Player Matchup

Raum
Raum
Arskaman
Raum
Level 307
Champion Stats
34W - 36L
1,538 SR
Queue Stats
632W - 619L
1,561 Elo+
Party 2
Buck
Buck
MiMoZz
Buck
Level 118
Champion Stats
1W - 4L
1,426 SR
Queue Stats
11W - 12L
1,619 Elo+
Solo
Lillith
Lillith
SlasherPredatore
Lillith
Level 152
Champion Stats
6W - 10L
1,522 SR
Queue Stats
150W - 143L
1,624 Elo+
Party 3
Willo
Willo
StanDuaLipa
Willo
Level 338
Champion Stats
21W - 10L
1,629 SR
Queue Stats
621W - 540L
1,645 Elo+
Party 3
Inara
Inara
fiyuuuuuuuu
Inara
Level 577
Champion Stats
61W - 49L
1,599 SR
Queue Stats
1,210W - 1,178L
1,615 Elo+
Party 2
Team Averages
Level 298
1,543 SR
1,613 Elo+

VS

Team Averages
Level 238
1,500 SR
1,623 Elo+
Seris
Seris
DarkGhoulV1
Seris
Level 41
Champion Stats
1W - 4L
1,451 SR
Queue Stats
59W - 46L
1,654 Elo+
Party 1
Skye
Skye
Demoman5757
Skye
Level 50
Champion Stats
3W - 5L
1,436 SR
Queue Stats
103W - 78L
1,648 Elo+
Party 1
Moji
Moji
MegaDemon18
Moji
Level 336
Champion Stats
0W - 2L
1,307 SR
Queue Stats
273W - 296L
1,556 Elo+
Solo
Saati
Saati
Xpectme
Saati
Level 707
Champion Stats
259W - 246L
1,617 SR
Queue Stats
833W - 814L
1,609 Elo+
Solo
Fernando
Fernando
xOctoNinja2
Fernando
Level 56
Champion Stats
9W - 3L
1,687 SR
Queue Stats
133W - 108L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
54
8 / 2 / 9
2,571
367
29,147
52,162
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Buck
MiMoZz
Buck
50
8 / 5 / 7
2,271
324
29,663
23,415
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

57
2 / 2 / 12
2,776
397
11,980
18,359
0
Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
11 / 3 / 12
3,028
433
41,078
11,723
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

57
4 / 2 / 15
2,353
336
34,383
41,109
8,225
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
1 / 8 / 4
1,556
222
20,143
25,551
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

35
1 / 6 / 4
1,271
182
30,320
21,261
0
Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Tactical Reload

Tactical Reload

Weapon

Generate 12 Ammo after getting an Elimination.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

59
2 / 8 / 4
1,429
204
26,776
29,255
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Saati
Xpectme
Saati
59
9 / 3 / 2
1,929
276
49,832
19,488
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
xOctoNinja2
Fernando
40
1 / 8 / 3
1,770
253
19,697
50,696
80,503
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 48s
Objective Time
2m 39s
88
Kill Participation
31
33
Kills
14
14
Deaths
33
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raum
8
2
9
6.25
L
1
8
4
0.38
L
1
6
4
0.5
L
2
8
4
0.5
W
Buck
MiMoZz
Buck
8
5
7
2.3
W
2
2
12
4
W
11
3
12
5.67
L
Saati
Xpectme
Saati
9
3
2
3.33
W
4
2
15
5.75
L
Fernando
xOctoNinja2
Fernando
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,251
Damage
146,768
146,768
Taken
146,251
8,225
Shielding
80,503
56,488
Healing
41,988
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
29,147
22,793
0
4,340
52,162
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
20,143
17,150
29,450
6,483
25,551
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,320
20,814
80
2,242
21,261
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
26,776
26,026
0
0
29,255
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Buck
MiMoZz
Buck
29,663
26,862
0
6,410
23,415
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
11,980
4,854
40,620
67
18,359
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
41,078
36,703
0
2,079
11,723
0

Level 1

Level 2

L
Saati
Xpectme
Saati
49,832
40,117
0
3,361
19,488
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
34,383
28,513
0
2,972
41,109
8,225

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
xOctoNinja2
Fernando
19,697
11,446
0
372
50,696
80,503
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role