Player Matchup

Inara
Inara
ExcaSupreme
Inara
Level 38
Champion Stats
3W - 1L
1,610 SR
Queue Stats
8W - 3L
1,766 Elo+
Solo
Seris
Seris
FloodTheIvories
Seris
Level 865
Champion Stats
0W - 1L
1,463 SR
Queue Stats
12W - 19L
1,529 Elo+
Party 1
Jenos
Jenos
Phasmo25555
Jenos
Level 336
Champion Stats
5W - 8L
1,531 SR
Queue Stats
84W - 69L
1,622 Elo+
Party 1
Saati
Saati
SAGELOVESDPS
Saati
Level 18
Champion Stats
0W - 1L
1,307 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Koga
Koga
vvulgarr
Koga
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,560 Elo+
Party 2
Team Averages
Level 256
1,482 SR
1,595 Elo+

VS

Team Averages
Level 624
1,536 SR
1,612 Elo+
Ash
Ash
SlumberStar
Ash
Level 999
Champion Stats
370W - 142L
1,657 SR
Queue Stats
1,484W - 691L
1,683 Elo+
Solo
Octavia
Octavia
Tromator
Octavia
Level 999
Champion Stats
15W - 9L
1,625 SR
Queue Stats
677W - 512L
1,699 Elo+
Solo
Bomb King
Bomb King
arkhamB14
Bomb King
Level 22
Champion Stats
1W - 0L
1,337 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Grohk
Grohk
shalseel
Grohk
Level 100
Champion Stats
47W - 26L
1,685 SR
Queue Stats
100W - 77L
1,570 Elo+
Solo
Koga
Koga
트릭시폭스ㅋㅅㅋㅋ
Koga
Level 999
Champion Stats
6W - 7L
1,374 SR
Queue Stats
69W - 71L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
3 / 4 / 12
5,927
539
48,541
109,349
20,475
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

58
7 / 14 / 13
4,886
444
37,630
64,025
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

53
8 / 7 / 15
5,272
479
29,808
34,924
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

15
9 / 13 / 9
5,068
461
65,644
52,418
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Koga
9
11 / 12 / 9
5,776
525
61,335
64,205
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 1 / 16
5,740
522
79,649
88,156
52,926
Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Octavia
Tromator
Octavia
59
21 / 4 / 10
5,779
525
127,387
31,076
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Bomb King
arkhamB14
Bomb King
21
3 / 15 / 6
4,436
403
21,541
41,650
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Grohk
shalseel
Grohk
42
3 / 5 / 19
5,985
544
23,537
35,735
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

58
11 / 13 / 7
5,006
455
72,807
46,341
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 37s
Objective Time
9m 16s
96
Kill Participation
108
38
Kills
50
50
Deaths
38
58
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
4
12
2.25
L
7
14
13
0.96
L
8
7
15
2.21
L
9
13
9
1.04
W
12
1
16
20
W
Octavia
Tromator
Octavia
21
4
10
6.5
W
Bomb King
arkhamB14
Bomb King
3
15
6
0.4
W
Grohk
shalseel
Grohk
3
5
19
2.5
L
Koga
11
12
9
1.29
W
11
13
7
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,958
Damage
324,921
324,921
Taken
242,958
20,475
Shielding
52,926
194,348
Healing
128,169
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,541
41,821
0
9,267
109,349
20,475
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
37,630
30,667
30,995
12,676
64,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
29,808
23,779
112,251
14,831
34,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
65,644
51,233
1,738
4,590
52,418
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
79,649
75,945
0
18,880
88,156
52,926

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Octavia
Tromator
Octavia
127,387
116,040
445
13,213
31,076
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
arkhamB14
Bomb King
21,541
10,467
170
387
41,650
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grohk
shalseel
Grohk
23,537
15,881
68,809
24,137
35,735
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Koga
61,335
54,335
782
7,218
64,205
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
72,807
61,278
0
2,128
46,341
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role