Player Matchup

Atlas
Atlas
Silver I
Fingies
Atlas
Silver I
Level 38
Champion Stats
3W - 1L
1,701 SR
Queue Stats
50W - 42L
1,340 Elo+
Solo
Vora
Vora
Gold V
Hwell
Vora
Gold V
Level 328
Champion Stats
12W - 15L
1,753 SR
Queue Stats
244W - 259L
1,475 Elo+
Solo
Octavia
Octavia
Gold III
I 4M FER
Octavia
Gold III
Level 521
Champion Stats
1W - 0L
1,114 SR
Queue Stats
284W - 292L
1,462 Elo+
Solo
Inara
Inara
Platinum IV
Luna_Flame-
Inara
Platinum IV
Level 171
Champion Stats
17W - 10L
1,609 SR
Queue Stats
230W - 201L
1,540 Elo+
Party 1
Ying
Ying
Platinum III
WiZaRd_DiK
Ying
Platinum III
Level 999
Champion Stats
49W - 40L
1,665 SR
Queue Stats
647W - 620L
1,583 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 411
1,569 SR
1,480 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 522
1,569 SR
1,510 Elo+
Willo
Willo
Platinum IV
Haxx0r1337
Willo
Platinum IV
Level 900
Champion Stats
11W - 13L
1,536 SR
Queue Stats
559W - 532L
1,533 Elo+
Solo
Viktor
Viktor
Silver I
MisterSalty
Viktor
Silver I
Level 999
Champion Stats
11W - 23L
1,425 SR
Queue Stats
743W - 780L
1,456 Elo+
Solo
Seris
Seris
Platinum IV
eveaya86
Seris
Platinum IV
Level 55
Champion Stats
115W - 120L
1,654 SR
Queue Stats
205W - 202L
1,558 Elo+
Solo
Ruckus
Ruckus
Gold II
greggaming20
Ruckus
Gold II
Level 529
Champion Stats
13W - 11L
1,619 SR
Queue Stats
326W - 338L
1,492 Elo+
Solo
Fernando
Fernando
Platinum V
skull_crusher910
Fernando
Platinum V
Level 127
Champion Stats
2W - 8L
1,613 SR
Queue Stats
68W - 68L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Fingies
Atlas
41
7 / 1 / 7
2,435
304
39,861
55,592
3,180
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
Hwell
Vora
51
9 / 4 / 3
2,287
286
43,752
23,017
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
I 4M FER
Octavia
59
3 / 5 / 9
2,024
253
29,629
14,675
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

27
2 / 0 / 8
2,346
293
24,854
61,799
9,480
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
8 / 1 / 15
2,892
362
43,259
12,093
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
LianSkye
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
52
3 / 8 / 4
1,640
205
47,607
27,019
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Viktor
57
2 / 4 / 2
1,474
184
45,803
19,247
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Seris
eveaya86
Seris
25
2 / 3 / 2
1,460
183
10,642
20,749
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ruckus
59
3 / 7 / 3
1,550
194
36,218
43,802
19,067
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

39
1 / 7 / 2
2,359
295
26,906
70,538
67,107
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 36s
Objective Time
1m 50s
71
Kill Participation
24
29
Kills
11
11
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
Fingies
Atlas
7
1
7
10.5
L
Willo
3
8
4
0.63
W
Vora
Hwell
Vora
9
4
3
2.63
W
Octavia
I 4M FER
Octavia
3
5
9
1.5
W
2
0
8
6
L
Viktor
2
4
2
0.75
W
8
1
15
15.5
L
Seris
eveaya86
Seris
2
3
2
1
L
Ruckus
3
7
3
0.64
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,355
Damage
167,176
167,176
Taken
181,355
12,660
Shielding
86,174
118,437
Healing
77,510
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Fingies
Atlas
39,861
39,861
0
6,912
55,592
3,180
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Willo
47,607
42,049
0
2,201
27,019
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Hwell
Vora
43,752
25,188
0
8,125
23,017
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Octavia
I 4M FER
Octavia
29,629
27,437
199
1,034
14,675
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
24,854
19,596
0
19,539
61,799
9,480
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
45,803
27,980
0
4,563
19,247
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
43,259
40,884
73,186
9,442
12,093
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
eveaya86
Seris
10,642
8,840
52,093
14,058
20,749
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
36,218
23,359
0
1,975
43,802
19,067
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,906
20,666
0
2,620
70,538
67,107

Level 2

Level 1

Damage Done by Role

Damage Taken by Role