moji
Qualifying
BaderAljafoor
Moji
Qualifying
Level 29
Champion Stats
1W - 0L
1,712 SR
Queue Stats
2W - 0L
1,739 Elo+
Party 2
Atlas
Atlas
Diamond II
Værmína
Atlas
Diamond II
Level 52
Champion Stats
4W - 2L
1,793 SR
Queue Stats
37W - 30L
1,683 Elo+
Party 3
Strix
Strix
Qualifying
blackcate2
Strix
Qualifying
Level 27
Champion Stats
1W - 0L
1,712 SR
Queue Stats
2W - 0L
1,739 Elo+
Party 2
Seris
Seris
Gold V
fernandosbae
Seris
Gold V
Level 42
Champion Stats
2W - 2L
1,325 SR
Queue Stats
9W - 12L
1,466 Elo+
Solo
Rei
Rei
Diamond V
xJerR
Rei
Diamond V
Level 31
Champion Stats
2W - 0L
1,805 SR
Queue Stats
49W - 61L
1,772 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BoxMuncher
Betty la Bomba
8
10 / 7 / 1
2,502
250
61,997
31,370
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 30%.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

Level 1

Koga
EatDat
Koga
19
8 / 10 / 3
2,062
206
42,424
14,530
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

30
0 / 8 / 5
2,021
202
48,997
56,840
29,820
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 16%.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Lillith
ItsmfCJ
Lillith
34
0 / 2 / 1
1,238
124
3,225
9,904
150
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Barik
Sploff
Barik
27
3 / 7 / 8
2,318
232
50,430
38,829
32,003
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
KhanTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
19
2 / 6 / 6
2,278
228
14,772
40,477
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Atlas
Værmína
Atlas
50
11 / 1 / 9
2,919
292
60,783
64,930
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
27
5 / 7 / 3
2,171
217
26,058
32,385
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

38
10 / 2 / 11
2,705
271
37,174
36,373
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Rei
xJerR
Rei
33
6 / 5 / 15
2,992
299
12,686
32,908
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
5m 55s
39
Kill Participation
78
21
Kills
34
34
Deaths
21
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
Betty la Bomba
BoxMuncher
Betty la Bomba
10
7
1
1.5
L
Koga
EatDat
Koga
8
10
3
0.95
L
0
8
5
0.31
L
Lillith
ItsmfCJ
Lillith
0
2
1
0.25
L
Barik
Sploff
Barik
3
7
8
1
W
Atlas
Værmína
Atlas
11
1
9
15.5
W
Strix
5
7
3
0.93
W
10
2
11
7.75
W
Rei
xJerR
Rei
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

207,073
Damage
151,473
151,473
Taken
207,073
61,973
Shielding
0
30,910
Healing
133,886
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,772
14,772
0
2,140
40,477
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Betty la Bomba
BoxMuncher
Betty la Bomba
61,997
39,591
0
6,718
31,370
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
EatDat
Koga
42,424
27,291
0
6,751
14,530
0

Level 2

L
48,997
46,997
0
2,413
56,840
29,820
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Lillith
ItsmfCJ
Lillith
3,225
2,500
7,887
488
9,904
150
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Sploff
Barik
50,430
50,430
0
6,653
38,829
32,003
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Atlas
Værmína
Atlas
60,783
60,783
0
6,746
64,930
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Strix
26,058
25,808
0
1,028
32,385
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
37,174
31,168
23,293
14,043
36,373
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
xJerR
Rei
12,686
10,363
69,554
17,082
32,908
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role