Player Matchup

Masters
CatchTheRainböw
Unknown
Masters
Level 999
Champion Stats
11W - 10L
1,738 SR
Queue Stats
387W - 298L
1,687 Elo+
Party 2
Ash
Ash
Platinum V
ImJahova
Ash
Platinum V
Level 395
Champion Stats
5W - 5L
1,301 SR
Queue Stats
60W - 50L
1,495 Elo+
Solo
Ying
Ying
Diamond II
Kanjica_
Ying
Diamond II
Level 996
Champion Stats
46W - 47L
1,650 SR
Queue Stats
613W - 609L
1,590 Elo+
Solo
Maeve
Maeve
Masters
LordMirthyphles
Maeve
Masters
Level 999
Champion Stats
155W - 101L
1,715 SR
Queue Stats
720W - 606L
1,691 Elo+
Party 2
Fernando
Fernando
Platinum I
nowyoumakememad
Fernando
Platinum I
Level 146
Champion Stats
2W - 1L
1,648 SR
Queue Stats
52W - 30L
1,701 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 707
1,610 SR
1,633 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 801
1,670 SR
1,634 Elo+
Inara
Inara
Platinum I
GaletoeUmaCoca
Inara
Platinum I
Level 313
Champion Stats
9W - 8L
1,640 SR
Queue Stats
136W - 145L
1,590 Elo+
Party 1
Atlas
Atlas
Masters
MaıK
Atlas
Masters
Level 999
Champion Stats
13W - 22L
1,634 SR
Queue Stats
763W - 642L
1,693 Elo+
Solo
Io
Io
Diamond V
VeniceBonnet
Io
Diamond V
Level 742
Champion Stats
13W - 12L
1,665 SR
Queue Stats
292W - 264L
1,681 Elo+
Party 1
Androxus
Androxus
Diamond I
Zëën
Androxus
Diamond I
Level 999
Champion Stats
42W - 45L
1,655 SR
Queue Stats
555W - 499L
1,618 Elo+
Solo
Viktor
Viktor
Diamond II
qRolfi
Viktor
Diamond II
Level 953
Champion Stats
57W - 38L
1,756 SR
Queue Stats
775W - 738L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 2 / 8
2,762
345
89,497
41,587
0

Level 3

Level 2

Level 4

Level 5

Level 1

Level 1

52
2 / 5 / 8
2,011
251
36,259
47,811
7,084
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Ying
59
1 / 1 / 13
2,533
317
5,780
7,449
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
11 / 5 / 3
2,489
311
58,404
32,281
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

Fernando
46
3 / 0 / 5
2,574
322
33,499
50,116
34,930
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
Bomb KingLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 6 / 5
1,620
203
31,116
77,932
10,527
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
MaıK
Atlas
59
4 / 6 / 2
1,487
186
35,668
65,691
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

50
1 / 2 / 6
1,706
213
19,474
9,983
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Androxus
Zëën
Androxus
57
5 / 3 / 4
1,561
195
47,580
31,884
0
Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Viktor
qRolfi
Viktor
57
1 / 9 / 2
1,277
160
45,406
37,949
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
1m 25s
63
Kill Participation
32
26
Kills
13
13
Deaths
26
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
2
6
5
0.75
W
2
5
8
1.2
W
Ying
1
1
13
7.5
W
11
5
3
2.5
L
Atlas
MaıK
Atlas
4
6
2
0.83
L
1
2
6
2
L
Androxus
Zëën
Androxus
5
3
4
2.33
W
Fernando
3
0
5
5.5
L
Viktor
qRolfi
Viktor
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,439
Damage
179,244
179,244
Taken
223,439
42,014
Shielding
10,527
122,838
Healing
110,150
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
89,497
70,831
0
699
41,587
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
31,116
25,401
0
8,246
77,932
10,527
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
36,259
32,779
0
0
47,811
7,084
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
5,780
5,780
110,275
5,249
7,449
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,404
56,934
0
1,696
32,281
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Atlas
MaıK
Atlas
35,668
35,668
0
6,306
65,691
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,474
16,974
88,851
5,070
9,983
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Androxus
Zëën
Androxus
47,580
42,659
0
1,677
31,884
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
33,499
24,828
0
4,919
50,116
34,930

Level 2

L
Viktor
qRolfi
Viktor
45,406
35,697
0
0
37,949
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role