Player Matchup

Fernando
Fernando
carbonturtle
Fernando
Level 540
Champion Stats
268W - 157L
1,706 SR
Queue Stats
1,271W - 837L
1,622 Elo+
Party 1
Strix
Strix
lazydollkun
Strix
Level 432
Champion Stats
203W - 113L
1,737 SR
Queue Stats
1,441W - 912L
1,663 Elo+
Party 1
Lex
Lex
mamexx
Lex
Level 697
Champion Stats
38W - 23L
1,718 SR
Queue Stats
1,633W - 1,158L
1,641 Elo+
Party 1
Grover
Grover
skylock0228
Grover
Level 313
Champion Stats
62W - 37L
1,685 SR
Queue Stats
593W - 372L
1,671 Elo+
Party 1
Grohk
Grohk
ももんがちゅん
Grohk
Level 999
Champion Stats
31W - 23L
1,683 SR
Queue Stats
2,140W - 1,461L
1,695 Elo+
Party 1
Team Averages
Level 596
1,706 SR
1,658 Elo+

VS

Team Averages
Level 490
1,456 SR
1,490 Elo+
Buck
Buck
Byakudo
Buck
Level 714
Champion Stats
63W - 50L
1,646 SR
Queue Stats
580W - 546L
1,562 Elo+
Solo
Jenos
Jenos
DragonDriscoll
Jenos
Level 82
Champion Stats
0W - 6L
1,131 SR
Queue Stats
4W - 13L
1,331 Elo+
Solo
Tiberius
Tiberius
WolfHerald
Tiberius
Level 999
Champion Stats
12W - 22L
1,499 SR
Queue Stats
1,275W - 1,244L
1,529 Elo+
Solo
Ying
Ying
hharis100
Ying
Level 569
Champion Stats
45W - 44L
1,564 SR
Queue Stats
933W - 914L
1,526 Elo+
Solo
Makoa
Makoa
magicboombox
Makoa
Level 84
Champion Stats
0W - 3L
1,439 SR
Queue Stats
23W - 28L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
carbonturtle
Fernando
53
0 / 0 / 2
1,826
365
5,442
16,906
16,399
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
13 / 0 / 7
2,188
438
48,935
3,757
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Lex
mamexx
Lex
59
10 / 2 / 5
2,201
440
38,404
16,820
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Grover
59
2 / 0 / 17
2,017
403
19,830
13,971
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
3 / 0 / 10
1,747
349
17,450
9,583
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 400 over the duration of Ghost Walk.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
Byakudo
Buck
59
0 / 5 / 0
840
168
8,697
24,123
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 7% for 5s after getting a Killing Blow or Elimination.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 36% while Recovery is active.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

38
0 / 8 / 1
1,225
245
6,073
21,524
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
WolfHerald
Tiberius
56
1 / 3 / 0
940
188
21,829
16,878
360
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ying
56
0 / 8 / 1
1,241
248
15,533
27,881
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

43
1 / 4 / 0
1,122
224
8,905
39,655
19,424
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
13s
69
Kill Participation
4
28
Kills
2
2
Deaths
28
41
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Buck
Byakudo
Buck
0
5
0
0
L
0
8
1
0.06
L
Tiberius
WolfHerald
Tiberius
1
3
0
0.33
W
Fernando
carbonturtle
Fernando
0
0
2
1
L
Ying
0
8
1
0.06
W
13
0
7
16.5
L
1
4
0
0.25
W
Lex
mamexx
Lex
10
2
5
6.25
W
Grover
2
0
17
10.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,061
Damage
61,037
61,037
Taken
130,061
16,399
Shielding
19,784
53,024
Healing
45,358
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Buck
Byakudo
Buck
8,697
8,097
0
6,732
24,123
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
6,073
5,593
12,088
3,367
21,524
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
WolfHerald
Tiberius
21,829
14,889
0
3,651
16,878
360
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
carbonturtle
Fernando
5,442
2,742
0
3,154
16,906
16,399
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
15,533
9,098
11,893
5,488
27,881
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
48,935
48,200
0
553
3,757
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
8,905
8,105
0
2,139
39,655
19,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lex
mamexx
Lex
38,404
38,404
0
333
16,820
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Grover
19,830
13,721
24,057
12,385
13,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
17,450
11,510
8,038
4,504
9,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role