Player Matchup

Fernando
Fernando
HesseM
Fernando
Level 635
Champion Stats
28W - 24L
1,573 SR
Queue Stats
883W - 920L
1,488 Elo+
Solo
Ying
Ying
IKAL EHECATL
Ying
Level 64
Champion Stats
22W - 10L
1,561 SR
Queue Stats
157W - 160L
1,518 Elo+
Solo
Ruckus
Ruckus
Robston230
Ruckus
Level 70
Champion Stats
24W - 13L
1,714 SR
Queue Stats
86W - 66L
1,635 Elo+
Solo
Koga
Koga
XRoier22X
Koga
Level 405
Champion Stats
4W - 2L
1,525 SR
Queue Stats
55W - 66L
1,535 Elo+
Solo
Octavia
Octavia
lvelh
Octavia
Level 43
Champion Stats
4W - 4L
1,571 SR
Queue Stats
44W - 40L
1,571 Elo+
Solo
Team Averages
Level 243
1,589 SR
1,549 Elo+

VS

Team Averages
Level 111
1,452 SR
1,553 Elo+
Rei
Rei
BloodyMalleus
Rei
Level 204
Champion Stats
16W - 19L
1,579 SR
Queue Stats
600W - 608L
1,644 Elo+
Party 1
Vora
Vora
Moondropmochi
Vora
Level 116
Champion Stats
7W - 10L
1,391 SR
Queue Stats
347W - 377L
1,532 Elo+
Party 1
Viktor
Viktor
ThirdShoe
Viktor
Level 94
Champion Stats
0W - 5L
1,162 SR
Queue Stats
214W - 213L
1,536 Elo+
Party 1
Khan
Khan
ablockofcheeze
Khan
Level 38
Champion Stats
4W - 4L
1,695 SR
Queue Stats
29W - 36L
1,517 Elo+
Party 1
Octavia
Octavia
chronolizzard
Octavia
Level 102
Champion Stats
2W - 5L
1,431 SR
Queue Stats
214W - 218L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HesseM
Fernando
58
0 / 4 / 6
2,660
380
9,745
36,600
39,877
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

29
7 / 2 / 16
3,077
440
33,649
16,700
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Ruckus
Robston230
Ruckus
34
8 / 3 / 11
3,418
488
45,849
31,854
17,543
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

Koga
59
7 / 3 / 6
2,696
385
33,881
14,725
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Level 1

Octavia
lvelh
Octavia
41
9 / 4 / 6
2,809
401
36,854
21,760
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 10% for 2.5s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 5 / 9
1,508
215
18,886
23,444
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

43
3 / 7 / 2
1,367
195
21,400
21,568
0
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Viktor
ThirdShoe
Viktor
50
4 / 6 / 6
1,493
213
35,718
29,385
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

29
0 / 8 / 5
1,466
209
12,027
61,941
52,415
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Octavia
58
7 / 5 / 6
1,828
261
33,608
23,640
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
1m 21s
76
Kill Participation
44
31
Kills
16
16
Deaths
31
45
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
W
Fernando
HesseM
Fernando
0
4
6
0.75
W
7
2
16
7.5
L
3
7
2
0.57
W
Ruckus
Robston230
Ruckus
8
3
11
4.5
L
Viktor
ThirdShoe
Viktor
4
6
6
1.17
W
Koga
7
3
6
3.33
L
0
8
5
0.31
L
Octavia
7
5
6
2
W
Octavia
lvelh
Octavia
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,978
Damage
121,639
121,639
Taken
159,978
57,420
Shielding
52,415
71,782
Healing
72,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,886
15,648
37,130
12,387
23,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Fernando
HesseM
Fernando
9,745
7,495
0
1,125
36,600
39,877
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
33,649
29,011
47,281
12,185
16,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
21,400
16,450
0
3,046
21,568
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
Robston230
Ruckus
45,849
35,594
0
3,141
31,854
17,543
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Viktor
ThirdShoe
Viktor
35,718
21,254
760
10,114
29,385
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Koga
33,881
29,529
0
3,820
14,725
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
12,027
9,477
29
2,313
61,941
52,415

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Octavia
33,608
27,503
0
6,480
23,640
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
lvelh
Octavia
36,854
35,012
0
4,230
21,760
0

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role