Player Matchup

Corvus
Corvus
Silver III
FSM_DiegoX
Corvus
Silver III
Level 113
Champion Stats
8W - 5L
1,644 SR
Queue Stats
38W - 62L
1,391 Elo+
Party 2
Bomb King
Bomb King
Silver I
FSM_JorgeX
Bomb King
Silver I
Level 155
Champion Stats
13W - 18L
1,442 SR
Queue Stats
191W - 185L
1,508 Elo+
Party 2
Atlas
Atlas
Silver II
MagickDave
Atlas
Silver II
Level 71
Champion Stats
1W - 1L
1,750 SR
Queue Stats
30W - 32L
1,444 Elo+
Party 4
Vora
Vora
Gold III
TESLAF
Vora
Gold III
Level 37
Champion Stats
6W - 12L
1,543 SR
Queue Stats
27W - 28L
1,449 Elo+
Party 4
Ying
Ying
Platinum V
davidferrers
Ying
Platinum V
Level 161
Champion Stats
4W - 5L
1,285 SR
Queue Stats
144W - 141L
1,507 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,533 SR
1,460 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 176
1,640 SR
1,481 Elo+
Barik
Barik
Bronze IV
Anyaismylove
Barik
Bronze IV
Level 22
Champion Stats
1W - 0L
1,711 SR
Queue Stats
15W - 20L
1,325 Elo+
Party 3
Seris
Seris
Gold V
ViPeOl
Seris
Gold V
Level 165
Champion Stats
28W - 15L
1,668 SR
Queue Stats
131W - 100L
1,592 Elo+
Party 1
Maeve
Maeve
Gold V
et5zehkeklä
Maeve
Gold V
Level 71
Champion Stats
2W - 1L
1,733 SR
Queue Stats
30W - 33L
1,417 Elo+
Party 3
Dredge
Dredge
Gold IV
itacxhi
Dredge
Gold IV
Level 243
Champion Stats
28W - 29L
1,567 SR
Queue Stats
181W - 164L
1,533 Elo+
Party 1
Makoa
Makoa
Gold V
mak1donskiy
Makoa
Gold V
Level 377
Champion Stats
36W - 40L
1,520 SR
Queue Stats
405W - 395L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
FSM_DiegoX
Corvus
49
0 / 5 / 11
2,508
228
24,986
30,343
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bomb King
FSM_JorgeX
Bomb King
56
5 / 3 / 4
2,816
256
66,731
56,394
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 225 after using Poppy Bomb.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 400 for each enemy hit with Poppy Bomb.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Atlas
59
2 / 7 / 4
2,165
197
33,516
117,446
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Vora
TESLAF
Vora
28
7 / 8 / 5
2,203
200
76,888
46,099
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
6 / 5 / 8
2,393
218
59,006
42,379
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
WilloNyx
Team 1 Score

1

VS

Team 2 Score

4

Bans
RaumKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
0 / 5 / 9
3,364
306
41,654
54,465
46,564
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Seris
ViPeOl
Seris
54
3 / 1 / 13
3,921
356
14,098
14,772
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
11 / 5 / 6
3,207
292
71,232
44,202
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Level 1

Dredge
itacxhi
Dredge
52
11 / 4 / 5
3,779
344
112,245
56,878
5,198
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
3 / 5 / 6
3,279
298
53,432
90,810
49,962
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 1s
Objective Time
12m 40s
52
Kill Participation
67
20
Kills
28
28
Deaths
20
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
5
9
0.9
L
Corvus
FSM_DiegoX
Corvus
0
5
11
1.1
L
Bomb King
FSM_JorgeX
Bomb King
5
3
4
2.33
L
Atlas
2
7
4
0.57
L
Vora
TESLAF
Vora
7
8
5
1.19
W
Seris
ViPeOl
Seris
3
1
13
9.5
L
6
5
8
2
W
11
5
6
2.8
W
Dredge
itacxhi
Dredge
11
4
5
3.38
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,127
Damage
292,661
292,661
Taken
261,127
0
Shielding
101,724
181,641
Healing
169,485
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,654
41,654
0
4,884
54,465
46,564

Level 2

Level 1

L
Corvus
FSM_DiegoX
Corvus
24,986
14,834
74,491
7,099
30,343
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Bomb King
FSM_JorgeX
Bomb King
66,731
51,353
0
5,153
56,394
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Atlas
33,516
33,516
0
0
117,446
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vora
TESLAF
Vora
76,888
50,909
0
7,437
46,099
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
ViPeOl
Seris
14,098
11,282
128,374
10,577
14,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
59,006
58,006
70,463
16,998
42,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
71,232
69,730
994
12,381
44,202
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
Dredge
itacxhi
Dredge
112,245
26,823
0
11,022
56,878
5,198

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
53,432
46,320
0
1,253
90,810
49,962
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role