Player Matchup

Fernando
Fernando
Platinum I
Alperkoyl
Fernando
Platinum I
Level 559
Champion Stats
3W - 2L
1,850 SR
Queue Stats
32W - 26L
1,614 Elo+
Solo
Saati
Saati
Diamond V
DeLf3R
Saati
Diamond V
Level 999
Champion Stats
2W - 2L
1,710 SR
Queue Stats
532W - 478L
1,602 Elo+
Solo
Atlas
Atlas
Diamond V
Dóvahkiin
Atlas
Diamond V
Level 999
Champion Stats
10W - 18L
1,534 SR
Queue Stats
819W - 810L
1,573 Elo+
Solo
Io
Io
Diamond IV
Flayto_
Io
Diamond IV
Level 634
Champion Stats
14W - 13L
1,665 SR
Queue Stats
879W - 860L
1,613 Elo+
Solo
Vatu
Vatu
Diamond IV
YaBogatHdzhMara
Vatu
Diamond IV
Level 417
Champion Stats
230W - 174L
1,659 SR
Queue Stats
1,061W - 1,031L
1,653 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 722
1,684 SR
1,611 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 682
1,652 SR
1,606 Elo+
Koga
Koga
Diamond II
BitLoveChasca
Koga
Diamond II
Level 999
Champion Stats
246W - 145L
1,706 SR
Queue Stats
892W - 843L
1,640 Elo+
Party 1
Tyra
Tyra
Platinum I
BlueBear7396108
Tyra
Platinum I
Level 999
Champion Stats
2W - 3L
1,668 SR
Queue Stats
440W - 399L
1,564 Elo+
Solo
Rei
Rei
Diamond III
Chasca
Rei
Diamond III
Level 999
Champion Stats
171W - 140L
1,710 SR
Queue Stats
1,158W - 1,095L
1,637 Elo+
Party 1
Inara
Inara
Platinum III
FlankDumba
Inara
Platinum III
Level 98
Champion Stats
4W - 3L
1,696 SR
Queue Stats
345W - 318L
1,556 Elo+
Solo
Azaan
Azaan
Diamond III
cheatadins
Azaan
Diamond III
Level 314
Champion Stats
13W - 26L
1,479 SR
Queue Stats
360W - 348L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Alperkoyl
Fernando
58
0 / 3 / 1
938
156
8,587
24,464
16,117
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
DeLf3R
Saati
54
1 / 5 / 0
869
145
21,213
16,611
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
59
0 / 4 / 0
895
149
13,665
41,255
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
0 / 3 / 1
1,036
173
8,777
16,529
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

57
3 / 4 / 1
1,136
189
24,836
28,574
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
YingLian
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 0 / 5
2,050
342
50,789
14,531
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
2 / 3 / 3
1,671
279
18,339
18,098
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Rei
Chasca
Rei
59
3 / 0 / 11
2,073
346
16,708
9,336
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Inara
46
2 / 0 / 10
2,366
394
13,517
8,049
1,623
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Azaan
57
3 / 1 / 3
1,628
271
28,080
27,064
4,786
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15s
Objective Time
5m 6s
7
Kill Participation
51
4
Kills
19
19
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fernando
Alperkoyl
Fernando
0
3
1
0.17
W
9
0
5
11.5
W
2
3
3
1.17
W
Rei
Chasca
Rei
3
0
11
8.5
L
Saati
DeLf3R
Saati
1
5
0
0.2
L
Atlas
0
4
0
0
W
Inara
2
0
10
7
L
0
3
1
0.17
L
3
4
1
0.88
W
Azaan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,078
Damage
127,433
127,433
Taken
77,078
16,117
Shielding
6,409
52,947
Healing
65,321
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Alperkoyl
Fernando
8,587
5,276
0
612
24,464
16,117

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
50,789
33,040
300
5,644
14,531
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
18,339
13,670
0
1,596
18,098
0

Level 1

W
Rei
Chasca
Rei
16,708
11,454
40,914
9,161
9,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
DeLf3R
Saati
21,213
18,307
0
1,401
16,611
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Atlas
13,665
13,665
0
5,104
41,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Inara
13,517
12,000
0
0
8,049
1,623
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
8,777
8,420
31,584
6,788
16,529
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,836
17,661
0
7,458
28,574
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Azaan
28,080
23,449
0
7,706
27,064
4,786
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role