Player Matchup

Fernando
Fernando
FadingVoid4918
Fernando
Level 567
Champion Stats
21W - 15L
1,689 SR
Queue Stats
371W - 309L
1,586 Elo+
Party 2
Ruckus
Ruckus
HealTankMain
Ruckus
Level 148
Champion Stats
7W - 7L
1,630 SR
Queue Stats
152W - 115L
1,537 Elo+
Party 2
Grohk
Grohk
HiddenBlossom
Grohk
Level 91
Champion Stats
2W - 5L
1,510 SR
Queue Stats
133W - 137L
1,528 Elo+
Party 1
Willo
Willo
MyNameIsBuZz357
Willo
Level 999
Champion Stats
4W - 5L
1,502 SR
Queue Stats
487W - 420L
1,571 Elo+
Party 2
Seris
Seris
RavensBlossom
Seris
Level 90
Champion Stats
2W - 7L
1,353 SR
Queue Stats
127W - 128L
1,547 Elo+
Party 1
Team Averages
Level 379
1,537 SR
1,554 Elo+

VS

Team Averages
Level 460
1,614 SR
1,549 Elo+
Koga
Koga
GoatedBot5008
Koga
Level 76
Champion Stats
8W - 1L
1,709 SR
Queue Stats
37W - 29L
1,558 Elo+
Solo
Jenos
Jenos
ItsIsabella
Jenos
Level 999
Champion Stats
99W - 97L
1,592 SR
Queue Stats
572W - 555L
1,552 Elo+
Solo
Mal'Damba
Mal'Damba
Nexus_Knight0899
Mal'Damba
Level 795
Champion Stats
6W - 15L
1,413 SR
Queue Stats
868W - 874L
1,515 Elo+
Solo
Nyx
Nyx
Seblasther
Nyx
Level 355
Champion Stats
6W - 4L
1,657 SR
Queue Stats
62W - 62L
1,532 Elo+
Solo
Viktor
Viktor
もももも
Viktor
Level 73
Champion Stats
4W - 2L
1,701 SR
Queue Stats
16W - 10L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
6 / 14 / 7
5,669
354
74,525
135,769
158,124
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Ruckus
42
12 / 14 / 8
4,086
255
85,376
96,899
45,065
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

28
4 / 16 / 16
4,943
309
75,457
72,313
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 60 for each enemy hit with Shock Pulse.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 30% of your Ammo for each unique enemy hit by Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
5 / 18 / 0
1,784
112
26,706
56,148
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

52
3 / 13 / 9
5,306
332
25,967
54,058
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
20 / 6 / 17
3,958
247
106,790
52,370
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
5 / 9 / 32
3,487
218
39,906
41,397
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Mal'Damba
59
2 / 6 / 28
3,354
210
27,517
48,018
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

58
20 / 5 / 27
4,348
272
98,531
86,530
44,131
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 4%.

Level 2

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Viktor
40
28 / 4 / 17
4,433
277
142,443
59,716
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 23s
Objective Time
6m 23s
70
Kill Participation
196
30
Kills
75
75
Deaths
30
40
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Fernando
6
14
7
0.68
W
20
6
17
4.75
L
Ruckus
12
14
8
1.14
L
4
16
16
0.75
W
5
9
32
2.33
L
5
18
0
0.28
W
Mal'Damba
2
6
28
2.67
L
3
13
9
0.58
W
20
5
27
6.7
W
Viktor
28
4
17
9.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,031
Damage
415,187
415,187
Taken
288,031
203,189
Shielding
44,131
168,685
Healing
221,175
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
74,525
51,242
0
8,779
135,769
158,124
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
106,790
97,490
0
10,900
52,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ruckus
85,376
56,851
0
16,224
96,899
45,065
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
75,457
34,227
32,585
23,093
72,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
39,906
22,431
88,237
15,728
41,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
26,706
15,356
0
1,082
56,148
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Mal'Damba
27,517
14,246
66,808
16,112
48,018
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,967
22,361
71,128
15,794
54,058
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
98,531
69,368
0
891
86,530
44,131
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Viktor
142,443
121,414
0
22,499
59,716
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role