Player Matchup

Grover
Grover
Diamond IV
CascaDeMiGuts
Grover
Diamond IV
Level 34
Champion Stats
4W - 5L
1,783 SR
Queue Stats
30W - 24L
1,679 Elo+
Party 1
Saati
Saati
Platinum II
DFrøsT
Saati
Platinum II
Level 23
Champion Stats
0W - 2L
1,351 SR
Queue Stats
30W - 36L
1,612 Elo+
Party 3
Lex
Lex
Diamond IV
GutsDeMiCasca
Lex
Diamond IV
Level 30
Champion Stats
1W - 1L
1,500 SR
Queue Stats
30W - 24L
1,679 Elo+
Party 1
Azaan
Azaan
Platinum II
Icrin7
Azaan
Platinum II
Level 59
Champion Stats
1W - 1L
1,500 SR
Queue Stats
194W - 175L
1,521 Elo+
Party 3
Inara
Inara
Platinum V
Yanuck
Inara
Platinum V
Level 745
Champion Stats
67W - 57L
1,586 SR
Queue Stats
343W - 343L
1,577 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 178
1,544 SR
1,614 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 498
1,618 SR
1,636 Elo+
Drogoz
Drogoz
Diamond V
Eletreas
Drogoz
Diamond V
Level 94
Champion Stats
21W - 31L
1,631 SR
Queue Stats
372W - 361L
1,604 Elo+
Solo
Torvald
Torvald
Platinum I
Kγurë
Torvald
Platinum I
Level 999
Champion Stats
81W - 44L
1,786 SR
Queue Stats
1,354W - 1,303L
1,580 Elo+
Party 2
Jenos
Jenos
Diamond V
Samyý
Jenos
Diamond V
Level 359
Champion Stats
7W - 4L
1,643 SR
Queue Stats
316W - 247L
1,599 Elo+
Solo
Fernando
Fernando
Platinum I
SirCabbio
Fernando
Platinum I
Level 999
Champion Stats
14W - 15L
1,529 SR
Queue Stats
467W - 429L
1,595 Elo+
Party 2
Androxus
Androxus
Diamond II
xÉlaina
Androxus
Diamond II
Level 39
Champion Stats
4W - 3L
1,500 SR
Queue Stats
18W - 13L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
1 / 5 / 10
3,571
325
22,068
42,295
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
DFrøsT
Saati
24
3 / 6 / 7
2,157
196
53,339
36,511
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

20
6 / 4 / 8
3,795
345
62,748
30,702
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Azaan
Icrin7
Azaan
40
4 / 8 / 5
2,321
211
43,903
80,771
31,605
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

True Conviction

True Conviction

Reduce the damage your other allies take by 15% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Inara
Yanuck
Inara
59
3 / 6 / 6
2,485
226
34,314
88,441
13,586
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
LianYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
Bomb KingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Eletreas
Drogoz
55
4 / 3 / 11
2,800
255
91,873
33,888
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Torvald
Kγurë
Torvald
58
4 / 5 / 10
2,660
242
51,694
40,830
81,194
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Jenos
Samyý
Jenos
54
7 / 2 / 20
3,645
331
32,305
15,394
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
SirCabbio
Fernando
59
4 / 2 / 7
3,102
282
43,531
83,513
96,411
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
xÉlaina
Androxus
18
10 / 5 / 6
2,720
247
59,317
42,747
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 57s
Objective Time
5m 19s
53
Kill Participation
83
17
Kills
29
29
Deaths
17
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
L
Saati
DFrøsT
Saati
3
6
7
1.08
W
Drogoz
Eletreas
Drogoz
4
3
11
3.17
L
6
4
8
2.5
L
Azaan
Icrin7
Azaan
4
8
5
0.81
W
Torvald
Kγurë
Torvald
4
5
10
1.8
W
Jenos
Samyý
Jenos
7
2
20
8.5
W
Fernando
SirCabbio
Fernando
4
2
7
3.75
L
Inara
Yanuck
Inara
3
6
6
1
W
Androxus
xÉlaina
Androxus
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,372
Damage
278,720
278,720
Taken
216,372
45,191
Shielding
177,605
162,214
Healing
164,741
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,068
19,943
125,691
30,049
42,295
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
DFrøsT
Saati
53,339
40,274
0
1,181
36,511
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Drogoz
Eletreas
Drogoz
91,873
42,975
0
4,005
33,888
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
62,748
59,747
0
1,595
30,702
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Azaan
Icrin7
Azaan
43,903
33,761
0
1,011
80,771
31,605
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
Kγurë
Torvald
51,694
44,841
4,478
1,212
40,830
81,194
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
Samyý
Jenos
32,305
27,204
138,555
9,914
15,394
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
SirCabbio
Fernando
43,531
28,955
0
6,577
83,513
96,411
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
Yanuck
Inara
34,314
29,044
0
2,687
88,441
13,586

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
xÉlaina
Androxus
59,317
48,118
0
0
42,747
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role