Player Matchup

Androxus
Androxus
DCOLDNOOB
Androxus
Level 999
Champion Stats
18W - 17L
1,576 SR
Queue Stats
456W - 449L
1,607 Elo+
Solo
Grohk
Grohk
DrachirDrache
Grohk
Level 186
Champion Stats
6W - 4L
1,578 SR
Queue Stats
63W - 54L
1,577 Elo+
Solo
Terminus
Terminus
Ridover
Terminus
Level 179
Champion Stats
11W - 4L
1,765 SR
Queue Stats
49W - 40L
1,617 Elo+
Party 2
Saati
Saati
skynerris
Saati
Level 71
Champion Stats
59W - 46L
1,590 SR
Queue Stats
66W - 53L
1,599 Elo+
Party 2
Imani
Imani
uuYwYuu
Imani
Level 716
Champion Stats
8W - 14L
1,527 SR
Queue Stats
566W - 545L
1,584 Elo+
Solo
Team Averages
Level 430
1,607 SR
1,597 Elo+

VS

Team Averages
Level 397
1,635 SR
1,611 Elo+
Bomb King
Bomb King
CapChuvashia
Bomb King
Level 621
Champion Stats
26W - 22L
1,767 SR
Queue Stats
598W - 582L
1,639 Elo+
Party 1
Seris
Seris
LizardNCHK
Seris
Level 237
Champion Stats
113W - 112L
1,631 SR
Queue Stats
430W - 414L
1,626 Elo+
Party 1
Dredge
Dredge
PatyczekZagłady
Dredge
Level 303
Champion Stats
67W - 101L
1,456 SR
Queue Stats
380W - 393L
1,502 Elo+
Solo
Fernando
Fernando
SmertNICK25
Fernando
Level 345
Champion Stats
159W - 108L
1,684 SR
Queue Stats
304W - 284L
1,666 Elo+
Party 1
Lex
Lex
yarichin
Lex
Level 479
Champion Stats
151W - 134L
1,638 SR
Queue Stats
461W - 445L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
DCOLDNOOB
Androxus
59
13 / 9 / 5
3,493
291
52,760
32,014
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Buying Time

Buying Time

Reversal

Generate 3 Ammo after activating Reversal.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

59
3 / 8 / 18
3,553
296
43,960
48,287
1,120
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Terminus
Ridover
Terminus
49
1 / 9 / 12
3,380
282
37,833
90,172
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
skynerris
Saati
18
7 / 8 / 16
3,751
313
99,623
28,325
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Imani
uuYwYuu
Imani
59
16 / 8 / 7
3,647
304
74,588
30,575
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 30%.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
CapChuvashia
Bomb King
59
14 / 8 / 11
2,687
224
65,676
62,740
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Seris
31
2 / 3 / 22
2,867
239
13,124
24,453
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
11 / 12 / 4
2,234
186
52,429
48,216
0
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
SmertNICK25
Fernando
36
7 / 8 / 14
3,186
266
51,218
114,976
115,889
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
9 / 9 / 12
2,523
210
46,926
58,379
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
4m 12s
98
Kill Participation
106
40
Kills
43
42
Deaths
40
58
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bomb King
CapChuvashia
Bomb King
14
8
11
2.44
W
Androxus
DCOLDNOOB
Androxus
13
9
5
1.72
W
3
8
18
1.5
L
Seris
2
3
22
4.33
L
11
12
4
1.08
W
Terminus
Ridover
Terminus
1
9
12
0.78
L
Fernando
SmertNICK25
Fernando
7
8
14
1.75
W
Saati
skynerris
Saati
7
8
16
1.88
W
Imani
uuYwYuu
Imani
16
8
7
2.44
L
9
9
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,764
Damage
229,373
229,373
Taken
308,764
1,120
Shielding
115,889
113,302
Healing
194,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
CapChuvashia
Bomb King
65,676
54,293
0
7,518
62,740
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Androxus
DCOLDNOOB
Androxus
52,760
45,376
0
5,763
32,014
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
43,960
21,936
52,174
29,875
48,287
1,120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Seris
13,124
11,992
151,445
17,858
24,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
52,429
41,055
0
8,103
48,216
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Ridover
Terminus
37,833
21,849
1,500
17,522
90,172
0

Level 2

Level 1

L
Fernando
SmertNICK25
Fernando
51,218
32,752
0
7,173
114,976
115,889
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Saati
skynerris
Saati
99,623
34,874
1,260
600
28,325
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Imani
uuYwYuu
Imani
74,588
41,113
0
4,608
30,575
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,926
45,749
0
2,447
58,379
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role