Player Matchup

Tyra
Tyra
Bronze III
DDtexnoxVV
Tyra
Bronze III
Level 109
Champion Stats
3W - 2L
1,355 SR
Queue Stats
94W - 82L
1,378 Elo+
Party 1
Koga
Koga
Gold V
Sadico47
Koga
Gold V
Level 616
Champion Stats
38W - 30L
1,652 SR
Queue Stats
97W - 91L
1,430 Elo+
Party 1
Azaan
Azaan
Bronze II
Terco2273
Azaan
Bronze II
Level 246
Champion Stats
1W - 6L
1,136 SR
Queue Stats
98W - 145L
1,311 Elo+
Solo
Saati
Saati
Bronze I
triping
Saati
Bronze I
Level 128
Champion Stats
10W - 16L
1,315 SR
Queue Stats
136W - 135L
1,370 Elo+
Solo
Ying
Ying
Bronze II
williandiego07
Ying
Bronze II
Level 118
Champion Stats
20W - 10L
1,918 SR
Queue Stats
51W - 44L
1,239 Elo+
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 243
1,475 SR
1,346 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 505
1,465 SR
1,395 Elo+
Viktor
Viktor
Bronze IV
AGUSSJOKKER
Viktor
Bronze IV
Level 999
Champion Stats
1W - 1L
1,474 SR
Queue Stats
28W - 37L
1,370 Elo+
Party 2
Vora
Vora
Silver V
ALENPUIG
Vora
Silver V
Level 999
Champion Stats
1W - 1L
1,522 SR
Queue Stats
97W - 98L
1,416 Elo+
Party 2
Io
Io
Bronze I
Lucasaguiar18
Io
Bronze I
Level 323
Champion Stats
0W - 3L
1,293 SR
Queue Stats
134W - 171L
1,370 Elo+
Solo
Fernando
Fernando
Bronze II
Night_alan070
Fernando
Bronze II
Level 66
Champion Stats
4W - 6L
1,571 SR
Queue Stats
50W - 56L
1,353 Elo+
Solo
Zhin
Zhin
Silver II
VitorBasileu
Zhin
Silver II
Level 140
Champion Stats
3W - 7L
1,464 SR
Queue Stats
262W - 267L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
10 / 14 / 19
3,818
212
69,647
77,516
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 0.6s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
57
33 / 13 / 17
4,926
274
113,265
56,904
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Azaan
Terco2273
Azaan
59
8 / 2 / 11
3,082
171
32,025
31,896
16,275
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Saati
triping
Saati
35
18 / 10 / 12
3,641
202
77,681
49,888
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

47
5 / 7 / 36
4,052
225
27,735
49,146
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
KhanBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
NyxEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
58
22 / 11 / 10
4,513
251
93,540
52,774
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Vora
59
10 / 16 / 11
3,609
201
55,304
59,394
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
5 / 15 / 19
3,687
205
38,887
46,175
6,342
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
Night_alan070
Fernando
50
3 / 18 / 15
4,148
230
45,178
126,020
95,785
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

55
6 / 14 / 5
920
51
32,441
35,990
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 49s
Objective Time
7m 8s
169
Kill Participation
106
74
Kills
46
46
Deaths
74
95
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Viktor
22
11
10
2.45
L
Vora
10
16
11
0.97
W
10
14
19
1.39
L
5
15
19
0.97
L
Fernando
Night_alan070
Fernando
3
18
15
0.58
W
Koga
33
13
17
3.19
W
Azaan
Terco2273
Azaan
8
2
11
6.75
L
6
14
5
0.61
W
Saati
triping
Saati
18
10
12
2.4
W
5
7
36
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,353
Damage
265,350
265,350
Taken
320,353
16,275
Shielding
102,127
167,298
Healing
107,810
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
93,540
62,514
0
3,850
52,774
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vora
55,304
36,400
449
16,683
59,394
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Level 1

W
69,647
46,256
0
2,590
77,516
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
38,887
34,687
69,406
14,984
46,175
6,342

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
Night_alan070
Fernando
45,178
30,705
0
0
126,020
95,785

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Koga
113,265
74,397
0
10,004
56,904
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Azaan
Terco2273
Azaan
32,025
28,140
0
12,050
31,896
16,275

Level 2

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
32,441
22,105
0
2,438
35,990
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Saati
triping
Saati
77,681
61,744
0
7,591
49,888
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
27,735
27,735
101,742
33,321
49,146
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role