Player Matchup

Rei
Rei
Gold IV
AquasButt
Rei
Gold IV
Level 279
Champion Stats
5W - 5L
1,630 SR
Queue Stats
25W - 29L
1,469 Elo+
Party 2
Terminus
Terminus
Gold III
GGesporter
Terminus
Gold III
Level 101
Champion Stats
7W - 4L
1,576 SR
Queue Stats
23W - 27L
1,493 Elo+
Solo
Khan
Khan
Platinum IV
Mariomaniac680
Khan
Platinum IV
Level 715
Champion Stats
16W - 9L
1,569 SR
Queue Stats
78W - 68L
1,533 Elo+
Party 2
Strix
Strix
Gold V
Primitive_Dope
Strix
Gold V
Level 999
Champion Stats
21W - 35L
1,507 SR
Queue Stats
126W - 131L
1,432 Elo+
Solo
Vora
Vora
Platinum IV
riseyourhands
Vora
Platinum IV
Level 858
Champion Stats
63W - 62L
1,658 SR
Queue Stats
232W - 247L
1,543 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 590
1,588 SR
1,494 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 414
1,646 SR
1,507 Elo+
Moji
Moji
Gold I
ArchfeySphinxus
Moji
Gold I
Level 82
Champion Stats
1W - 1L
1,605 SR
Queue Stats
120W - 118L
1,451 Elo+
Solo
Drogoz
Drogoz
Gold V
BabyRuth1195
Drogoz
Gold V
Level 169
Champion Stats
3W - 1L
1,708 SR
Queue Stats
10W - 14L
1,539 Elo+
Party 1
Inara
Inara
Platinum V
BlackwolfSeer
Inara
Platinum V
Level 346
Champion Stats
22W - 15L
1,742 SR
Queue Stats
49W - 49L
1,583 Elo+
Party 1
Seris
Seris
Gold I
MKLover0410
Seris
Gold I
Level 641
Champion Stats
78W - 59L
1,656 SR
Queue Stats
241W - 224L
1,507 Elo+
Solo
Barik
Barik
Gold V
MegaCreation
Barik
Gold V
Level 830
Champion Stats
36W - 46L
1,518 SR
Queue Stats
135W - 145L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
4 / 6 / 27
4,426
295
36,798
49,713
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Terminus
GGesporter
Terminus
23
3 / 5 / 12
3,727
248
48,221
123,270
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
16 / 4 / 25
4,570
305
79,624
107,216
34,646
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
19 / 4 / 14
3,991
266
78,758
41,600
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 12%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

58
14 / 5 / 16
3,758
251
86,805
48,374
0
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
AtlasKoga
Team 1 Score

4

VS

Team 2 Score

2

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
7 / 13 / 6
2,597
173
49,474
56,333
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 10% for 2s after being hit while Magic Barrier is active.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Drogoz
58
12 / 14 / 4
4,734
316
95,115
41,887
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Bask

Bask

Salvo

Heal for 105 for each enemy hit by your Salvo rockets.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
6 / 13 / 10
4,497
300
71,681
104,720
26,522
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
1 / 7 / 10
2,768
185
72,009
43,511
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

56
2 / 9 / 12
4,481
299
81,894
83,755
50,378
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.2s.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 0s
Objective Time
4m 24s
150
Kill Participation
70
56
Kills
28
24
Deaths
56
94
Assists
42
Player
Kills
Deaths
Assists
KDA
W
4
6
27
2.92
L
7
13
6
0.77
L
Drogoz
12
14
4
1
L
6
13
10
0.85
W
Terminus
GGesporter
Terminus
3
5
12
1.8
L
1
7
10
0.86
W
16
4
25
7.13
L
2
9
12
0.89
W
19
4
14
6.5
W
14
5
16
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

330,206
Damage
370,173
370,173
Taken
330,206
34,646
Shielding
76,900
285,635
Healing
159,432
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,798
35,343
145,438
33,630
49,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
49,474
48,451
0
12,265
56,333
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
95,115
78,639
0
1,194
41,887
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
71,681
53,177
0
13,360
104,720
26,522

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Terminus
GGesporter
Terminus
48,221
28,673
0
22,725
123,270
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
72,009
57,649
96,316
20,427
43,511
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
79,624
66,458
29,078
34,218
107,216
34,646
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
81,894
81,894
2,213
13,657
83,755
50,378

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
78,758
76,539
0
3,501
41,600
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
86,805
72,373
2,982
14,063
48,374
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role