Player Matchup

Inara
Inara
Diamond IV
HATTORİhanzo
Inara
Diamond IV
Level 999
Champion Stats
131W - 93L
1,684 SR
Queue Stats
258W - 243L
1,692 Elo+
Party 3
Vora
Vora
Diamond V
JRHATTORİhanzo
Vora
Diamond V
Level 999
Champion Stats
4W - 2L
1,677 SR
Queue Stats
302W - 287L
1,630 Elo+
Party 3
Saati
Saati
Platinum III
JoeYabukii
Saati
Platinum III
Level 291
Champion Stats
12W - 13L
1,566 SR
Queue Stats
109W - 96L
1,583 Elo+
Solo
Ying
Ying
Platinum IV
Snip3rDeliri0us
Ying
Platinum IV
Level 233
Champion Stats
2W - 3L
1,834 SR
Queue Stats
261W - 220L
1,595 Elo+
Party 1
Barik
Barik
Platinum III
mart0nzy
Barik
Platinum III
Level 58
Champion Stats
5W - 5L
1,637 SR
Queue Stats
209W - 153L
1,610 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 516
1,680 SR
1,622 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 511
1,677 SR
1,647 Elo+
Bomb King
Bomb King
Diamond III
FakeRegret
Bomb King
Diamond III
Level 582
Champion Stats
91W - 50L
1,777 SR
Queue Stats
240W - 212L
1,702 Elo+
Party 2
Makoa
Makoa
Platinum II
FlooBoo
Makoa
Platinum II
Level 192
Champion Stats
14W - 15L
1,618 SR
Queue Stats
250W - 214L
1,703 Elo+
Party 2
Zhin
Zhin
Platinum I
ItsTempestToime
Zhin
Platinum I
Level 450
Champion Stats
16W - 17L
1,550 SR
Queue Stats
332W - 290L
1,637 Elo+
Solo
Grover
Grover
Gold I
KHALEDXKH
Grover
Gold I
Level 667
Champion Stats
3W - 0L
1,867 SR
Queue Stats
13W - 10L
1,604 Elo+
Solo
Raum
Raum
Platinum V
RedJ0k3r
Raum
Platinum V
Level 666
Champion Stats
7W - 5L
1,570 SR
Queue Stats
578W - 552L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 8 / 4
1,587
227
32,773
63,202
9,157
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
4 / 7 / 4
1,756
251
50,806
27,075
0
False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
56
4 / 7 / 5
2,037
291
49,668
32,224
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
0 / 6 / 3
1,486
212
9,975
28,240
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
mart0nzy
Barik
31
2 / 4 / 6
1,816
259
31,032
45,547
63,168
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
EvieTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
NyxLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
FakeRegret
Bomb King
53
13 / 2 / 13
2,784
398
63,914
21,545
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Makoa
FlooBoo
Makoa
50
4 / 2 / 7
2,017
288
20,083
33,886
22,080
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

58
10 / 5 / 11
2,440
349
49,048
24,577
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Grover
KHALEDXKH
Grover
59
2 / 1 / 26
2,744
392
25,845
18,954
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Raum
59
3 / 1 / 24
2,689
384
37,398
75,292
0
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

33s
Objective Time
5m 3s
33
Kill Participation
113
11
Kills
32
32
Deaths
11
22
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bomb King
FakeRegret
Bomb King
13
2
13
9.75
W
Makoa
FlooBoo
Makoa
4
2
7
3.75
L
1
8
4
0.38
W
10
5
11
3.1
L
4
7
4
0.86
L
Saati
4
7
5
0.93
W
Grover
KHALEDXKH
Grover
2
1
26
15
W
Raum
3
1
24
15
L
0
6
3
0.25
L
Barik
mart0nzy
Barik
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,254
Damage
196,288
196,288
Taken
174,254
72,325
Shielding
22,080
84,453
Healing
92,032
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
FakeRegret
Bomb King
63,914
56,285
0
3,850
21,545
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Makoa
FlooBoo
Makoa
20,083
19,017
0
958
33,886
22,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,773
25,003
0
3,767
63,202
9,157
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
49,048
45,048
0
0
24,577
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
50,806
32,414
0
6,271
27,075
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
49,668
38,572
0
0
32,224
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
KHALEDXKH
Grover
25,845
21,496
46,906
14,300
18,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Raum
37,398
18,995
16,539
9,479
75,292
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
9,975
9,975
57,522
13,981
28,240
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
mart0nzy
Barik
31,032
31,032
0
2,912
45,547
63,168
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role