Player Matchup

Lillith
Lillith
BayJayTano
Lillith
Level 80
Champion Stats
8W - 14L
1,443 SR
Queue Stats
48W - 45L
1,482 Elo+
Party 2
Torvald
Torvald
Rowatinexx
Torvald
Level 33
Champion Stats
20W - 13L
1,680 SR
Queue Stats
20W - 15L
1,614 Elo+
Solo
Koga
Koga
THEHOOTSKI
Koga
Level 440
Champion Stats
149W - 117L
1,646 SR
Queue Stats
186W - 191L
1,611 Elo+
Party 2
Rei
Rei
TheTae006
Rei
Level 999
Champion Stats
73W - 63L
1,601 SR
Queue Stats
764W - 655L
1,642 Elo+
Party 2
Barik
Barik
Tund3rCloudz
Barik
Level 113
Champion Stats
5W - 3L
1,710 SR
Queue Stats
171W - 150L
1,593 Elo+
Party 2
Team Averages
Level 333
1,616 SR
1,588 Elo+

VS

Team Averages
Level 104
1,604 SR
1,563 Elo+
Kasumi
Kasumi
Mcporkroast
Kasumi
Level 70
Champion Stats
2W - 1L
1,750 SR
Queue Stats
31W - 21L
1,590 Elo+
Solo
Grohk
Grohk
PrrimuL
Grohk
Level 131
Champion Stats
2W - 2L
1,216 SR
Queue Stats
489W - 504L
1,532 Elo+
Solo
Raum
Raum
TDPCarnage1
Raum
Level 22
Champion Stats
4W - 0L
1,766 SR
Queue Stats
14W - 8L
1,552 Elo+
Solo
Torvald
Torvald
WacTac
Torvald
Level 111
Champion Stats
14W - 9L
1,680 SR
Queue Stats
27W - 26L
1,554 Elo+
Party 1
Saati
Saati
WorstSaatiMain
Saati
Level 188
Champion Stats
12W - 10L
1,607 SR
Queue Stats
224W - 201L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BayJayTano
Lillith
18
2 / 4 / 5
889
89
13,471
24,970
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Torvald
Rowatinexx
Torvald
11
1 / 9 / 5
2,219
222
29,824
34,961
80,150
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

55
9 / 12 / 2
2,076
208
57,822
33,438
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
0 / 7 / 8
2,210
221
7,562
25,945
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
2 / 6 / 5
2,621
262
49,816
81,166
74,492
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
48
11 / 3 / 14
2,957
296
49,897
18,892
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grohk
PrrimuL
Grohk
28
3 / 3 / 26
2,713
271
20,298
22,154
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

18
8 / 2 / 11
2,729
273
32,716
70,105
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Torvald
WacTac
Torvald
59
6 / 4 / 15
2,939
294
31,317
23,329
34,860
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 3.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Induction

Induction

Recharge

Generate 6 Ammo after activating Recharge.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

56
10 / 2 / 20
2,917
292
66,252
24,015
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 4s
Objective Time
9m 29s
39
Kill Participation
124
14
Kills
38
38
Deaths
14
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Lillith
BayJayTano
Lillith
2
4
5
1.13
W
Kasumi
11
3
14
6
W
Grohk
PrrimuL
Grohk
3
3
26
5.33
L
Torvald
Rowatinexx
Torvald
1
9
5
0.39
W
8
2
11
6.75
L
9
12
2
0.83
L
0
7
8
0.57
L
2
6
5
0.75
W
Torvald
WacTac
Torvald
6
4
15
3.38
W
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,495
Damage
200,480
200,480
Taken
158,495
154,642
Shielding
34,860
92,182
Healing
74,338
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
BayJayTano
Lillith
13,471
6,227
30,769
120
24,970
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
49,897
40,195
0
4,208
18,892
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
PrrimuL
Grohk
20,298
14,292
50,835
15,516
22,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
Rowatinexx
Torvald
29,824
24,638
2,544
892
34,961
80,150
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
32,716
27,636
0
2,558
70,105
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,822
30,564
0
6,275
33,438
0

Level 2

L
7,562
5,710
39,352
8,684
25,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
49,816
49,816
0
3,546
81,166
74,492
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Torvald
WacTac
Torvald
31,317
24,196
552
303
23,329
34,860

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
66,252
51,865
0
366
24,015
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role