Player Matchup

Grohk
Grohk
Silver III
M3ATB3AT3R
Grohk
Silver III
Level 138
Champion Stats
6W - 1L
1,656 SR
Queue Stats
39W - 44L
1,406 Elo+
Party 1
Willo
Willo
Qualifying
Marius00762
Willo
Qualifying
Level 436
Champion Stats
3W - 4L
1,512 SR
Queue Stats
440W - 415L
1,525 Elo+
Solo
Inara
Inara
Qualifying
Priliv
Inara
Qualifying
Level 119
Champion Stats
3W - 6L
1,752 SR
Queue Stats
66W - 68L
1,416 Elo+
Solo
Octavia
Octavia
Qualifying
Shoshidai
Octavia
Qualifying
Level 571
Champion Stats
48W - 39L
1,551 SR
Queue Stats
132W - 128L
1,502 Elo+
Solo
Vatu
Vatu
Gold V
microwavedballs
Vatu
Gold V
Level 187
Champion Stats
8W - 7L
1,638 SR
Queue Stats
51W - 53L
1,455 Elo+
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 290
1,622 SR
1,461 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 254
1,500 SR
1,430 Elo+
Torvald
Torvald
Qualifying
Fruyzi
Torvald
Qualifying
Level 463
Champion Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,495 Elo+
Solo
Androxus
Androxus
Qualifying
X_Dark_Hanus_X
Androxus
Qualifying
Level 110
Champion Stats
4W - 3L
1,709 SR
Queue Stats
40W - 41L
1,451 Elo+
Party 2
Ruckus
Ruckus
Qualifying
X_Dark_PaquitO_X
Ruckus
Qualifying
Level 100
Champion Stats
2W - 5L
1,495 SR
Queue Stats
24W - 32L
1,411 Elo+
Party 2
Rei
Rei
Qualifying
byOB4
Rei
Qualifying
Level 70
Champion Stats
0W - 1L
1,537 SR
Queue Stats
2W - 3L
1,347 Elo+
Solo
Seris
Seris
Gold II
rgehgororrry
Seris
Gold II
Level 527
Champion Stats
0W - 2L
1,257 SR
Queue Stats
3W - 7L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
55
2 / 14 / 12
5,676
378
23,389
50,645
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
13 / 8 / 10
5,449
363
96,081
30,109
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Inara
Priliv
Inara
54
3 / 10 / 5
4,580
305
50,765
109,630
100,673
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Octavia
Shoshidai
Octavia
58
7 / 15 / 11
4,215
281
58,740
58,158
31,672
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

56
8 / 9 / 6
3,846
256
67,863
53,853
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Bans
FuriaLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Fruyzi
Torvald
58
7 / 4 / 30
3,063
204
60,389
29,747
145,313
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Androxus
50
17 / 12 / 16
3,079
205
82,789
66,190
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

51
8 / 10 / 16
2,695
180
64,681
110,265
33,591
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Rei
byOB4
Rei
46
9 / 4 / 21
2,931
195
38,060
50,229
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

50
15 / 3 / 21
3,058
204
56,476
40,407
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
4m 32s
77
Kill Participation
160
33
Kills
56
56
Deaths
33
44
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Torvald
Fruyzi
Torvald
7
4
30
5.5
W
Grohk
2
14
12
0.57
W
13
8
10
2.25
W
Inara
Priliv
Inara
3
10
5
0.55
W
Octavia
Shoshidai
Octavia
7
15
11
0.83
L
Androxus
17
12
16
2.08
L
8
10
16
1.6
L
Rei
byOB4
Rei
9
4
21
4.88
W
8
9
6
1.22
L
15
3
21
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,838
Damage
302,395
302,395
Taken
296,838
132,345
Shielding
178,904
135,844
Healing
186,334
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
Fruyzi
Torvald
60,389
50,880
4,975
3,301
29,747
145,313
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grohk
23,389
11,137
67,493
19,557
50,645
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
96,081
83,916
0
8,635
30,109
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 2

Level 1

W
Inara
Priliv
Inara
50,765
45,405
0
13,958
109,630
100,673
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Octavia
Shoshidai
Octavia
58,740
57,040
455
4,581
58,158
31,672
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
82,789
76,371
0
4,234
66,190
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
64,681
47,696
0
7,427
110,265
33,591
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Rei
byOB4
Rei
38,060
27,294
66,864
23,633
50,229
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
67,863
56,813
0
21,165
53,853
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
56,476
45,125
58,322
17,578
40,407
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role