Player Matchup

Fernando
Fernando
Platinum III
Metalgearman
Fernando
Platinum III
Level 352
Champion Stats
8W - 12L
1,535 SR
Queue Stats
56W - 58L
1,574 Elo+
Solo
Makoa
Makoa
Platinum III
ZAMPATESTA
Makoa
Platinum III
Level 400
Champion Stats
30W - 35L
1,597 SR
Queue Stats
736W - 688L
1,526 Elo+
Solo
Grohk
Grohk
Gold I
eltottt
Grohk
Gold I
Level 457
Champion Stats
12W - 12L
1,635 SR
Queue Stats
493W - 483L
1,563 Elo+
Solo
Saati
Saati
Diamond IV
井ノ上たきな
Saati
Diamond IV
Level 999
Champion Stats
15W - 19L
1,594 SR
Queue Stats
252W - 246L
1,615 Elo+
Party 1
Vivian
Vivian
Diamond II
錦木ちさと
Vivian
Diamond II
Level 999
Champion Stats
9W - 10L
1,713 SR
Queue Stats
146W - 141L
1,661 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 641
1,615 SR
1,588 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 459
1,614 SR
1,597 Elo+
Talus
Talus
Diamond III
HobSolo
Talus
Diamond III
Level 999
Champion Stats
42W - 52L
1,531 SR
Queue Stats
1,025W - 1,024L
1,673 Elo+
Party 2
Ying
Ying
Diamond V
Seroku
Ying
Diamond V
Level 413
Champion Stats
119W - 143L
1,516 SR
Queue Stats
593W - 608L
1,543 Elo+
Solo
Azaan
Azaan
Diamond IV
rakimaln
Azaan
Diamond IV
Level 461
Champion Stats
31W - 34L
1,650 SR
Queue Stats
735W - 714L
1,618 Elo+
Solo
Barik
Barik
Platinum IV
tombombadill19
Barik
Platinum IV
Level 345
Champion Stats
20W - 23L
1,631 SR
Queue Stats
801W - 751L
1,568 Elo+
Party 2
Viktor
Viktor
Platinum I
Разрежу
Viktor
Platinum I
Level 78
Champion Stats
10W - 6L
1,744 SR
Queue Stats
391W - 361L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Metalgearman
Fernando
51
2 / 10 / 15
4,281
268
62,548
152,243
181,604
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
59
5 / 12 / 11
2,980
186
43,850
112,967
76,914
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grohk
eltottt
Grohk
55
7 / 9 / 19
4,383
274
48,196
86,644
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
11 / 9 / 16
3,244
203
86,486
49,067
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
18 / 7 / 16
4,361
273
164,573
54,383
20,871
Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.8s after an enemy leaves its Reveal range.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Bans
TorvaldLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
HobSolo
Talus
59
10 / 16 / 10
3,499
219
76,359
63,830
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ying
Seroku
Ying
54
3 / 2 / 28
4,553
285
18,930
26,357
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Azaan
rakimaln
Azaan
58
17 / 6 / 14
4,447
278
109,026
147,941
28,208
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
7 / 8 / 19
5,099
319
119,854
115,843
188,858
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

42
10 / 11 / 19
3,934
246
131,135
51,682
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
11m 7s
120
Kill Participation
137
43
Kills
47
47
Deaths
43
77
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Talus
HobSolo
Talus
10
16
10
0.94
L
Fernando
Metalgearman
Fernando
2
10
15
0.95
W
Ying
Seroku
Ying
3
2
28
8.5
L
Makoa
5
12
11
0.88
L
Grohk
eltottt
Grohk
7
9
19
1.83
W
Azaan
rakimaln
Azaan
17
6
14
4
W
7
8
19
2.06
W
10
11
19
1.77
L
11
9
16
2.11
L
18
7
16
3.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,653
Damage
455,304
455,304
Taken
405,653
279,389
Shielding
217,066
265,774
Healing
260,825
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
HobSolo
Talus
76,359
71,895
0
10,513
63,830
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Fernando
Metalgearman
Fernando
62,548
40,470
0
15,190
152,243
181,604
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
Seroku
Ying
18,930
18,930
194,157
19,190
26,357
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Makoa
43,850
41,488
0
11,668
112,967
76,914
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Grohk
eltottt
Grohk
48,196
21,843
158,279
64,560
86,644
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Azaan
rakimaln
Azaan
109,026
89,262
0
21,486
147,941
28,208
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

W
119,854
119,854
0
14,240
115,843
188,858
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
131,135
96,366
0
1,239
51,682
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
86,486
71,357
0
10,993
49,067
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
164,573
132,575
0
5,084
54,383
20,871
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role