Player Matchup

Fernando
Fernando
Feruy222
Fernando
Level 68
Champion Stats
4W - 1L
1,706 SR
Queue Stats
25W - 34L
1,470 Elo+
Party 1
Talus
Talus
Galalax
Talus
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 1
Kasumi
Kasumi
HEEYAIYAIMAKMAK
Kasumi
Level 13
Champion Stats
1W - 1L
1,451 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 1
Zhin
Zhin
Oterrab
Zhin
Level 218
Champion Stats
424W - 340L
1,509 SR
Queue Stats
831W - 869L
1,475 Elo+
Solo
Ying
Ying
suarmanhehe
Ying
Level 56
Champion Stats
2W - 2L
1,536 SR
Queue Stats
44W - 53L
1,363 Elo+
Solo
Team Averages
Level 74
1,540 SR
1,374 Elo+

VS

Team Averages
Level 136
1,448 SR
1,378 Elo+
Lex
Lex
BerWeeD
Lex
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,333 Elo+
Solo
Tiberius
Tiberius
FRethe
Tiberius
Level 409
Champion Stats
0W - 4L
1,173 SR
Queue Stats
3W - 7L
1,398 Elo+
Solo
Saati
Saati
aewrs
Saati
Level 21
Champion Stats
19W - 19L
1,741 SR
Queue Stats
53W - 59L
1,512 Elo+
Solo
Barik
Barik
hgtyutrreee
Barik
Level 13
Champion Stats
2W - 3L
1,292 SR
Queue Stats
11W - 9L
1,245 Elo+
Solo
Seris
Seris
therealbob1999
Seris
Level 228
Champion Stats
57W - 40L
1,537 SR
Queue Stats
892W - 925L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Feruy222
Fernando
48
2 / 5 / 6
3,906
355
22,645
81,361
136,444
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Talus
Galalax
Talus
12
9 / 6 / 6
2,964
269
37,206
34,021
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

9
4 / 6 / 8
2,808
255
32,805
35,904
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Zhin
Oterrab
Zhin
34
7 / 9 / 1
2,695
245
34,523
26,514
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Heartless

Heartless

Armor

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

50
4 / 6 / 9
3,150
286
29,253
33,081
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
6
9 / 9 / 8
2,111
192
31,923
35,470
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Tiberius
FRethe
Tiberius
53
5 / 5 / 9
2,123
193
70,388
40,914
840
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Saati
aewrs
Saati
16
13 / 6 / 4
2,334
212
66,166
26,826
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

4
3 / 4 / 10
2,446
222
34,696
32,951
38,379
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
2 / 2 / 12
1,934
176
7,708
20,271
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 44s
Objective Time
1m 47s
56
Kill Participation
75
26
Kills
32
32
Deaths
26
30
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lex
9
9
8
1.44
L
Tiberius
FRethe
Tiberius
5
5
9
1.9
W
Fernando
Feruy222
Fernando
2
5
6
1
W
Talus
Galalax
Talus
9
6
6
2
W
4
6
8
1.33
W
Zhin
Oterrab
Zhin
7
9
1
0.83
L
Saati
aewrs
Saati
13
6
4
2.5
L
3
4
10
2
W
4
6
9
1.42
L
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,432
Damage
210,881
210,881
Taken
156,432
136,444
Shielding
39,219
110,855
Healing
85,859
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lex
31,923
31,383
0
119
35,470
0
L
Tiberius
FRethe
Tiberius
70,388
57,179
0
7,099
40,914
840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Feruy222
Fernando
22,645
14,255
0
10,506
81,361
136,444
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
Galalax
Talus
37,206
35,391
0
13,004
34,021
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
32,805
23,653
0
14,319
35,904
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
Oterrab
Zhin
34,523
31,953
0
3,734
26,514
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
aewrs
Saati
66,166
48,229
44
874
26,826
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,696
34,696
0
85
32,951
38,379

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
29,253
19,648
54,076
15,216
33,081
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
7,708
6,498
62,989
14,649
20,271
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role