Player Matchup

Grover
Grover
Gold V
BEXTOR12
Grover
Gold V
Level 116
Champion Stats
0W - 2L
1,310 SR
Queue Stats
57W - 36L
1,654 Elo+
Solo
Tiberius
Tiberius
Gold II
Elcaward
Tiberius
Gold II
Level 999
Champion Stats
35W - 29L
1,667 SR
Queue Stats
410W - 403L
1,522 Elo+
Solo
Vora
Vora
Qualifying
Krimzon13
Vora
Qualifying
Level 51
Champion Stats
11W - 7L
1,402 SR
Queue Stats
34W - 36L
1,203 Elo+
Solo
VII
VII
Bronze I
Rodruguez507
VII
Bronze I
Level 77
Champion Stats
19W - 12L
1,619 SR
Queue Stats
98W - 91L
1,421 Elo+
Solo
Ruckus
Ruckus
Qualifying
Zzuu
Ruckus
Qualifying
Level 20
Champion Stats
7W - 7L
1,332 SR
Queue Stats
10W - 11L
1,254 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 253
1,466 SR
1,411 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 464
1,612 SR
1,422 Elo+
Grohk
Grohk
Silver IV
BigJumpman360
Grohk
Silver IV
Level 459
Champion Stats
10W - 14L
1,528 SR
Queue Stats
40W - 54L
1,371 Elo+
Solo
Fernando
Fernando
Qualifying
Egg Salud
Fernando
Qualifying
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Khan
Khan
Silver II
Im crazy443
Khan
Silver II
Level 658
Champion Stats
20W - 20L
1,537 SR
Queue Stats
132W - 150L
1,397 Elo+
Solo
Lian
Lian
Gold III
Jonathan utp
Lian
Gold III
Level 999
Champion Stats
7W - 2L
1,599 SR
Queue Stats
221W - 215L
1,466 Elo+
Solo
Maeve
Maeve
Bronze I
coffeling1
Maeve
Bronze I
Level 179
Champion Stats
1W - 0L
1,895 SR
Queue Stats
22W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BEXTOR12
Grover
41
3 / 6 / 15
2,352
214
43,471
35,973
500
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tiberius
Elcaward
Tiberius
57
4 / 8 / 5
1,866
170
59,975
25,796
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Vora
28
8 / 8 / 7
2,317
211
65,784
36,810
856
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

33
5 / 10 / 3
1,834
167
46,213
29,362
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Ruckus
Zzuu
Ruckus
16
3 / 7 / 8
2,023
184
39,919
57,507
24,712
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Bans
ZhinKoga
Team 1 Score

1

VS

Team 2 Score

4

Bans
SerisSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
7 / 6 / 19
3,636
331
25,454
43,039
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 40%.

Level 4

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
Egg Salud
Fernando
19
1 / 4 / 6
3,210
292
14,948
64,735
80,803
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

52
6 / 3 / 17
4,217
383
39,345
65,606
32,283
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
14 / 3 / 16
3,691
336
71,726
42,061
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Maeve
58
11 / 7 / 7
3,086
281
33,975
39,921
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 7s
Objective Time
9m 0s
61
Kill Participation
104
23
Kills
39
39
Deaths
23
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Grover
BEXTOR12
Grover
3
6
15
1.75
W
7
6
19
2.75
W
Fernando
Egg Salud
Fernando
1
4
6
1
L
Tiberius
Elcaward
Tiberius
4
8
5
0.81
W
6
3
17
4.83
W
14
3
16
7.33
L
Vora
8
8
7
1.44
L
5
10
3
0.65
L
Ruckus
Zzuu
Ruckus
3
7
8
1
W
Maeve
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,362
Damage
185,448
185,448
Taken
255,362
26,068
Shielding
113,086
79,322
Healing
181,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
BEXTOR12
Grover
43,471
35,821
45,203
22,021
35,973
500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,454
13,377
79,451
27,013
43,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
Egg Salud
Fernando
14,948
10,808
0
8,702
64,735
80,803
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Tiberius
Elcaward
Tiberius
59,975
39,225
0
331
25,796
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,345
32,355
19,159
28,970
65,606
32,283
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
71,726
68,686
0
5,377
42,061
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
65,784
46,208
0
6,850
36,810
856
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
46,213
26,333
0
2,270
29,362
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Zzuu
Ruckus
39,919
29,580
0
2,647
57,507
24,712
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
33,975
28,723
688
12,626
39,921
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role