Player Matchup

Vora
Vora
Platinum III
Icyhotshot5413
Vora
Platinum III
Level 196
Champion Stats
31W - 15L
1,714 SR
Queue Stats
147W - 130L
1,557 Elo+
Party 1
Lillith
Lillith
Platinum IV
LittleBooter
Lillith
Platinum IV
Level 107
Champion Stats
55W - 53L
1,603 SR
Queue Stats
277W - 248L
1,545 Elo+
Party 1
Dredge
Dredge
Gold III
Midnight Ori521
Dredge
Gold III
Level 449
Champion Stats
7W - 11L
1,543 SR
Queue Stats
210W - 206L
1,533 Elo+
Party 1
Ruckus
Ruckus
Bronze I
NoMocake4U
Ruckus
Bronze I
Level 216
Champion Stats
1W - 3L
1,502 SR
Queue Stats
80W - 120L
1,359 Elo+
Party 1
Fernando
Fernando
Platinum V
TonedCanvas4260
Fernando
Platinum V
Level 173
Champion Stats
51W - 45L
1,672 SR
Queue Stats
61W - 64L
1,545 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 228
1,607 SR
1,508 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 704
1,672 SR
1,599 Elo+
Skye
Skye
Silver III
KarmaKttv
Skye
Silver III
Level 39
Champion Stats
9W - 6L
1,653 SR
Queue Stats
101W - 87L
1,653 Elo+
Solo
Barik
Barik
Qualifying
ReemyZer0
Barik
Qualifying
Level 999
Champion Stats
5W - 3L
1,678 SR
Queue Stats
29W - 14L
1,761 Elo+
Solo
Jenos
Jenos
Gold IV
S2Starfire420
Jenos
Gold IV
Level 485
Champion Stats
37W - 27L
1,544 SR
Queue Stats
299W - 289L
1,530 Elo+
Solo
Inara
Inara
Gold IV
SAGAxGEMINIS
Inara
Gold IV
Level 999
Champion Stats
52W - 20L
1,779 SR
Queue Stats
1,072W - 1,039L
1,460 Elo+
Solo
Zhin
Zhin
Platinum IV
tete332-
Zhin
Platinum IV
Level 999
Champion Stats
9W - 3L
1,706 SR
Queue Stats
71W - 57L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 11 / 3
2,365
215
58,681
48,536
1,056
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lillith
LittleBooter
Lillith
34
1 / 8 / 9
2,259
205
54,138
35,053
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Level 1

59
6 / 11 / 6
3,224
293
62,607
43,392
6,600
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Ruckus
NoMocake4U
Ruckus
59
1 / 13 / 5
2,026
184
42,406
76,528
68,009
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Fernando
59
4 / 8 / 3
2,358
214
49,556
116,339
64,142
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
TyraTerminus
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
21
9 / 11 / 9
2,858
260
58,151
32,390
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Tactical Reload

Tactical Reload

Weapon

Generate 4 Ammo after getting an Elimination.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Barik
ReemyZer0
Barik
57
15 / 1 / 19
4,103
373
77,825
66,512
100,331
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

53
6 / 0 / 26
4,038
367
32,045
21,351
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
7 / 5 / 19
3,225
293
73,342
103,766
15,064
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
59
14 / 3 / 13
3,384
308
78,485
43,369
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 7s
Objective Time
7m 28s
46
Kill Participation
137
20
Kills
51
51
Deaths
20
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
8
11
3
0.86
W
Skye
9
11
9
1.23
L
Lillith
LittleBooter
Lillith
1
8
9
0.69
L
6
11
6
0.82
L
Ruckus
NoMocake4U
Ruckus
1
13
5
0.27
W
Barik
ReemyZer0
Barik
15
1
19
24.5
W
6
0
26
19
W
7
5
19
3.3
L
Fernando
4
8
3
0.69
W
Zhin
14
3
13
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,388
Damage
319,848
319,848
Taken
267,388
139,807
Shielding
115,395
128,523
Healing
200,081
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,681
45,350
0
6,244
48,536
1,056

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Skye
58,151
35,464
1,548
3,437
32,390
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
LittleBooter
Lillith
54,138
18,687
113,875
885
35,053
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
62,607
48,472
0
2,054
43,392
6,600

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
NoMocake4U
Ruckus
42,406
31,866
60
299
76,528
68,009
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Barik
ReemyZer0
Barik
77,825
77,825
0
22,122
66,512
100,331

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
32,045
23,069
140,433
20,308
21,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
73,342
62,559
0
9,102
103,766
15,064
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
49,556
35,801
0
5,106
116,339
64,142
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Zhin
78,485
70,959
0
3,131
43,369
0

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role