Player Matchup

Inara
Inara
Misacrack66
Inara
Level 510
Champion Stats
42W - 32L
1,660 SR
Queue Stats
377W - 379L
1,636 Elo+
Party 1
Ying
Ying
The GreenHermit
Ying
Level 740
Champion Stats
114W - 109L
1,570 SR
Queue Stats
125W - 113L
1,616 Elo+
Solo
VII
VII
rKuhl
VII
Level 415
Champion Stats
4W - 2L
1,693 SR
Queue Stats
13W - 7L
1,715 Elo+
Solo
tacodepolloo
Unknown
Level 953
Champion Stats
43W - 46L
1,530 SR
Queue Stats
462W - 475L
1,615 Elo+
Party 1
Buck
Buck
xlNeatStriker
Buck
Level 662
Champion Stats
34W - 43L
1,520 SR
Queue Stats
1,428W - 1,412L
1,621 Elo+
Solo
Team Averages
Level 656
1,595 SR
1,640 Elo+

VS

Team Averages
Level 312
1,595 SR
1,591 Elo+
Azaan
Azaan
CantfwFlacko
Azaan
Level 121
Champion Stats
2W - 5L
1,546 SR
Queue Stats
296W - 276L
1,599 Elo+
Party 2
Pip
Pip
Cauterize1stBuy
Pip
Level 999
Champion Stats
12W - 20L
1,448 SR
Queue Stats
982W - 940L
1,609 Elo+
Party 2
Corvus
Corvus
Lønêlŷ
Corvus
Level 86
Champion Stats
1W - 3L
1,780 SR
Queue Stats
87W - 83L
1,597 Elo+
Solo
Viktor
Viktor
Xenocalibur
Viktor
Level 257
Champion Stats
58W - 48L
1,586 SR
Queue Stats
259W - 267L
1,492 Elo+
Party 2
Vora
Vora
mug7
Vora
Level 98
Champion Stats
142W - 105L
1,616 SR
Queue Stats
400W - 340L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 3 / 11
2,509
279
28,641
41,829
2,702
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

39
0 / 1 / 22
2,537
282
22,205
15,572
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

VII
rKuhl
VII
53
14 / 2 / 6
3,273
364
63,275
27,766
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

tacodepolloo
Unknown
59
5 / 4 / 11
2,424
269
47,280
20,385
2,750

Level 2

Level 1

Level 3

Level 4

Level 5

Level 1

57
7 / 5 / 7
2,317
257
40,835
32,638
840
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
5 / 6 / 4
2,033
226
36,462
80,136
47,573
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

54
4 / 4 / 6
1,669
185
34,154
45,509
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Corvus
Lønêlŷ
Corvus
43
1 / 4 / 6
1,619
180
4,890
19,979
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Viktor
25
2 / 5 / 7
1,510
168
31,844
20,306
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Vora
mug7
Vora
30
3 / 10 / 5
1,603
178
30,840
36,306
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
1m 16s
86
Kill Participation
43
29
Kills
15
15
Deaths
29
57
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
4
4
6
1.75
L
Corvus
Lønêlŷ
Corvus
1
4
6
1
W
3
3
11
2.83
W
0
1
22
11
L
Viktor
2
5
7
1.1
L
Vora
mug7
Vora
3
10
5
0.55
W
VII
rKuhl
VII
14
2
6
8.5
W
tacodepolloo
Unknown
5
4
11
2.63
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,236
Damage
138,190
138,190
Taken
202,236
6,292
Shielding
47,573
92,005
Healing
117,117
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
36,462
29,431
0
11,404
80,136
47,573
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
34,154
31,733
6,277
15,084
45,509
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
Lønêlŷ
Corvus
4,890
3,474
71,831
7,499
19,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,641
24,278
0
10,308
41,829
2,702
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,205
13,380
55,883
11,948
15,572
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Viktor
31,844
21,348
0
701
20,306
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
mug7
Vora
30,840
22,002
0
4,321
36,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
VII
rKuhl
VII
63,275
58,438
495
6,014
27,766
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
tacodepolloo
Unknown
47,280
28,478
0
295
20,385
2,750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,835
31,592
0
7,062
32,638
840

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role