Player Matchup

Fernando
Fernando
Gold II
L74B
Fernando
Gold II
Level 268
Champion Stats
42W - 24L
1,746 SR
Queue Stats
155W - 145L
1,511 Elo+
Solo
VII
VII
Diamond II
SimonLB
VII
Diamond II
Level 40
Champion Stats
9W - 6L
1,742 SR
Queue Stats
32W - 21L
1,665 Elo+
Solo
Grover
Grover
Qualifying
WhatDuck
Grover
Qualifying
Level 29
Champion Stats
4W - 0L
1,796 SR
Queue Stats
24W - 16L
1,548 Elo+
Solo
Skye
Skye
Platinum III
ltsMoonWarrior
Skye
Platinum III
Level 490
Champion Stats
25W - 20L
1,728 SR
Queue Stats
174W - 158L
1,538 Elo+
Solo
Ash
Ash
Gold III
Реклама
Ash
Gold III
Level 562
Champion Stats
14W - 17L
1,640 SR
Queue Stats
62W - 67L
1,519 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 278
1,730 SR
1,556 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 343
1,607 SR
1,564 Elo+
Barik
Barik
Gold IV
CNheng
Barik
Gold IV
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 1
Inara
Inara
Gold IV
CNsuze
Inara
Gold IV
Level 31
Champion Stats
1W - 1L
1,809 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Ying
Ying
Platinum II
Carry-moi-stp
Ying
Platinum II
Level 964
Champion Stats
24W - 15L
1,694 SR
Queue Stats
535W - 535L
1,557 Elo+
Solo
Saati
Saati
Masters
Soxn
Saati
Masters
Level 583
Champion Stats
11W - 15L
1,578 SR
Queue Stats
477W - 425L
1,712 Elo+
Solo
Seris
Seris
Silver III
Unilulu
Seris
Silver III
Level 106
Champion Stats
2W - 5L
1,455 SR
Queue Stats
82W - 66L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
L74B
Fernando
54
4 / 1 / 8
3,045
381
39,062
61,363
60,729
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

VII
31
15 / 1 / 10
2,880
360
107,662
18,007
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
WhatDuck
Grover
15
2 / 0 / 15
2,874
359
21,299
24,686
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
1 / 2 / 14
2,246
281
45,049
22,624
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

57
7 / 4 / 10
2,476
310
49,521
60,511
21,139
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Bans
AtlasTorvald
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
CNheng
Barik
19
1 / 8 / 2
1,663
208
24,922
64,780
44,575
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Inara
CNsuze
Inara
23
1 / 8 / 2
2,231
279
26,908
109,765
77,863
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

55
1 / 4 / 6
1,680
210
41,452
24,459
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
Soxn
Saati
59
5 / 7 / 3
2,044
256
77,892
44,850
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Seris
Unilulu
Seris
53
0 / 2 / 4
1,700
213
16,017
18,739
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 2s
Objective Time
3m 17s
86
Kill Participation
25
29
Kills
8
8
Deaths
29
57
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Barik
CNheng
Barik
1
8
2
0.25
L
Inara
CNsuze
Inara
1
8
2
0.25
L
1
4
6
1
W
Fernando
L74B
Fernando
4
1
8
8
W
VII
15
1
10
20
L
Saati
Soxn
Saati
5
7
3
0.93
L
Seris
Unilulu
Seris
0
2
4
1
W
Grover
WhatDuck
Grover
2
0
15
9.5
W
1
2
14
4
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,593
Damage
187,191
187,191
Taken
262,593
81,868
Shielding
122,438
137,041
Healing
160,418
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
CNheng
Barik
24,922
24,922
0
5,571
64,780
44,575
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
CNsuze
Inara
26,908
20,308
0
8,856
109,765
77,863
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,452
36,452
40,128
6,725
24,459
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
L74B
Fernando
39,062
25,599
0
328
61,363
60,729
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
VII
107,662
107,192
0
431
18,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
Soxn
Saati
77,892
62,442
0
0
44,850
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Seris
Unilulu
Seris
16,017
13,707
88,428
10,710
18,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
WhatDuck
Grover
21,299
18,775
103,690
23,997
24,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
45,049
23,858
0
5,550
22,624
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
49,521
46,289
0
3,045
60,511
21,139
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role