Player Matchup

Io
Io
Jaimitoys
Io
Level 132
Champion Stats
40W - 36L
1,566 SR
Queue Stats
97W - 87L
1,469 Elo+
Solo
Kasumi
Kasumi
Kyonyahuaca
Kasumi
Level 50
Champion Stats
2W - 2L
1,211 SR
Queue Stats
6W - 7L
1,252 Elo+
Solo
Ruckus
Ruckus
ShivaNetero
Ruckus
Level 71
Champion Stats
107W - 91L
1,570 SR
Queue Stats
107W - 92L
1,508 Elo+
Solo
Octavia
Octavia
Stanford47_tv
Octavia
Level 42
Champion Stats
4W - 5L
1,326 SR
Queue Stats
48W - 44L
1,398 Elo+
Solo
Atlas
Atlas
TheForkBoy00
Atlas
Level 85
Champion Stats
12W - 18L
1,399 SR
Queue Stats
229W - 261L
1,332 Elo+
Solo
Team Averages
Level 76
1,414 SR
1,392 Elo+

VS

Team Averages
Level 104
1,484 SR
1,398 Elo+
Barik
Barik
BobLobNobRob
Barik
Level 70
Champion Stats
26W - 14L
1,589 SR
Queue Stats
38W - 33L
1,402 Elo+
Party 1
Octavia
Octavia
Springboi
Octavia
Level 20
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Willo
Willo
Toronjamarilla
Willo
Level 41
Champion Stats
2W - 3L
1,331 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Vora
Vora
VACAX05
Vora
Level 356
Champion Stats
37W - 46L
1,491 SR
Queue Stats
490W - 473L
1,455 Elo+
Solo
Koga
Koga
XIWA_Ninchat
Koga
Level 32
Champion Stats
11W - 5L
1,509 SR
Queue Stats
44W - 51L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 4 / 12
2,381
298
11,623
27,993
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Kasumi
53
13 / 3 / 6
2,609
326
37,200
28,490
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ruckus
6
9 / 3 / 7
2,443
305
25,526
32,425
28,266
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Octavia
22
9 / 2 / 5
2,122
265
26,680
8,102
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 16%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

39
0 / 3 / 8
2,152
269
10,354
52,573
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
3 / 6 / 4
1,724
216
24,021
31,772
59,092
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Octavia
Springboi
Octavia
6
2 / 10 / 1
1,356
170
36,949
25,945
0
Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

9
1 / 5 / 4
1,224
153
27,086
15,449
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vora
VACAX05
Vora
51
6 / 4 / 2
1,569
196
26,111
14,991
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

13
3 / 7 / 5
1,441
180
35,416
23,226
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
1m 32s
70
Kill Participation
31
32
Kills
15
15
Deaths
32
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
1
4
12
1.75
W
Kasumi
13
3
6
5.33
W
Ruckus
9
3
7
4.17
L
Octavia
Springboi
Octavia
2
10
1
0.25
W
Octavia
9
2
5
5.75
W
0
3
8
1.33
L
1
5
4
0.6
L
Vora
VACAX05
Vora
6
4
2
1.75
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,383
Damage
149,583
149,583
Taken
111,383
28,266
Shielding
59,092
79,252
Healing
18,071
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,021
24,021
0
4,936
31,772
59,092
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
11,623
11,323
43,176
17,980
27,993
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
37,200
29,887
0
2,985
28,490
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ruckus
25,526
18,861
0
7,245
32,425
28,266
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Springboi
Octavia
36,949
29,208
0
1,445
25,945
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
26,680
25,593
0
2,209
8,102
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
10,354
10,354
0
5,657
52,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
27,086
16,624
0
1,696
15,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
VACAX05
Vora
26,111
16,105
0
5,364
14,991
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
35,416
33,316
0
4,630
23,226
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role