Player Matchup

Ash
Ash
DarkNexusKnight
Ash
Level 98
Champion Stats
7W - 3L
1,769 SR
Queue Stats
66W - 49L
1,629 Elo+
Solo
Zhin
Zhin
FSHFASH_518
Zhin
Level 122
Champion Stats
190W - 189L
1,553 SR
Queue Stats
195W - 196L
1,545 Elo+
Solo
Dredge
Dredge
Pewmpie
Dredge
Level 149
Champion Stats
37W - 35L
1,628 SR
Queue Stats
624W - 308L
1,796 Elo+
Solo
Evie
Evie
Twardi
Evie
Level 570
Champion Stats
7W - 6L
1,528 SR
Queue Stats
93W - 68L
1,543 Elo+
Solo
Jenos
Jenos
aarendashrimp
Jenos
Level 999
Champion Stats
198W - 188L
1,517 SR
Queue Stats
1,341W - 1,288L
1,634 Elo+
Solo
Team Averages
Level 388
1,599 SR
1,629 Elo+

VS

Team Averages
Level 298
1,591 SR
1,563 Elo+
Androxus
Androxus
DamnCircle
Androxus
Level 123
Champion Stats
51W - 33L
1,678 SR
Queue Stats
298W - 287L
1,667 Elo+
Solo
Betty la Bomba
Betty la Bomba
Eeneke
Betty la Bomba
Level 334
Champion Stats
13W - 16L
1,513 SR
Queue Stats
138W - 140L
1,509 Elo+
Solo
Fernando
Fernando
VLParagon
Fernando
Level 113
Champion Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,448 Elo+
Solo
Bomb King
Bomb King
Z7ZHL
Bomb King
Level 318
Champion Stats
3W - 6L
1,724 SR
Queue Stats
110W - 109L
1,601 Elo+
Solo
Io
Io
yumoogii
Io
Level 604
Champion Stats
35W - 47L
1,539 SR
Queue Stats
416W - 402L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 3 / 10
2,717
272
39,926
52,642
13,315
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Level 1

49
9 / 5 / 2
2,301
230
46,273
24,768
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
Pewmpie
Dredge
49
20 / 4 / 6
3,053
305
87,980
24,152
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Evie
Twardi
Evie
52
3 / 2 / 9
2,234
223
47,347
30,061
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
0 / 4 / 12
2,270
227
9,462
15,510
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
DamnCircle
Androxus
31
10 / 7 / 2
3,277
328
44,395
41,414
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Betty la Bomba
Eeneke
Betty la Bomba
44
3 / 10 / 4
2,851
285
38,164
37,025
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Fernando
VLParagon
Fernando
46
0 / 7 / 0
2,591
259
20,971
86,085
68,153
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Z7ZHL
Bomb King
49
4 / 8 / 0
1,757
176
19,093
30,738
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

57
1 / 3 / 3
2,172
217
24,510
35,726
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
4m 22s
74
Kill Participation
27
35
Kills
18
18
Deaths
35
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Androxus
DamnCircle
Androxus
10
7
2
1.57
W
3
3
10
2.67
L
Betty la Bomba
Eeneke
Betty la Bomba
3
10
4
0.5
W
9
5
2
2
W
Dredge
Pewmpie
Dredge
20
4
6
5.75
W
Evie
Twardi
Evie
3
2
9
3.75
L
Fernando
VLParagon
Fernando
0
7
0
0
L
Bomb King
Z7ZHL
Bomb King
4
8
0
0.5
W
0
4
12
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,988
Damage
147,133
147,133
Taken
230,988
13,315
Shielding
68,153
88,705
Healing
119,431
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
DamnCircle
Androxus
44,395
36,237
0
3,050
41,414
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
39,926
30,046
0
1,857
52,642
13,315
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Betty la Bomba
Eeneke
Betty la Bomba
38,164
23,057
0
4,324
37,025
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
46,273
37,617
0
4,437
24,768
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Dredge
Pewmpie
Dredge
87,980
17,633
0
8,682
24,152
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Evie
Twardi
Evie
47,347
46,627
426
7,535
30,061
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
VLParagon
Fernando
20,971
15,268
0
1,592
86,085
68,153
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
Bomb King
Z7ZHL
Bomb King
19,093
13,323
0
7,455
30,738
0
W
9,462
9,012
60,556
5,212
15,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
24,510
22,906
79,790
23,220
35,726
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role