Player Matchup

Zhin
Zhin
Platinum IV
Frotloops
Zhin
Platinum IV
Level 673
Champion Stats
12W - 11L
1,578 SR
Queue Stats
86W - 82L
1,596 Elo+
Party 1
Barik
Barik
Platinum V
Kadaversaurus
Barik
Platinum V
Level 696
Champion Stats
4W - 4L
1,794 SR
Queue Stats
116W - 105L
1,557 Elo+
Solo
Grover
Grover
Gold I
LMBtheKobra01
Grover
Gold I
Level 999
Champion Stats
8W - 7L
1,608 SR
Queue Stats
173W - 159L
1,562 Elo+
Party 1
Cassie
Cassie
Platinum III
PetroCarechimba
Cassie
Platinum III
Level 110
Champion Stats
21W - 19L
1,623 SR
Queue Stats
493W - 459L
1,582 Elo+
Solo
Rei
Rei
Qualifying
fragile-psyche
Rei
Qualifying
Level 112
Champion Stats
8W - 13L
1,596 SR
Queue Stats
10W - 15L
1,408 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 518
1,640 SR
1,541 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 744
1,610 SR
1,563 Elo+
Fernando
Fernando
Gold III
DashDante
Fernando
Gold III
Level 999
Champion Stats
20W - 15L
1,598 SR
Queue Stats
172W - 170L
1,576 Elo+
Solo
Corvus
Corvus
Gold I
DeTheGreatest
Corvus
Gold I
Level 296
Champion Stats
16W - 13L
1,620 SR
Queue Stats
145W - 135L
1,522 Elo+
Solo
Tyra
Tyra
Diamond V
UbitialCosmos
Tyra
Diamond V
Level 573
Champion Stats
20W - 17L
1,617 SR
Queue Stats
975W - 953L
1,588 Elo+
Party 2
Dredge
Dredge
Platinum II
UbitialCosmosFan
Dredge
Platinum II
Level 999
Champion Stats
52W - 42L
1,715 SR
Queue Stats
468W - 455L
1,619 Elo+
Party 2
Ruckus
Ruckus
Qualifying
WetPicklesXL
Ruckus
Qualifying
Level 855
Champion Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
59
16 / 8 / 8
3,720
266
82,697
54,407
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 3s after successfully hitting an enemy with Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
1 / 8 / 13
3,397
243
66,926
87,665
108,769
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 9 / 13
3,143
225
30,011
55,870
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

52
10 / 10 / 9
3,441
246
89,485
65,744
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 15%.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

16
4 / 10 / 12
3,071
219
34,382
53,741
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Bans
LianKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DashDante
Fernando
59
8 / 7 / 16
3,256
233
49,559
73,714
82,398
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
1 / 6 / 29
3,191
228
12,294
27,827
780
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 4s after being Healed.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
10 / 10 / 11
3,014
215
72,255
51,960
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 100%.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
17 / 7 / 12
3,600
257
121,333
53,571
3,420
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ruckus
58
9 / 5 / 17
2,930
209
61,986
96,429
12,408
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 80 after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 0.7s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
4m 28s
90
Kill Participation
130
35
Kills
45
45
Deaths
35
55
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Fernando
DashDante
Fernando
8
7
16
2.29
W
1
6
29
2.58
L
Zhin
16
8
8
2.5
L
1
8
13
0.94
L
4
9
13
1.17
L
10
10
9
1.45
W
10
10
11
1.55
W
17
7
12
3.29
W
Ruckus
9
5
17
3.5
L
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,501
Damage
317,427
317,427
Taken
303,501
108,769
Shielding
99,006
199,762
Healing
188,728
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DashDante
Fernando
49,559
37,026
0
7,671
73,714
82,398
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
12,294
10,223
121,917
14,630
27,827
780
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Zhin
82,697
64,150
0
6,687
54,407
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
66,926
66,926
0
12,563
87,665
108,769
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
30,011
23,702
76,426
25,626
55,870
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
89,485
68,810
0
5,811
65,744
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
72,255
50,960
0
1,736
51,960
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
121,333
53,482
0
20,660
53,571
3,420
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Ruckus
61,986
44,213
0
22,114
96,429
12,408
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
34,382
22,569
55,015
17,634
53,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role