Player Matchup

Corvus
Corvus
Gold III
FullNever
Corvus
Gold III
Level 90
Champion Stats
50W - 46L
1,608 SR
Queue Stats
76W - 79L
1,487 Elo+
Party 1
Raum
Raum
Silver I
SoUL00TaKeR
Raum
Silver I
Level 111
Champion Stats
0W - 4L
1,199 SR
Queue Stats
108W - 112L
1,441 Elo+
Party 3
Buck
Buck
Gold V
adnan97_
Buck
Gold V
Level 105
Champion Stats
4W - 5L
1,485 SR
Queue Stats
141W - 146L
1,432 Elo+
Party 3
Inara
Inara
Gold V
cantkillagod
Inara
Gold V
Level 130
Champion Stats
27W - 24L
1,669 SR
Queue Stats
385W - 357L
1,453 Elo+
Solo
Tyra
Tyra
Gold II
fullneox
Tyra
Gold II
Level 81
Champion Stats
7W - 8L
1,589 SR
Queue Stats
77W - 78L
1,491 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,510 SR
1,461 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,664 SR
1,497 Elo+
Talus
Talus
Gold V
Proxilane447
Talus
Gold V
Level 106
Champion Stats
33W - 11L
1,891 SR
Queue Stats
64W - 56L
1,404 Elo+
Solo
Ying
Ying
Gold V
Redfire67
Ying
Gold V
Level 106
Champion Stats
4W - 3L
1,558 SR
Queue Stats
23W - 19L
1,489 Elo+
Party 4
Lian
Lian
Gold III
Vigilante2084
Lian
Gold III
Level 153
Champion Stats
17W - 9L
1,458 SR
Queue Stats
100W - 75L
1,535 Elo+
Party 2
Terminus
Terminus
Silver III
XXXXXXOmegaXXXX
Terminus
Silver III
Level 64
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,477 Elo+
Party 4
Makoa
Makoa
Silver II
ZxxЛИАНxxZ
Makoa
Silver II
Level 143
Champion Stats
4W - 0L
1,913 SR
Queue Stats
44W - 29L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
FullNever
Corvus
44
4 / 10 / 11
2,877
206
26,179
41,153
1,170
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

48
6 / 6 / 11
4,696
335
82,577
141,038
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Buck
42
7 / 15 / 3
4,186
299
52,041
63,013
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

51
1 / 6 / 14
3,272
234
86,165
112,824
21,314
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tyra
37
8 / 9 / 7
3,330
238
139,948
53,077
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Bans
VatuKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
ZhinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
13 / 5 / 19
3,511
251
98,446
50,955
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Ying
55
1 / 3 / 23
5,796
414
12,509
28,158
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

36
17 / 7 / 12
4,241
303
147,781
55,442
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
41
3 / 5 / 5
4,883
349
57,129
125,452
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

54
11 / 4 / 11
3,465
248
95,240
126,903
33,471
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
11m 10s
72
Kill Participation
115
26
Kills
45
46
Deaths
24
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Corvus
FullNever
Corvus
4
10
11
0.95
W
13
5
19
4.5
W
Ying
1
3
23
4.17
L
6
6
11
1.92
W
17
7
12
3.29
W
Terminus
3
5
5
1.1
W
11
4
11
4.13
L
Buck
7
15
3
0.57
L
1
6
14
1.33
L
Tyra
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,910
Damage
411,105
411,105
Taken
386,910
22,484
Shielding
33,471
205,386
Healing
275,350
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
FullNever
Corvus
26,179
21,753
107,857
14,162
41,153
1,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
98,446
90,606
0
17,626
50,955
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Ying
12,509
12,509
220,795
19,689
28,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
82,577
64,423
35,075
28,411
141,038
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
147,781
143,941
0
505
55,442
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
57,129
37,193
0
13,314
125,452
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
95,240
88,892
0
3,421
126,903
33,471

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Buck
52,041
40,763
0
9,186
63,013
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

L
86,165
71,989
0
10,695
112,824
21,314
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Tyra
139,948
71,247
0
0
53,077
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role