Player Matchup

Fernando
Fernando
Badnitemare
Fernando
Level 216
Champion Stats
10W - 11L
1,528 SR
Queue Stats
219W - 189L
1,580 Elo+
Solo
Talus
Talus
Caret1
Talus
Level 558
Champion Stats
3W - 0L
1,695 SR
Queue Stats
60W - 49L
1,607 Elo+
Solo
Rei
Rei
FocalFire93
Rei
Level 999
Champion Stats
59W - 50L
1,705 SR
Queue Stats
864W - 839L
1,596 Elo+
Solo
Pip
Pip
RipDabberson
Pip
Level 977
Champion Stats
26W - 24L
1,550 SR
Queue Stats
220W - 231L
1,700 Elo+
Solo
Kinessa
Kinessa
jhon315401
Kinessa
Level 586
Champion Stats
31W - 44L
1,642 SR
Queue Stats
924W - 935L
1,645 Elo+
Solo
Team Averages
Level 667
1,624 SR
1,625 Elo+

VS

Team Averages
Level 540
1,619 SR
1,637 Elo+
Mal'Damba
Mal'Damba
ChilizCHZ
Mal'Damba
Level 999
Champion Stats
11W - 11L
1,628 SR
Queue Stats
111W - 107L
1,650 Elo+
Solo
Skye
Skye
EllyionNat1
Skye
Level 40
Champion Stats
13W - 11L
1,623 SR
Queue Stats
90W - 53L
1,700 Elo+
Solo
Pip
Pip
SanhixThrie
Pip
Level 768
Champion Stats
2W - 3L
1,623 SR
Queue Stats
163W - 168L
1,603 Elo+
Solo
Ash
Ash
Yakgame2004
Ash
Level 467
Champion Stats
6W - 4L
1,652 SR
Queue Stats
136W - 109L
1,644 Elo+
Solo
Willo
Willo
Zejuard
Willo
Level 427
Champion Stats
93W - 72L
1,569 SR
Queue Stats
273W - 265L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Badnitemare
Fernando
58
13 / 6 / 20
5,603
311
95,778
176,733
89,355
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Talus
Caret1
Talus
59
8 / 11 / 21
3,640
202
67,665
58,594
2,762
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

58
14 / 5 / 25
4,801
267
62,089
56,760
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.3s.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
9 / 7 / 20
4,230
235
33,619
44,569
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 0.6s for each ally it hits.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Kinessa
jhon315401
Kinessa
58
19 / 4 / 19
4,278
238
103,245
46,038
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
ChilizCHZ
Mal'Damba
59
9 / 18 / 7
3,366
187
69,680
69,556
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

9
12 / 12 / 5
3,902
217
92,268
60,554
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

57
1 / 8 / 13
3,218
179
48,024
51,218
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

52
4 / 13 / 8
1,855
103
101,043
127,080
181,688
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Willo
Zejuard
Willo
59
6 / 12 / 4
3,052
170
71,679
53,988
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 52s
Objective Time
7m 44s
168
Kill Participation
69
63
Kills
32
33
Deaths
63
105
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fernando
Badnitemare
Fernando
13
6
20
3.83
W
Talus
Caret1
Talus
8
11
21
1.68
L
Mal'Damba
ChilizCHZ
Mal'Damba
9
18
7
0.69
L
12
12
5
1.21
W
14
5
25
5.3
W
9
7
20
2.71
L
1
8
13
0.94
L
4
13
8
0.62
L
Willo
Zejuard
Willo
6
12
4
0.67
W
Kinessa
jhon315401
Kinessa
19
4
19
7.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,396
Damage
382,694
382,694
Taken
362,396
92,117
Shielding
181,688
282,704
Healing
189,044
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Badnitemare
Fernando
95,778
51,242
0
11,095
176,733
89,355
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Talus
Caret1
Talus
67,665
63,016
0
13,047
58,594
2,762
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Mal'Damba
ChilizCHZ
Mal'Damba
69,680
27,789
31,173
11,317
69,556
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
92,268
52,710
0
19,940
60,554
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
62,089
37,545
105,886
27,784
56,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
33,619
30,813
104,952
10,951
44,569
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
48,024
44,583
92,427
27,680
51,218
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
101,043
88,889
180
4,433
127,080
181,688
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Willo
Zejuard
Willo
71,679
37,743
0
1,894
53,988
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Kinessa
jhon315401
Kinessa
103,245
93,445
0
8,989
46,038
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role