Player Matchup
VS
Match Stats
![Bloodline](https://static.paladins.guru/i/items/18805.jpg)
Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1
![Divine Right](https://static.paladins.guru/i/items/18809.jpg)
Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4
![Eagle's Emerald](https://static.paladins.guru/i/items/18765.jpg)
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 20 units.
Level 4
![Swift Jade](https://static.paladins.guru/i/items/18773.jpg)
Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5
![Alacrity](https://static.paladins.guru/i/items/18816.jpg)
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
![Dance with Fate](https://static.paladins.guru/i/items/25588.jpg)
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 3s.
Level 5
![Unified in Purpose](https://static.paladins.guru/i/items/25580.jpg)
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 100.
Level 2
![What May Come](https://static.paladins.guru/i/items/25585.jpg)
What May Come
Tendril
Reduce the damage you take by 12% for 3s after activating Tendril.
Level 3
![Elegant Paring](https://static.paladins.guru/i/items/25587.jpg)
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Encouragement](https://static.paladins.guru/i/items/15068.jpg)
Encouragement
Armor
Reduce your active Cooldowns by 5s after getting an Elimination.
Level 5
![Squadron](https://static.paladins.guru/i/items/13390.jpg)
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
![Rewind](https://static.paladins.guru/i/items/13414.jpg)
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
![Efficiency](https://static.paladins.guru/i/items/13385.jpg)
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 1.25s.
Level 1
![Carry On](https://static.paladins.guru/i/items/13388.jpg)
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
![Life Exchange](https://static.paladins.guru/i/items/20359.jpg)
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
![Subjugation](https://static.paladins.guru/i/items/25006.jpg)
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 32%.
Level 4
![Harbinger](https://static.paladins.guru/i/items/25002.jpg)
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
![Fanning the Flames](https://static.paladins.guru/i/items/25000.jpg)
Fanning the Flames
Juggernaut
Gain a 150-Health Shield for 3s after activating Juggernaut.
Level 1
![Apocalypse](https://static.paladins.guru/i/items/24999.jpg)
Apocalypse
Juggernaut
Heal for 600 for each champion hit by Juggernaut.
Level 4
![Void Lord](https://static.paladins.guru/i/items/25004.jpg)
Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1
![Enforcer](https://static.paladins.guru/i/items/24778.jpg)
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
![Percussion](https://static.paladins.guru/i/items/18354.jpg)
Percussion
Kinetic Burst
Increase the Knockback distance of Kinetic Burst by 24%.
Level 3
![Brawl](https://static.paladins.guru/i/items/18362.jpg)
Brawl
Kinetic Burst
Heal for 450 over 2s for each enemy hit by Kinetic Burst.
Level 3
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 150.
Level 1
![Siege Engine](https://static.paladins.guru/i/items/18363.jpg)
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.
Level 4
![Castle-Forged](https://static.paladins.guru/i/items/18358.jpg)
Castle-Forged
Kinetic Burst
Reduce the Cooldown of Kinetic Burst by 2.4s.
Level 4
![Fortress Breaker](https://static.paladins.guru/i/items/18556.jpg)
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
![Primal Haste](https://static.paladins.guru/i/items/25174.jpg)
Primal Haste
Combat Trance
Gain a 180-Health Shield for 4s after activating Combat Trance.
Level 3
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.
Level 3
![Rising Stardom](https://static.paladins.guru/i/items/25179.jpg)
Rising Stardom
Crouching Tigron
Gain a 300-Health Shield for 3s after activating Crouching Tigron.
Level 4
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2
![Vicious Assault](https://static.paladins.guru/i/items/25182.jpg)
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
![Blood Pact](https://static.paladins.guru/i/items/16853.jpg)
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
![Veil](https://static.paladins.guru/i/items/16830.jpg)
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1
![Sorceress](https://static.paladins.guru/i/items/16869.jpg)
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
![Soul Forge](https://static.paladins.guru/i/items/16857.jpg)
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
![Fade to Black](https://static.paladins.guru/i/items/16881.jpg)
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.
Level 1
![Mortal Reach](https://static.paladins.guru/i/items/16609.jpg)
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
![Tumble](https://static.paladins.guru/i/items/12342.jpg)
Tumble
Armor
Increase your maximum Health by 250.
Level 5
![Drain Life](https://static.paladins.guru/i/items/12792.jpg)
Drain Life
Blast Shot
Heal for 375 over 2s for each enemy hit by Blast Shot.
Level 5
![Megaton](https://static.paladins.guru/i/items/12517.jpg)
Megaton
Blast Shot
Increase the radius of Blast Shot's explosion by 5%.
Level 1
![Kinetics](https://static.paladins.guru/i/items/14683.jpg)
Kinetics
Blast Shot
Generate 2 Ammo for each enemy hit by Blast Shot.
Level 2
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2
![Impulse](https://static.paladins.guru/i/items/16382.jpg)
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
![Forged Alloy](https://static.paladins.guru/i/items/12933.jpg)
Forged Alloy
Turret
Increase the Health of all your Turrets by 700.
Level 5
![Brave and Bold](https://static.paladins.guru/i/items/14856.jpg)
Brave and Bold
Armor
Increase your maximum Health by 150.
Level 1
![Combat Repair](https://static.paladins.guru/i/items/12853.jpg)
Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1
![Field Deploy](https://static.paladins.guru/i/items/12710.jpg)
Field Deploy
Turret
Heal for 80 each time one of your base Turrets hits an enemy.
Level 4
![Fortify](https://static.paladins.guru/i/items/16397.jpg)
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
![Soul Siphon](https://static.paladins.guru/i/items/31317.jpg)
Soul Siphon
Increase the duration of Body and Soul by 0.5s.
Level 5
![Folk Tales](https://static.paladins.guru/i/items/31318.jpg)
Folk Tales
Increase your maximum Health by 150.
Level 3
![Limitless](https://static.paladins.guru/i/items/31314.jpg)
Limitless
Decrease the Cooldown of Body and Soul by 0.6s.
Level 1
![Surrounded by Fear](https://static.paladins.guru/i/items/31320.jpg)
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Level 1
![Moonlit Haunting](https://static.paladins.guru/i/items/31316.jpg)
Moonlit Haunting
Heal for 85 every 0.25s during Body and Soul.
Level 5
![Unfinished Business](https://static.paladins.guru/i/items/31305.jpg)
Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.