Player Matchup

Lillith
Lillith
Platinum III
Icrin7
Lillith
Platinum III
Level 64
Champion Stats
0W - 4L
1,314 SR
Queue Stats
194W - 175L
1,517 Elo+
Party 2
Kinessa
Kinessa
Diamond V
Lone
Kinessa
Diamond V
Level 58
Champion Stats
4W - 3L
1,737 SR
Queue Stats
150W - 105L
1,690 Elo+
Party 1
Khan
Khan
Platinum IV
OooooYooooO
Khan
Platinum IV
Level 336
Champion Stats
34W - 24L
1,659 SR
Queue Stats
309W - 275L
1,562 Elo+
Party 2
Barik
Barik
Platinum IV
Pontera
Barik
Platinum IV
Level 864
Champion Stats
37W - 31L
1,646 SR
Queue Stats
524W - 464L
1,555 Elo+
Party 2
Androxus
Androxus
Platinum I
VïgurøGay
Androxus
Platinum I
Level 35
Champion Stats
3W - 4L
1,673 SR
Queue Stats
45W - 37L
1,651 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 271
1,606 SR
1,595 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,643 SR
1,589 Elo+
Rei
Rei
Diamond I
CascaDeMiGuts
Rei
Diamond I
Level 41
Champion Stats
3W - 0L
1,924 SR
Queue Stats
30W - 24L
1,624 Elo+
Party 3
Tyra
Tyra
Diamond I
GutsDeMiCasca
Tyra
Diamond I
Level 39
Champion Stats
11W - 5L
1,692 SR
Queue Stats
30W - 24L
1,624 Elo+
Party 3
Fernando
Fernando
Qualifying
Mapelisa
Fernando
Qualifying
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,658 Elo+
Solo
Vatu
Vatu
Platinum V
VERGACIONDEPRO
Vatu
Platinum V
Level 265
Champion Stats
80W - 69L
1,543 SR
Queue Stats
1,344W - 1,246L
1,538 Elo+
Solo
Terminus
Terminus
Gold II
Äksnesネム
Terminus
Gold II
Level 80
Champion Stats
6W - 3L
1,556 SR
Queue Stats
91W - 95L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Icrin7
Lillith
42
1 / 1 / 5
1,425
204
16,807
15,164
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Kinessa
Lone
Kinessa
29
0 / 4 / 3
1,235
176
46,409
23,993
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
1 / 7 / 4
1,378
197
18,410
60,012
18,825
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Barik
Pontera
Barik
59
0 / 3 / 3
1,437
205
25,343
20,814
47,341
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
VïgurøGay
Androxus
19
5 / 5 / 0
1,400
200
37,331
33,990
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Bans
VoraYing
Team 1 Score

0

VS

Team 2 Score

4

Bans
Bomb KingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
0 / 1 / 15
2,927
418
8,242
12,777
0
Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

27
10 / 0 / 9
3,392
485
79,059
28,071
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Fernando
Mapelisa
Fernando
32
1 / 0 / 4
2,394
342
10,417
32,662
29,254
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
2 / 4 / 4
1,800
257
25,767
21,407
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -16s.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 120%.

Level 4

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Terminus
Äksnesネム
Terminus
39
7 / 1 / 1
2,069
296
30,488
49,383
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 39s
Objective Time
7m 23s
22
Kill Participation
53
7
Kills
20
20
Deaths
6
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
10
0
9
14.5
L
Lillith
Icrin7
Lillith
1
1
5
3.5
L
Kinessa
Lone
Kinessa
0
4
3
0.38
W
Fernando
Mapelisa
Fernando
1
0
4
3
L
1
7
4
0.43
L
Barik
Pontera
Barik
0
3
3
0.5
W
2
4
4
1
L
Androxus
VïgurøGay
Androxus
5
5
0
1
W
Terminus
Äksnesネム
Terminus
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,300
Damage
153,973
153,973
Taken
144,300
66,166
Shielding
29,254
73,531
Healing
120,181
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,242
7,992
89,016
10,278
12,777
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
79,059
59,852
0
609
28,071
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lillith
Icrin7
Lillith
16,807
5,935
57,804
238
15,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
Lone
Kinessa
46,409
36,101
0
3,207
23,993
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Mapelisa
Fernando
10,417
8,217
0
5,672
32,662
29,254
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
18,410
13,986
1,081
8,538
60,012
18,825
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
Pontera
Barik
25,343
25,343
0
1,880
20,814
47,341
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,767
17,167
135
5,514
21,407
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
VïgurøGay
Androxus
37,331
26,302
0
783
33,990
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
Äksnesネム
Terminus
30,488
20,364
0
8,957
49,383
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role