Player Matchup

Inara
Inara
Gold V
AbrahamTheBlaze
Inara
Gold V
Level 539
Champion Stats
28W - 27L
1,623 SR
Queue Stats
575W - 559L
1,526 Elo+
Party 1
Vora
Vora
Qualifying
BarLock
Vora
Qualifying
Level 774
Champion Stats
14W - 16L
1,612 SR
Queue Stats
578W - 515L
1,660 Elo+
Solo
Corvus
Corvus
Gold V
GrilloGP
Corvus
Gold V
Level 606
Champion Stats
1W - 2L
1,669 SR
Queue Stats
657W - 645L
1,527 Elo+
Party 1
Khan
Khan
Platinum IV
Kahaste
Khan
Platinum IV
Level 701
Champion Stats
220W - 179L
1,710 SR
Queue Stats
1,706W - 1,665L
1,552 Elo+
Solo
Tyra
Tyra
Platinum I
LordKriptonX
Tyra
Platinum I
Level 999
Champion Stats
3W - 2L
1,638 SR
Queue Stats
113W - 104L
1,643 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 724
1,650 SR
1,582 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 603
1,563 SR
1,586 Elo+
Octavia
Octavia
Qualifying
CaféPrëto
Octavia
Qualifying
Level 999
Champion Stats
1W - 1L
1,508 SR
Queue Stats
603W - 555L
1,617 Elo+
Solo
Zhin
Zhin
Platinum V
Greisü
Zhin
Platinum V
Level 121
Champion Stats
5W - 2L
1,677 SR
Queue Stats
208W - 154L
1,619 Elo+
Solo
Io
Io
Platinum IV
Mïyunaa
Io
Platinum IV
Level 365
Champion Stats
102W - 72L
1,653 SR
Queue Stats
280W - 214L
1,607 Elo+
Solo
Ash
Ash
Gold III
kakajota
Ash
Gold III
Level 530
Champion Stats
1W - 0L
1,270 SR
Queue Stats
47W - 42L
1,510 Elo+
Solo
Barik
Barik
Platinum III
weSnowKiss
Barik
Platinum III
Level 999
Champion Stats
134W - 103L
1,709 SR
Queue Stats
1,040W - 1,016L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 12 / 11
3,094
238
35,553
112,830
12,145
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
BarLock
Vora
58
12 / 11 / 9
3,242
249
80,541
53,966
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Corvus
GrilloGP
Corvus
58
3 / 8 / 14
3,573
275
20,794
36,326
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Khan
Kahaste
Khan
59
7 / 10 / 15
3,523
271
61,262
148,431
41,609
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
5 / 8 / 14
3,405
262
96,163
60,171
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
TorvaldLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
YingBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
CaféPrëto
Octavia
59
18 / 2 / 15
4,563
351
117,118
36,782
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Zhin
Greisü
Zhin
46
14 / 6 / 18
4,291
330
138,020
59,421
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
6 / 2 / 23
4,465
343
20,664
20,660
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

56
4 / 11 / 16
3,683
283
62,911
101,315
60,695
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Level 1

Barik
59
7 / 7 / 17
4,139
318
73,011
76,135
100,901
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
4m 59s
91
Kill Participation
138
28
Kills
49
49
Deaths
28
63
Assists
89
Player
Kills
Deaths
Assists
KDA
L
1
12
11
0.54
L
Vora
BarLock
Vora
12
11
9
1.5
W
Octavia
CaféPrëto
Octavia
18
2
15
12.75
W
Zhin
Greisü
Zhin
14
6
18
3.83
L
Corvus
GrilloGP
Corvus
3
8
14
1.25
L
Khan
Kahaste
Khan
7
10
15
1.45
L
5
8
14
1.5
W
6
2
23
8.75
W
4
11
16
1.09
W
Barik
7
7
17
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,313
Damage
411,724
411,724
Taken
294,313
53,754
Shielding
161,596
246,425
Healing
191,782
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
35,553
28,015
0
6,414
112,830
12,145
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vora
BarLock
Vora
80,541
68,519
0
6,185
53,966
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
CaféPrëto
Octavia
117,118
109,182
891
2,026
36,782
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
Greisü
Zhin
138,020
115,094
0
0
59,421
0

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Corvus
GrilloGP
Corvus
20,794
15,704
155,956
16,655
36,326
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Khan
Kahaste
Khan
61,262
55,372
13,124
41,573
148,431
41,609

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
96,163
55,956
0
6,518
60,171
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,664
17,042
165,478
15,679
20,660
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,911
61,511
0
787
101,315
60,695

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
73,011
73,011
0
6,921
76,135
100,901

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role