Player Matchup

Tiberius
Tiberius
Qualifying
Be2bernardo
Tiberius
Qualifying
Level 620
Champion Stats
12W - 4L
1,836 SR
Queue Stats
382W - 316L
1,709 Elo+
Solo
Fernando
Fernando
Qualifying
Exterminador547
Fernando
Qualifying
Level 235
Champion Stats
40W - 30L
1,683 SR
Queue Stats
312W - 289L
1,610 Elo+
Party 3
Azaan
Azaan
Diamond IV
Parädise
Azaan
Diamond IV
Level 999
Champion Stats
74W - 91L
1,625 SR
Queue Stats
2,627W - 2,537L
1,649 Elo+
Party 2
Mal'Damba
Mal'Damba
Diamond IV
Princiipee
Mal'Damba
Diamond IV
Level 872
Champion Stats
15W - 11L
1,711 SR
Queue Stats
1,531W - 1,460L
1,671 Elo+
Party 3
Vatu
Vatu
Qualifying
Tarden
Vatu
Qualifying
Level 999
Champion Stats
12W - 10L
1,744 SR
Queue Stats
1,414W - 1,343L
1,739 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 745
1,720 SR
1,675 Elo+

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 834
1,569 SR
1,610 Elo+
Sha Lin
Sha Lin
Qualifying
Archielow
Sha Lin
Qualifying
Level 999
Champion Stats
3W - 8L
1,582 SR
Queue Stats
677W - 611L
1,685 Elo+
Solo
Lillith
Lillith
Qualifying
IsakCoutinho
Lillith
Qualifying
Level 999
Champion Stats
62W - 57L
1,704 SR
Queue Stats
759W - 716L
1,650 Elo+
Solo
Barik
Barik
Qualifying
Memorîess
Barik
Qualifying
Level 999
Champion Stats
47W - 58L
1,600 SR
Queue Stats
1,474W - 1,425L
1,575 Elo+
Party 1
Buck
Buck
Qualifying
lLaxusSl
Buck
Qualifying
Level 172
Champion Stats
69W - 56L
1,688 SR
Queue Stats
736W - 736L
1,569 Elo+
Party 1
Makoa
Makoa
Qualifying
xXiwudnvrstøpÜXx
Makoa
Qualifying
Level 999
Champion Stats
1W - 9L
1,272 SR
Queue Stats
609W - 548L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Be2bernardo
Tiberius
54
10 / 10 / 11
2,797
233
79,604
41,014
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
48
8 / 6 / 9
2,969
247
59,816
78,945
102,510
Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
Parädise
Azaan
59
4 / 5 / 16
2,590
216
77,082
96,577
7,318
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Mal'Damba
Princiipee
Mal'Damba
58
2 / 3 / 22
3,730
311
35,863
23,832
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Vatu
Tarden
Vatu
59
15 / 6 / 12
3,225
269
83,926
46,270
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
YingBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Archielow
Sha Lin
58
10 / 12 / 7
3,276
273
82,695
61,366
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Strike True

Strike True

Crippling Arrow

Heal for 140 after hitting an enemy with Crippling Arrow.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Lillith
IsakCoutinho
Lillith
59
0 / 1 / 21
3,596
300
42,946
36,113
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
59
2 / 8 / 8
3,078
257
48,708
86,360
79,132
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Buck
51
12 / 14 / 4
2,843
237
56,426
57,567
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

58
6 / 4 / 11
2,887
241
55,863
94,885
37,706
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 49s
Objective Time
5m 39s
109
Kill Participation
81
39
Kills
30
30
Deaths
39
70
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Archielow
Sha Lin
10
12
7
1.13
W
Tiberius
Be2bernardo
Tiberius
10
10
11
1.55
W
Fernando
8
6
9
2.08
L
Lillith
IsakCoutinho
Lillith
0
1
21
10.5
L
Barik
2
8
8
0.75
W
Azaan
Parädise
Azaan
4
5
16
2.4
W
Mal'Damba
Princiipee
Mal'Damba
2
3
22
4.33
W
Vatu
Tarden
Vatu
15
6
12
3.5
L
Buck
12
14
4
1
L
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,291
Damage
286,638
286,638
Taken
336,291
109,828
Shielding
116,838
177,417
Healing
173,921
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Archielow
Sha Lin
82,695
73,746
0
1,869
61,366
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tiberius
Be2bernardo
Tiberius
79,604
44,893
0
6,659
41,014
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Fernando
59,816
41,506
0
5,443
78,945
102,510
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Lillith
IsakCoutinho
Lillith
42,946
17,292
153,242
179
36,113
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
48,708
48,708
0
6,724
86,360
79,132
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Azaan
Parädise
Azaan
77,082
62,406
0
29,180
96,577
7,318
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Princiipee
Mal'Damba
35,863
11,655
103,834
14,621
23,832
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Vatu
Tarden
Vatu
83,926
63,245
0
17,680
46,270
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
56,426
43,005
870
10,797
57,567
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
55,863
51,071
0
240
94,885
37,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role