Player Matchup

Fernando
Fernando
Qualifying
Beyond Trust
Fernando
Qualifying
Level 664
Champion Stats
4W - 7L
1,575 SR
Queue Stats
252W - 218L
1,556 Elo+
Solo
Torvald
Torvald
Qualifying
ChillCharity
Torvald
Qualifying
Level 966
Champion Stats
6W - 5L
1,671 SR
Queue Stats
417W - 346L
1,720 Elo+
Party 3
Tiberius
Tiberius
Qualifying
Fãçêlêšš
Tiberius
Qualifying
Level 435
Champion Stats
5W - 13L
1,551 SR
Queue Stats
413W - 374L
1,627 Elo+
Solo
Buck
Buck
Qualifying
andruwuxs
Buck
Qualifying
Level 88
Champion Stats
2W - 2L
1,834 SR
Queue Stats
83W - 48L
1,732 Elo+
Party 3
Lillith
Lillith
Qualifying
ltsMoonWarrior
Lillith
Qualifying
Level 490
Champion Stats
0W - 3L
1,348 SR
Queue Stats
174W - 156L
1,575 Elo+
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 529
1,596 SR
1,642 Elo+

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 362
1,664 SR
1,594 Elo+
Khan
Khan
Qualifying
HellRunner0710
Khan
Qualifying
Level 232
Champion Stats
11W - 8L
1,578 SR
Queue Stats
122W - 113L
1,568 Elo+
Party 2
Barik
Barik
Qualifying
Jetz912
Barik
Qualifying
Level 290
Champion Stats
8W - 3L
1,818 SR
Queue Stats
103W - 79L
1,570 Elo+
Party 2
Talus
Talus
Qualifying
PNCLplayer
Talus
Qualifying
Level 999
Champion Stats
3W - 5L
1,576 SR
Queue Stats
667W - 644L
1,644 Elo+
Solo
Corvus
Corvus
Qualifying
ShadowCalls
Corvus
Qualifying
Level 48
Champion Stats
8W - 5L
1,709 SR
Queue Stats
33W - 30L
1,571 Elo+
Party 1
Drogoz
Drogoz
Qualifying
ShadowCruisers
Drogoz
Qualifying
Level 241
Champion Stats
7W - 6L
1,638 SR
Queue Stats
593W - 492L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Beyond Trust
Fernando
57
3 / 8 / 10
3,141
242
36,683
116,892
151,641
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Torvald
ChillCharity
Torvald
59
3 / 6 / 11
3,333
256
53,840
54,127
116,061
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Tiberius
50
6 / 11 / 10
2,748
211
91,283
67,680
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Buck
52
10 / 14 / 7
2,897
223
103,206
85,322
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

59
1 / 1 / 13
3,043
234
21,095
32,663
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
AtlasLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
AshYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
6 / 8 / 16
3,552
273
58,683
99,265
6,763
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
Jetz912
Barik
57
3 / 4 / 17
4,213
324
61,024
74,506
49,338
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Talus
56
12 / 5 / 13
3,634
280
72,834
63,735
0
Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Corvus
42
2 / 2 / 23
4,183
322
8,689
23,025
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
17 / 4 / 13
4,464
343
155,454
45,576
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 14s
Objective Time
13m 44s
74
Kill Participation
122
23
Kills
40
40
Deaths
23
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fernando
Beyond Trust
Fernando
3
8
10
1
L
Torvald
ChillCharity
Torvald
3
6
11
1.42
L
Tiberius
6
11
10
1
W
6
8
16
1.75
W
Barik
Jetz912
Barik
3
4
17
2.88
W
Talus
12
5
13
3.7
W
Corvus
2
2
23
6.75
W
17
4
13
5.88
L
Buck
10
14
7
0.96
L
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,107
Damage
356,684
356,684
Taken
306,107
267,702
Shielding
56,101
200,997
Healing
213,390
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Beyond Trust
Fernando
36,683
21,697
0
12
116,892
151,641
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Torvald
ChillCharity
Torvald
53,840
48,060
1,860
2,063
54,127
116,061
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Tiberius
91,283
60,861
0
8,473
67,680
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
58,683
54,885
5,491
17,150
99,265
6,763
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

W
Barik
Jetz912
Barik
61,024
61,024
0
14,531
74,506
49,338
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Talus
72,834
68,209
0
9,629
63,735
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Corvus
8,689
6,713
153,913
12,577
23,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
155,454
86,961
0
99
45,576
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Buck
103,206
88,100
0
10,232
85,322
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
21,095
6,187
178,076
281
32,663
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role