Player Matchup

Terminus
Terminus
JJnite0
Terminus
Level 249
Champion Stats
1W - 3L
1,619 SR
Queue Stats
22W - 28L
1,546 Elo+
Party 2
Moji
Moji
Machrio
Moji
Level 87
Champion Stats
1W - 1L
1,758 SR
Queue Stats
21W - 16L
1,631 Elo+
Party 1
Octavia
Octavia
MawnLowerGuy
Octavia
Level 59
Champion Stats
0W - 1L
1,499 SR
Queue Stats
12W - 14L
1,538 Elo+
Party 1
Makoa
Makoa
OozeGungsten
Makoa
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Grohk
Grohk
TipusaMercury
Grohk
Level 567
Champion Stats
7W - 9L
1,654 SR
Queue Stats
28W - 34L
1,540 Elo+
Party 2
Team Averages
Level 200
1,606 SR
1,509 Elo+

VS

Team Averages
Level 189
1,491 SR
1,505 Elo+
Seris
Seris
AlyMarie
Seris
Level 162
Champion Stats
11W - 4L
1,612 SR
Queue Stats
55W - 56L
1,516 Elo+
Solo
Evie
Evie
BlackFace42069
Evie
Level 58
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 3
Barik
Barik
OneLove101
Barik
Level 326
Champion Stats
3W - 2L
1,464 SR
Queue Stats
5W - 12L
1,493 Elo+
Solo
Maeve
Maeve
PeeNineDee
Maeve
Level 47
Champion Stats
2W - 0L
1,651 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 3
Pip
Pip
eyeris2018
Pip
Level 352
Champion Stats
2W - 1L
1,228 SR
Queue Stats
27W - 34L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
JJnite0
Terminus
56
9 / 10 / 10
6,092
609
55,751
93,811
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 75%.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Moji
Machrio
Moji
58
13 / 16 / 4
6,567
657
43,870
52,564
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Octavia
MawnLowerGuy
Octavia
36
4 / 11 / 14
6,000
600
48,556
36,886
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 6% for 2.5s after getting a Killing Blow or Elimination.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

41
2 / 11 / 11
5,737
574
33,909
95,388
67,234
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
5 / 8 / 22
6,131
613
80,754
59,454
1,000
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
AlyMarie
Seris
50
6 / 6 / 27
6,502
650
68,602
65,120
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

43
18 / 4 / 18
6,110
611
76,375
29,413
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 30% less Self-Damage and no longer applies a Knockback to yourself.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Barik
47
5 / 12 / 20
5,000
500
57,264
83,776
38,642
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Maeve
18
24 / 5 / 13
5,862
586
90,157
41,311
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Level 1

57
6 / 6 / 15
5,225
523
45,705
43,220
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.2s.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 10s
Objective Time
14m 50s
94
Kill Participation
152
33
Kills
59
56
Deaths
33
61
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Seris
AlyMarie
Seris
6
6
27
3.25
W
18
4
18
6.75
L
Terminus
JJnite0
Terminus
9
10
10
1.4
L
Moji
Machrio
Moji
13
16
4
0.94
L
Octavia
MawnLowerGuy
Octavia
4
11
14
1
W
Barik
5
12
20
1.25
L
2
11
11
0.68
W
Maeve
24
5
13
6.1
L
5
8
22
2
W
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,840
Damage
338,103
338,103
Taken
262,840
68,234
Shielding
38,642
137,037
Healing
156,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Seris
AlyMarie
Seris
68,602
56,395
42,291
20,113
65,120
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
76,375
74,956
0
5,721
29,413
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Terminus
JJnite0
Terminus
55,751
37,641
0
19,671
93,811
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Level 1

L
Moji
Machrio
Moji
43,870
42,346
178
3,474
52,564
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
MawnLowerGuy
Octavia
48,556
36,728
4,520
8,148
36,886
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
Barik
57,264
57,264
2,297
18,088
83,776
38,642
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Level 2

L
33,909
32,479
0
10,719
95,388
67,234
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Maeve
90,157
87,811
400
8,149
41,311
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
80,754
34,745
49,455
40,872
59,454
1,000
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
45,705
40,517
49,560
9,924
43,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role