Player Matchup

Viktor
Viktor
Cy247
Viktor
Level 49
Champion Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,596 Elo+
Solo
Rei
Rei
ImMav18
Rei
Level 165
Champion Stats
13W - 12L
1,611 SR
Queue Stats
577W - 565L
1,574 Elo+
Party 2
Ash
Ash
Juantio215
Ash
Level 79
Champion Stats
3W - 1L
1,893 SR
Queue Stats
226W - 256L
1,568 Elo+
Party 2
Nyx
Nyx
Samthy
Nyx
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
226W - 216L
1,617 Elo+
Party 2
Ying
Ying
The GreenHermit
Ying
Level 746
Champion Stats
154W - 151L
1,603 SR
Queue Stats
165W - 156L
1,647 Elo+
Solo
Team Averages
Level 224
1,621 SR
1,600 Elo+

VS

Team Averages
Level 199
1,632 SR
1,569 Elo+
Maeve
Maeve
AthleticWalrus0
Maeve
Level 72
Champion Stats
46W - 24L
1,706 SR
Queue Stats
101W - 77L
1,688 Elo+
Solo
Grover
Grover
FreshCutGras
Grover
Level 481
Champion Stats
7W - 2L
1,802 SR
Queue Stats
154W - 136L
1,533 Elo+
Party 1
Lian
Lian
Nullintent
Lian
Level 318
Champion Stats
2W - 2L
1,439 SR
Queue Stats
288W - 266L
1,534 Elo+
Party 1
Azaan
Azaan
ZenithHorizon
Azaan
Level 51
Champion Stats
18W - 11L
1,663 SR
Queue Stats
99W - 95L
1,544 Elo+
Party 1
Koga
Koga
chadthunder98
Koga
Level 73
Champion Stats
187W - 164L
1,551 SR
Queue Stats
215W - 191L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Cy247
Viktor
35
3 / 7 / 1
1,536
219
43,644
28,907
0
Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Rei
52
2 / 5 / 2
1,583
226
16,511
24,959
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

41
2 / 6 / 1
1,619
231
43,983
83,222
39,905
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Nyx
Samthy
Nyx
37
0 / 7 / 6
1,553
222
31,781
59,248
24,557
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

39
1 / 2 / 4
1,626
232
48,384
24,758
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
10 / 3 / 5
2,400
343
40,480
33,654
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 0.5s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grover
42
3 / 1 / 21
3,404
486
45,693
28,022
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

45
5 / 1 / 12
3,097
442
69,037
33,468
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

27
4 / 2 / 9
2,687
384
28,838
62,829
38,305
Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

21
5 / 1 / 8
2,703
386
37,046
26,330
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
7m 22s
22
Kill Participation
82
8
Kills
27
27
Deaths
8
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
Viktor
Cy247
Viktor
3
7
1
0.5
W
Grover
3
1
21
13.5
L
Rei
2
5
2
0.6
L
2
6
1
0.42
W
5
1
12
11
L
Nyx
Samthy
Nyx
0
7
6
0.43
L
1
2
4
1.5
W
4
2
9
4.25
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,303
Damage
221,094
221,094
Taken
184,303
64,462
Shielding
38,305
132,497
Healing
144,899
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
40,480
35,268
0
8,821
33,654
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Viktor
Cy247
Viktor
43,644
24,050
0
5,050
28,907
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
Grover
45,693
39,703
83,415
24,903
28,022
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Rei
16,511
16,184
61,883
6,912
24,959
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,983
42,183
0
166
83,222
39,905

Level 1

W
69,037
65,831
240
4,970
33,468
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Nyx
Samthy
Nyx
31,781
24,047
0
0
59,248
24,557

Level 1

L
48,384
22,861
43,256
15,230
24,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
28,838
22,990
0
11,673
62,829
38,305

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
37,046
34,884
705
10,172
26,330
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role