Player Matchup

Raum
Raum
Ishkka
Raum
Level 67
Champion Stats
1W - 2L
1,239 SR
Queue Stats
241W - 190L
1,511 Elo+
Party 3
Vatu
Vatu
Lurkhan
Vatu
Level 41
Champion Stats
18W - 16L
1,538 SR
Queue Stats
164W - 152L
1,552 Elo+
Solo
Ying
Ying
TuVeuuxUnBonBon
Ying
Level 364
Champion Stats
409W - 364L
1,517 SR
Queue Stats
424W - 406L
1,504 Elo+
Party 3
Dredge
Dredge
kotofeya
Dredge
Level 514
Champion Stats
27W - 24L
1,617 SR
Queue Stats
547W - 552L
1,517 Elo+
Solo
Vora
Vora
t0nky
Vora
Level 37
Champion Stats
7W - 7L
1,502 SR
Queue Stats
16W - 15L
1,590 Elo+
Solo
Team Averages
Level 205
1,483 SR
1,535 Elo+

VS

Team Averages
Level 96
1,537 SR
1,566 Elo+
Io
Io
BecauseYouLose
Io
Level 57
Champion Stats
27W - 24L
1,575 SR
Queue Stats
48W - 46L
1,520 Elo+
Party 1
VII
VII
EasyInzy
VII
Level 43
Champion Stats
19W - 16L
1,546 SR
Queue Stats
54W - 53L
1,533 Elo+
Party 1
Ruckus
Ruckus
Elerya
Ruckus
Level 129
Champion Stats
3W - 8L
1,311 SR
Queue Stats
156W - 125L
1,614 Elo+
Party 2
Fernando
Fernando
Grusenberg
Fernando
Level 75
Champion Stats
13W - 4L
1,624 SR
Queue Stats
67W - 55L
1,561 Elo+
Solo
Ying
Ying
Lordloki2
Ying
Level 175
Champion Stats
6W - 5L
1,631 SR
Queue Stats
181W - 160L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Ishkka
Raum
19
4 / 6 / 12
3,298
254
63,951
137,677
14,732
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Vatu
Lurkhan
Vatu
16
14 / 6 / 11
3,298
254
78,034
39,366
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

54
3 / 4 / 23
3,439
265
96,426
51,622
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
kotofeya
Dredge
59
11 / 4 / 13
3,720
286
123,037
27,371
2,340
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Vora
t0nky
Vora
44
6 / 11 / 13
2,995
230
84,460
54,344
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
7 / 5 / 12
3,199
246
49,278
62,831
1,349
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

21
11 / 12 / 6
2,972
229
69,688
61,474
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
Elerya
Ruckus
44
7 / 10 / 6
3,206
247
99,896
136,448
36,454
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Fernando
Grusenberg
Fernando
44
4 / 7 / 9
2,207
170
79,271
149,496
95,153
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
59
2 / 4 / 8
3,002
231
12,247
35,659
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 47s
Objective Time
4m 15s
110
Kill Participation
72
38
Kills
31
31
Deaths
38
72
Assists
41
Player
Kills
Deaths
Assists
KDA
L
7
5
12
2.6
L
11
12
6
1.17
L
Ruckus
Elerya
Ruckus
7
10
6
1
L
Fernando
Grusenberg
Fernando
4
7
9
1.21
W
Raum
Ishkka
Raum
4
6
12
1.67
L
Ying
2
4
8
1.5
W
Vatu
Lurkhan
Vatu
14
6
11
3.25
W
3
4
23
3.63
W
Dredge
kotofeya
Dredge
11
4
13
4.38
W
Vora
t0nky
Vora
6
11
13
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

445,908
Damage
310,380
310,380
Taken
445,908
17,072
Shielding
132,956
143,346
Healing
310,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,278
46,773
91,131
19,358
62,831
1,349
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
69,688
67,318
0
4,126
61,474
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Elerya
Ruckus
99,896
73,368
0
14,058
136,448
36,454
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
Grusenberg
Fernando
79,271
34,695
0
11,835
149,496
95,153
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Raum
Ishkka
Raum
63,951
41,849
0
11,317
137,677
14,732
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
12,247
12,247
148,826
21,646
35,659
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vatu
Lurkhan
Vatu
78,034
58,019
44
18,700
39,366
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

W
96,426
35,068
53,165
41,580
51,622
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
kotofeya
Dredge
123,037
106,866
664
4,771
27,371
2,340
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
Vora
t0nky
Vora
84,460
67,184
0
13,105
54,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role