Player Matchup

Androxus
Androxus
Diamond II
CIDADETIRADENTES
Androxus
Diamond II
Level 925
Champion Stats
29W - 23L
1,654 SR
Queue Stats
300W - 257L
1,608 Elo+
Solo
Tyra
Tyra
Diamond II
ChiquitoBebé
Tyra
Diamond II
Level 999
Champion Stats
35W - 28L
1,652 SR
Queue Stats
909W - 846L
1,622 Elo+
Solo
Mal'Damba
Mal'Damba
Gold II
Daddÿ
Mal'Damba
Gold II
Level 439
Champion Stats
4W - 1L
1,698 SR
Queue Stats
71W - 52L
1,624 Elo+
Solo
Fernando
Fernando
Platinum III
XxBeautifullxX
Fernando
Platinum III
Level 790
Champion Stats
6W - 4L
1,593 SR
Queue Stats
245W - 214L
1,624 Elo+
Party 1
Azaan
Azaan
Platinum IV
sZenoh
Azaan
Platinum IV
Level 669
Champion Stats
7W - 16L
1,544 SR
Queue Stats
164W - 148L
1,559 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 764
1,628 SR
1,607 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 750
1,659 SR
1,612 Elo+
Dredge
Dredge
Diamond III
GustavaoBacalhau
Dredge
Diamond III
Level 999
Champion Stats
479W - 332L
1,795 SR
Queue Stats
947W - 895L
1,612 Elo+
Party 2
Inara
Inara
Platinum II
JacTi
Inara
Platinum II
Level 479
Champion Stats
11W - 10L
1,594 SR
Queue Stats
371W - 384L
1,542 Elo+
Solo
Lex
Lex
Diamond II
S3RX10
Lex
Diamond II
Level 999
Champion Stats
46W - 43L
1,632 SR
Queue Stats
1,569W - 1,581L
1,627 Elo+
Solo
Cassie
Cassie
Gold V
lexodol
Cassie
Gold V
Level 273
Champion Stats
7W - 11L
1,527 SR
Queue Stats
63W - 55L
1,638 Elo+
Solo
Grover
Grover
Diamond IV
megan2jz
Grover
Diamond IV
Level 999
Champion Stats
26W - 30L
1,745 SR
Queue Stats
595W - 558L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
23 / 15 / 13
5,250
239
132,538
97,516
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
11 / 16 / 22
5,139
234
131,803
94,021
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Mal'Damba
Daddÿ
Mal'Damba
47
4 / 8 / 22
5,401
246
41,175
40,358
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
59
13 / 15 / 20
5,602
255
123,388
200,391
93,591
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Azaan
sZenoh
Azaan
52
11 / 16 / 17
4,562
207
84,289
136,789
7,561
Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 50%.

Level 5

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
Bomb KingLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
24 / 14 / 13
5,086
231
163,445
83,224
8,625
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Inara
JacTi
Inara
56
5 / 14 / 19
4,588
209
70,394
171,486
30,586
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Lex
S3RX10
Lex
59
21 / 18 / 21
5,343
243
115,454
100,466
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Cassie
lexodol
Cassie
47
19 / 6 / 22
5,227
238
181,370
74,202
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Grover
megan2jz
Grover
56
1 / 10 / 45
5,163
235
38,412
83,815
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
8m 25s
156
Kill Participation
190
62
Kills
70
70
Deaths
62
94
Assists
120
Player
Kills
Deaths
Assists
KDA
W
23
15
13
1.97
W
11
16
22
1.38
W
Mal'Damba
Daddÿ
Mal'Damba
4
8
22
1.88
L
24
14
13
2.18
L
Inara
JacTi
Inara
5
14
19
1.04
L
Lex
S3RX10
Lex
21
18
21
1.75
W
Fernando
13
15
20
1.53
L
Cassie
lexodol
Cassie
19
6
22
5
L
Grover
megan2jz
Grover
1
10
45
2.35
W
Azaan
sZenoh
Azaan
11
16
17
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

513,193
Damage
569,075
569,075
Taken
513,193
101,152
Shielding
39,211
292,957
Healing
309,875
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
132,538
113,926
0
6,614
97,516
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
131,803
76,927
0
16,206
94,021
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
Daddÿ
Mal'Damba
41,175
17,154
211,502
19,852
40,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
163,445
74,833
0
17,872
83,224
8,625
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Inara
JacTi
Inara
70,394
61,588
0
8,063
171,486
30,586

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Lex
S3RX10
Lex
115,454
106,746
0
1,262
100,466
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Fernando
123,388
60,904
0
23,767
200,391
93,591
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Cassie
lexodol
Cassie
181,370
154,893
0
13,214
74,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
megan2jz
Grover
38,412
28,608
211,561
57,903
83,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Azaan
sZenoh
Azaan
84,289
67,294
0
15,016
136,789
7,561
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role