Player Matchup

Barik
Barik
Diamond V
Kaede1987
Barik
Diamond V
Level 999
Champion Stats
22W - 20L
1,620 SR
Queue Stats
322W - 320L
1,514 Elo+
Solo
Io
Io
Diamond IV
RAZALY
Io
Diamond IV
Level 746
Champion Stats
3W - 8L
1,748 SR
Queue Stats
186W - 175L
1,560 Elo+
Solo
Cassie
Cassie
Diamond I
RNXL
Cassie
Diamond I
Level 999
Champion Stats
26W - 21L
1,754 SR
Queue Stats
384W - 316L
1,674 Elo+
Solo
Koga
Koga
Diamond IV
teoszwarc
Koga
Diamond IV
Level 575
Champion Stats
1W - 3L
1,475 SR
Queue Stats
96W - 85L
1,691 Elo+
Solo
Khan
Khan
Diamond II
valentingh
Khan
Diamond II
Level 919
Champion Stats
21W - 20L
1,569 SR
Queue Stats
198W - 153L
1,644 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 848
1,633 SR
1,617 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 510
1,697 SR
1,610 Elo+
Octavia
Octavia
Masters
AliveARG
Octavia
Masters
Level 999
Champion Stats
69W - 61L
1,674 SR
Queue Stats
1,360W - 1,312L
1,623 Elo+
Solo
Fernando
Fernando
Diamond V
ElzaSoares
Fernando
Diamond V
Level 47
Champion Stats
8W - 7L
1,695 SR
Queue Stats
75W - 60L
1,624 Elo+
Solo
Atlas
Atlas
Platinum V
Toneemai
Atlas
Platinum V
Level 77
Champion Stats
3W - 1L
1,867 SR
Queue Stats
76W - 53L
1,619 Elo+
Solo
Grover
Grover
Diamond V
VoyDañoOAFK
Grover
Diamond V
Level 899
Champion Stats
21W - 16L
1,625 SR
Queue Stats
572W - 563L
1,601 Elo+
Solo
Moji
Moji
Diamond II
srTiãoSorveteiro
Moji
Diamond II
Level 529
Champion Stats
13W - 14L
1,621 SR
Queue Stats
499W - 478L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Kaede1987
Barik
59
2 / 14 / 15
5,365
268
106,912
130,459
222,469
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Io
56
1 / 4 / 23
5,205
260
46,002
38,383
0
Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Cassie
RNXL
Cassie
56
18 / 8 / 10
5,233
262
182,981
84,369
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Koga
59
15 / 12 / 15
4,952
248
154,370
107,599
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Level 1

59
7 / 7 / 26
4,947
247
136,803
148,037
65,567
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
LianBomb King
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
AliveARG
Octavia
59
13 / 10 / 12
4,365
218
138,705
66,250
0
Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
ElzaSoares
Fernando
27
6 / 4 / 17
4,871
244
116,364
169,121
74,223
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
Toneemai
Atlas
54
6 / 13 / 12
6,233
312
88,692
174,848
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Grover
52
2 / 8 / 31
5,516
276
48,810
80,693
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
18 / 8 / 17
4,807
240
116,276
136,156
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 50 every 1s while Magic Barrier is active.

Level 1

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 32s
Objective Time
9m 36s
132
Kill Participation
134
43
Kills
45
45
Deaths
43
89
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Octavia
AliveARG
Octavia
13
10
12
1.9
W
Fernando
ElzaSoares
Fernando
6
4
17
3.63
L
Barik
Kaede1987
Barik
2
14
15
0.68
L
Io
1
4
23
3.13
L
Cassie
RNXL
Cassie
18
8
10
2.88
W
Atlas
Toneemai
Atlas
6
13
12
0.92
W
Grover
2
8
31
2.19
W
18
8
17
3.31
L
Koga
15
12
15
1.88
L
7
7
26
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

627,068
Damage
508,847
508,847
Taken
627,068
288,036
Shielding
74,223
368,768
Healing
400,561
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
AliveARG
Octavia
138,705
124,531
0
863
66,250
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
ElzaSoares
Fernando
116,364
58,305
0
5,676
169,121
74,223
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Barik
Kaede1987
Barik
106,912
106,912
0
11,493
130,459
222,469

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Io
46,002
43,202
274,435
24,270
38,383
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Cassie
RNXL
Cassie
182,981
144,596
0
4,435
84,369
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
Toneemai
Atlas
88,692
88,692
1,270
5,633
174,848
0

Level 2

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Grover
48,810
38,738
289,095
58,809
80,693
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
116,276
116,276
11,488
27,727
136,156
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Koga
154,370
142,617
0
33
107,599
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
136,803
130,523
18,568
35,534
148,037
65,567
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Damage Done by Role

Damage Taken by Role